Another quick Q&A with Feargus on the KS page:
Question: I've been honestly considering redacting my pledge based on what I've seen in the past week or so... the stretch goals feel so vapid and uninspired and it just seems like pandering to continually make updates that give the impression 'more' will be put into the game.
Feargus I'm sorry to hear that, we are working to add things into the game that will be fun and give people who love RPG a lot of options. When we look at what we are adding, we first look at what we all like in the RPGs that we play.
Question: I for one am thankful that the stretch goals haven't been outlandish, it helps reinforce my belief that you guys know what you're actually doing and aren't just trying to build hype or do fan service.
Feargus: Thanks. However, we have heard that everyone would like a bit more detail - so the ones that we might be talking about today, if we were to talk about more today, will have bit more detail as to what they are.
Question: Would you consider a stretch goal of making a graphic novel based on the PE world?
Feargus: Would you think that people might see that as their money going toward something that is not the game instead of to the game?
Question: Would it also be possible to release the novella in epub format? I'd like to read it on my e-reader, and PDF doesn't always convert in the best way.
Feargus: I'll put that on the list. I'm guessing that should be pretty easy when we have the source of the novella.
Question: Any ETA on an update today? :)
Feargus: Might be a bit later than normal - maybe around 1PM PST. Had a long meeting last night about everything and then needed to do some refinement this morning as well. I think it will be a pretty cool one though!
Question: The old Infinity games had some nifty auto-pause options such as when an enemy was spotted or a trap detected. Will you implement those in Eternity too (please)?
Feargus: Yes, we are doing those. Josh might have already talked about that? Not totally sure.
Question: When will you choose the composer? Personally i wouldn't mind if Justin would get the job. Will we see further stretch goals for a full orchestral score
Feargus: We have been talking about the full orchestra score, not sure yet. Oh, and thanks for the thoughts on Justin - he does great stuff.
Question: Have there been any ideas about including an Obsidian Order in the game? Perhaps a cult of deranged dragon worshipers or something?
Feargus: Absolutely! The Obsidian Order is in the game!
Question: Any chance for a stretchgoal covering improved/orchestral soundtrack, general sound and enhanced (as in more, Englsh anyway) voiceovers?
And promish not to do Dutch subs.
Feargus: We have talked about an orchestra, but I need to follow up with Josh about his thoughts on it.
Question: When the paypal will be active, the number of the PayPal's backers will be added to the "add-a-level-to-the-mega-dungeon" counter? :D
Feargus: We just talked about the PayPal stuff and we will update our numbers with what we get through PayPal.
Question: Are you looking to do any interviews with the bigger websites to bring PE back to the top of the news wave? I'm noticing a disturbing lack of mummer outside of the established support community.
Feargus: We are going to start a big, bug push starting early next week and have looked at getting some outside help for it as well.
Question: Will you directly or via stretch goal implement critical strike gory death animations?
Feargus: Sorry, no idea on that one.
Question: How open will you be about the combat mechanics and underlying system?
I have fond memories of all the PNP-adaptations me and my friends used to make years ago and it would be nice if we could relive those times
Feargus: We are pretty open guys, so I think we will be happy to go into the details once the combat system has been really put through it's paces.