Posted January 23, 2017
That's a big problem indeed. Valve tries to rectify it by making older reviews less important; but that caters to the specific wants of e.g. Early Access developers or AAA day one patchers so much that I don't really wish to see it reproduced here.
As is quite evident from e.g. metacritic, a 'metascore' calculated from individual reviews tells you nothing about the actual quality of a game. Usually, people trust in a select few from the gaming press with similar subjective tastes. That's the way reviews still work on GOG. The individual star rating is irrelevant, and identifying with the tastes of the reviewer is crucial.
But GOG still restricts the length of your review to a few tweets, and they still determine what review you see first based on a stupid up/downvote system. If the entire system isn't reformed, at least these things could be addressed.
I feel that restricting reviews to confirmed customers would be a bit overkill though. Sometimes e.g. Steam Early Access players have valuable insights into the very game GOG gets months later. And, well, I did write a review to a game once that I hadn't played, on Amazon. Assassin's Creed. Because the copy protection Ubisoft leaped to was simply unacceptable. So I wouldn't even plainly state that non-players should under no circumstances write reviews about a game. In some cases, they should make their voices heard.
There may be no good solution for curbing the offhand 'didn't play 'cause girl stuff LOL' review. :|
As is quite evident from e.g. metacritic, a 'metascore' calculated from individual reviews tells you nothing about the actual quality of a game. Usually, people trust in a select few from the gaming press with similar subjective tastes. That's the way reviews still work on GOG. The individual star rating is irrelevant, and identifying with the tastes of the reviewer is crucial.
But GOG still restricts the length of your review to a few tweets, and they still determine what review you see first based on a stupid up/downvote system. If the entire system isn't reformed, at least these things could be addressed.
AFnord: Also, another reason to limit reviews to games people have on GOG would be to limit knee-jerk reaction reviews. This is more of a problem with modern games, but I've seen several cases of people giving negative reviews to games that they have no experience with, and where this lack of experience clearly shows. You get "intelligent" reviews like:
This is what Happens when you let Feminists into gaming Shit like this!
AFnord: (one of the earliest Her Story reviews)
I'll say, that's what bothers me too. A lot. Review bombing much in this fashion has become popular particularly on hit-and-run review platforms like metacritic. This is what Happens when you let Feminists into gaming Shit like this!
I feel that restricting reviews to confirmed customers would be a bit overkill though. Sometimes e.g. Steam Early Access players have valuable insights into the very game GOG gets months later. And, well, I did write a review to a game once that I hadn't played, on Amazon. Assassin's Creed. Because the copy protection Ubisoft leaped to was simply unacceptable. So I wouldn't even plainly state that non-players should under no circumstances write reviews about a game. In some cases, they should make their voices heard.
There may be no good solution for curbing the offhand 'didn't play 'cause girl stuff LOL' review. :|
Post edited January 23, 2017 by Vainamoinen