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Weclock: Cloud X anyone felt weird because he didn't have his own memories... His own feelings, even? I'm not even sure if he has a defined personality as of 2017 other than abused and recovering.
We'll just have to wait until 2020+ when Square finally gives up on FF7 RE.
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Breja: I hate "shipping". It's fandom at it's most vapid.

However, I can't think of many relationships in games at all, and most I was ok with, like Guybrush and Elain in Monkey Island or Max and Mona in Max Payne. I think there was something between the player character and Bastila in KOTOR which felt a bit out of nowhere for me, but I don't remember much about it. There was also a shitload of possible romances in Mass Effect games, but I ignored all of them.
I think the most doable romances in video games are the ones that are blatant parodies, if the video games I've gone by are any indication.
Post edited July 11, 2017 by Darvond
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Starmaker: re: op: artistically speaking, all "pairings" can go pound sand. Some of them are culturally valuable as jokes about human sexuality***, the kind of trainwreck shit that's posted on failblog, but they undermine the experience people say they aspire to get or deliver in a videogame.

***important clarification: as examples of fictional material real living people [expect sizable audiences to] fap to, not as examples of or reflecting real life.
So even if a romance is well written within a video game, you aren't going to have it?
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Starmaker: re: op: artistically speaking, all "pairings" can go pound sand. Some of them are culturally valuable as jokes about human sexuality***, the kind of trainwreck shit that's posted on failblog, but they undermine the experience people say they aspire to get or deliver in a videogame.

***important clarification: as examples of fictional material real living people [expect sizable audiences to] fap to, not as examples of or reflecting real life.
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Darvond: So even if a romance is well written within a video game, you aren't going to have it?
I actually have a different issue; if a pairing is between a man or a woman, I can't relate to it.

I just wish that games had more pairings like Asellus and Gina from SaGa Frontier. Actually, I wish that there were mare games like the SaGa series in general; there are many interesting ideas in the series that set it apart from most RPGs.
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dtgreene: I actually have a different issue; if a pairing is between a man or a woman, I can't relate to it.

I just wish that games had more pairings like Asellus and Gina from SaGa Frontier. Actually, I wish that there were mare games like the SaGa series in general; there are many interesting ideas in the series that set it apart from most RPGs.
I think that has to do with the cultural complications regarding sexuality in Japan. Turns out that being isolated for over 100 years gives you some weird ideas!
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dtgreene: I actually have a different issue; if a pairing is between a man or a woman, I can't relate to it.

I just wish that games had more pairings like Asellus and Gina from SaGa Frontier. Actually, I wish that there were mare games like the SaGa series in general; there are many interesting ideas in the series that set it apart from most RPGs.
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Darvond: I think that has to do with the cultural complications regarding sexuality in Japan. Turns out that being isolated for over 100 years gives you some weird ideas!
It's not just sexuality that the SaGa series handles differently. Take everything you know about JRPGs and turn it on its head; depending on the game you get things like non-linearity, no experience points (instead, you get different growth systems, with SaGa 1, SaGa 2, and SaGa Frontier using different growth systems for different characters in the same game), spells being cheaper than physical attacks (SaGa Frontier 2 does this, for example), and other things that are just *different* than what most players are used to. (In fact, I believe Unlimited SaGa (which I own but haven't got around to actually playing) is even more unusual (does it have any LGBT characters?).)
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dtgreene: It's not just sexuality that the SaGa series handles differently. Take everything you know about JRPGs and turn it on its head; depending on the game you get things like non-linearity, no experience points (instead, you get different growth systems, with SaGa 1, SaGa 2, and SaGa Frontier using different growth systems for different characters in the same game), spells being cheaper than physical attacks (SaGa Frontier 2 does this, for example), and other things that are just *different* than what most players are used to. (In fact, I believe Unlimited SaGa (which I own but haven't got around to actually playing) is even more unusual (does it have any LGBT characters?).)
Don't forget about weapons with limited uses unless you've got a robot laying around or eating meat to change your party members if you picked a monster member.
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dtgreene: It's not just sexuality that the SaGa series handles differently. Take everything you know about JRPGs and turn it on its head; depending on the game you get things like non-linearity, no experience points (instead, you get different growth systems, with SaGa 1, SaGa 2, and SaGa Frontier using different growth systems for different characters in the same game), spells being cheaper than physical attacks (SaGa Frontier 2 does this, for example), and other things that are just *different* than what most players are used to. (In fact, I believe Unlimited SaGa (which I own but haven't got around to actually playing) is even more unusual (does it have any LGBT characters?).)
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Darvond: Don't forget about weapons with limited uses unless you've got a robot laying around or eating meat to change your party members if you picked a monster member.
Or SaGa 3's approach where you can change anyone into a monster just by eating enough meat, or into a robot by installing robot parts. (Interestingly enough, that game's remake, unlike many other remakes, is more complicated than the original, and it ditched the Level/XP system that the original (and most RPGs, for that matter) had.)

Then there's Romancing SaGa 2, in which, if your main character dies, you get to choose a new main character.

That's another thing about the SaGa series; choose two games in the series, and they will likely be very different.

Also, don't forget that early SaGa games have nukes, and SaGa 2 has the questions of whether Dunatis and Neptune exist. Closer to the topic, SaGa 2 actually has a wedding in it, but not all is well. SaGa 1, on the other hand, has some rather disturbing events; the end of the third major world is just the beginning (not what you are expecting from an old Game Boy game).

Seriously, I would recommend that any RPG fan who is able to do so to play through as many SaGa games as you can.
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dtgreene: I actually have a different issue; if a pairing is between a man or a woman, I can't relate to it.
This weirds me out as much as heteros saying they just can't relate to same-sex romance stories.

Anyway, as for the topic :

The Prince and Farah.

in Prince of Persia (2008).
The single worst romance I have seen in any game ever must have been in Fahrenheit / Indigo Prophecy. I don't remember the chick's name, I think the dude's name was Lucas or Luca? Anyway, there was no reason whatsoever why they should hook up. After a long chase they finally meet, two seconds later and out of nowhere she drops an "I love you" and they bump uglies on the spot.

The funny thing is, I actually remember a friend playing the game before me, she was in a state state of utter disbelief when she reached that romance moment and then entered rage mode. I was sure it couldn't be that bad and that she had missed something. So a few weeks later I finally played the game and honest to God, I facepalmed so hard, it's a miracle our building didn't crumble. Seriously, I just kept asking myself how socially dysfunctional David Cage must be to come up with that shit.
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Telika: This weirds me out as much as heteros saying they just can't relate to same-sex romance stories.
Yep.
Post edited July 11, 2017 by F4LL0UT
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Telika: This weirds me out as much as heteros saying they just can't relate to same-sex romance stories.

Anyway, as for the topic :

The Prince and Farah.

in Prince of Persia (2008).
Okay, so she's not the one with a metal bikini wedged up her bottom, but the first picture the internet had to offer had her looking utterly boring, uninterested, and generic, so I think I see where this is going.
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F4LL0UT: The single worst romance I have seen in any game ever must have been in Fahrenheit / Indigo Prophecy. I don't remember the chick's name, I think the dude's name was Lucas or Luca? Anyway, there was no reason whatsoever why they should hook up. After a long chase they finally meet, two seconds later and out of nowhere she drops an "I love you" and they bump uglies on the spot.

The funny thing is, I actually remember a friend playing the game before me, she was in a state state of utter disbelief when she reached that romance moment and then entered rage mode. I was sure it couldn't be that bad and that she had missed something. So a few weeks later I finally played the game and honest to God, I facepalmed so hard, it's a miracle our building didn't crumble. Seriously, I just kept asking myself how socially dysfunctional David Cage must be to come up with that shit.
Yep.
Oh, wow. That's even worse than Meyrl and Johnny.
Post edited July 11, 2017 by Darvond
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Telika: This weirds me out as much as heteros saying they just can't relate to same-sex romance stories.

Anyway, as for the topic :

The Prince and Farah.

in Prince of Persia (2008).
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Darvond: Okay, so she's not the one with a metal bikini wedged up her bottom, but the first picture the internet had to offer had her looking utterly boring, uninterested, and generic, so I think I see where this is going.
You may be looking at Prince of Persia 2008's Elika, or Sands of Time's Farah.

Prince of Persia 2008's Farah is yet another.

http://img10.deviantart.net/7a79/i/2008/347/9/2/farah_and_the_prince_by_wabfloyd.jpg
The player character and Kinzie in SR IV. I mean she looks cute and seems a nice and interesting person but as soon as you use the romance option on her - holy shit...
Oh maybe I should mention that i always play as a male character in games with character-creation. I also like the straightforward approach of SR IV regarding romances. And I usually don't like same-sex romances except between girls...
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Telika: You may be looking at Prince of Persia 2008's Elika, or Sands of Time's Farah.

Prince of Persia 2008's Farah is yet another.

http://img10.deviantart.net/7a79/i/2008/347/9/2/farah_and_the_prince_by_wabfloyd.jpg
...Oh. So we go from a generic princess to a wrinkled crone? Why would the Prince go for that?

The fact that the kept the name the same makes it confusing to an outsider like me who has only ever touched the old games.
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viperfdl: The player character and Kinzie in SR IV. I mean she looks cute and seems a nice and interesting person but as soon as you use the romance option on her - holy shit...
Yeah, I find the sentimental development with CID a bit rushed, though.
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Darvond: ...Oh. So we go from a generic princess to a wrinkled crone?
Yeah not quite. You're looking at the right. That's the Prince. Farah is on the left.
Post edited July 11, 2017 by Telika
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F4LL0UT: The single worst romance I have seen in any game ever must have been in Fahrenheit / Indigo Prophecy. I don't remember the chick's name, I think the dude's name was Lucas or Luca? Anyway, there was no reason whatsoever why they should hook up. After a long chase they finally meet, two seconds later and out of nowhere she drops an "I love you" and they bump uglies on the spot.

The funny thing is, I actually remember a friend playing the game before me, she was in a state state of utter disbelief when she reached that romance moment and then entered rage mode. I was sure it couldn't be that bad and that she had missed something. So a few weeks later I finally played the game and honest to God, I facepalmed so hard, it's a miracle our building didn't crumble. Seriously, I just kept asking myself how socially dysfunctional David Cage must be to come up with that shit.
I think Fahrenheit was supposed to be a lot longer game divided into multiple parts/episodes. But because reasons (money, most likely) it got cut and the last third of the game is a... bit of a mess.