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If Nintendo knows how to deal with selling the parts like they did the N64 this console could be profitable just because you need to buy the broken parts with some compatibility code or button to unite all of them.

I swear they could be shits by taking advantage of that but it has potential for something like that, honestly.
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GioVio123: If Nintendo knows how to deal with selling the parts like they did the N64 this console could be profitable just because you need to buy the broken parts with some compatibility code or button to unite all of them.

I swear they could be shits by taking advantage of that but it has potential for something like that, honestly.
Nintendo has a reputation for making solid hardware. There's a couple exceptions but generally speaking they make durable stuff.

With that said, nothing is invincible. I have a friend who works at a cell phone store, and every day at least one customer would come in and say "I don't know what happened"... and you can see plain as day the phone was used to shield someone from Godzilla's atomic breath. The Switch's controller would certainly become victim to a few of these customers.
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jsidhu762: Nintendo has a reputation for making solid hardware. There's a couple exceptions but generally speaking they make durable stuff.

With that said, nothing is invincible. I have a friend who works at a cell phone store, and every day at least one customer would come in and say "I don't know what happened"... and you can see plain as day the phone was used to shield someone from Godzilla's atomic breath. The Switch's controller would certainly become victim to a few of these customers.
They have a reputation as well for the rise of broken Nintendo 3Ds's in which left sticks were broken for playing Kid Icarus or Smash 4 with how people broke their buttons as well while playing For Glory. it's little but it's still there, so I will agree on nothing is invincible, sometimes it takes a push for the customer to destroy a product (and considering the gameplay of the previously mentioned game, I am surprised some broke their 3DS and not their wrists, but there is a youtuber who had that happened to him by choosing to play that game)

It will all be shown through time, I expect this console to be compatible with some WiiU hardware or it's gonna have to rely on Nintendo DS and 3DS software, it's a lot, but considering how much weight they are putting into micro chips with their storage size I expect them to have some optinoal hardware to play previous's generation of games as well.

Btw I hope your friend doesn't deal with people with a Galaxy Note 7...
Post edited October 23, 2016 by GioVio123
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AlKim: I'm thinking along the same lines, but Pokémon Go got my hopes up for Nintendo a little. If Nintendo is willing to come further out of their comfort zone and release, say, an Advance Wars game for Android, people would buy it. Hell, they could just do remakes of old Pokémon games and those would sell like hot cakes. Even I might buy one.
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jsidhu762: They did that already though. Fire Red/Leaf Green [ which I missed out on :*( ], and Alpha Sapphire/Omega Ruby. Earlier this year they also released the original games on the 3DS Virtual Console.
I was thinking more in lines of re-releasing the old Pokémon games for Android/iOS. I've heard that the anti-piracy technology that Nintendo employs makes their games tricky to port as well, but people play them on emulators already, so it can't be that difficult. Even my Nokia C6 ran them fine, and that was five or six years ago.
So there has just been a "shock reveal" that the footage on the various screens of the trailer was superimposed, even though I think one could assume that it should have been obvious that the footage wasn't running on the hardware. The footage of Skyrim on the TV alone should have been evidence of that - no game footage looks that good when filmed from a screen.
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jamyskis: So there has just been a "shock reveal" that the footage on the various screens of the trailer was superimposed, even though I think one could assume that it should have been obvious that the footage wasn't running on the hardware. The footage of Skyrim on the TV alone should have been evidence of that - no game footage looks that good when filmed from a screen.
Welp, looks like Nintendo's efforts to pacify not only investors, but also potential consumers has all but been revealed as a clever series of cardboard cutouts.
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Darvond: Welp, looks like Nintendo's efforts to pacify not only investors, but also potential consumers has all but been revealed as a clever series of cardboard cutouts.
Not really. The footage is (I assume) actually from Switch games, and digital superimposition is a common technique for this kind of advert, because taking gameplay footage directly from a screen makes it look like ass.

See attached photos (very quickly slapped together, so the screenshot isn't overlaid properly) for comparison.
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could nintendo do an online registration for the cartridge games, like xbone has
btw how should skyrim se work on an nvidia pascal with 256 cuda cores? i bet if they get skyrim to work on that specs, it will be a ps3/xb360 port, hopefully with less bugs
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apehater: could nintendo do an online registration for the cartridge games, like xbone has
Game you buy digitally are already registered to you Nintendo ID.
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apehater: btw how should skyrim se work on an nvidia pascal with 256 cuda cores? i bet if they get skyrim to work on that specs, it will be a ps3/xb360 port, hopefully with less bugs
Programming is just as important as hardware. I have 8GB ram, GTX 750 ti, and G3528 CPU. Thanks to Vulkan I'm able to run Doom 4 smoothly on high settings. But Mass Effect 1 has FPS issues. My old PC had an Intel HD 3000 GPU, and I was able to run Starcraft 2 @ 40 - 60 FPS, but Baldur's Gate Enhanced Edition lagged miserably; despite the fact that Starcraft 2 had more demanding system requirements.
Post edited October 29, 2016 by jsidhu762
more bad news, looks like the standart cartridge size at launch will be 16 gb.

source (only in german)
Post edited October 30, 2016 by apehater
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apehater: more bad news, looks like the standart cartridge size at launch will be 16 gb.

source (only in german)
It does need to be stressed that 'standard' doesn't mean 'maximum', however. It is almost certain that higher capacity cartridges will be available, particularly later in the system's lifetime. Just as an example, DS carts ranged from 8 all the way to 512 MBs and 3DS carts went from 128 MBs up to 4 GB (and could have potentially even gone up to 8).

Given the significant advances flash memory has seen in recent years, I wouldn't be surprised if 32 or even 64 GB carts will be available (if not right away, then in short order).
Post edited October 30, 2016 by Gandos
after some research about the 3ds, which clearly shows quality differences between new 3ds xl, especially the displays can be cheap or very, very cheap (ips or tn). so i guess thats the way nintendo will go with the switch, if you're lucky the you may get an average display on your switch otherwise it will be total crap! this seems to apply to the wii u too.