Posted February 28, 2022
![avatar](http://images.gog.com/6f8f975381e9c7ddf387842688480eb06b3cc5c4d9d93604004a513e783dc808_avm.jpg)
And even though that launcher's getting retired, most of Bethesda's recent games will still uses Bethesda.Net's Log-In via their servers w/ your own Bethesda.Net Account.
![avatar](http://images.gog.com/f3d51f63f3a3ac710d93263dc37481294e26e4b66e830e5a445708ae99f3af9e_avm.jpg)
Once you download it - you can get around it using command line into shortcuts, once you do the download - but it has to be done via Bethesda's Servers.
This Mod stuff like Quake 64 is extra Single Player Content, BTW - so yes, this is likely going to be an issue. This stuff should ship w/ the GOG version without needing to download via Bethesda.Net in-game and w/ an account. It should be a part of the package you download via the Installers and via Galaxy.
![avatar](http://images.gog.com/6f8f975381e9c7ddf387842688480eb06b3cc5c4d9d93604004a513e783dc808_avm.jpg)
![avatar](http://images.gog.com/4bfb9353974450a2e20a1d5fcfa1042bb2503c54e66f8c061fe9d591c28335d9_avm.jpg)
I and many others don't give a toss about the MP element, and that could always be added later to the GOG version.
They'd have to disable any Bethesda Log-In junk for it to hit GOG, especially for Mod content that is SP-stuff (single-player stuff).
About Multiplayer stuff - I'm sure there's gonna be a fanbase here upset the GOG Version might not have MP, if it don't support say GOG Galaxy here....which again, could be another case where some feel the GOG Version's inferior to every other version that has Multiplayer support.
Post edited February 28, 2022 by MysterD