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A closer look at the upcoming galactic playground

As we're drawing closer and closer to reaching <span class="bold">No Man's Sky</span>, we are being treated to more intriguing gameplay chunks that show off some of the most common player activities in this uncommonly vast and detailed universe.
Creator Sean Murray recently took IGN through a procedurally-generated frozen planet, poking at the flora and fauna, opening up new passages, marveling at the enigmatic structures, and even trading with aliens. Before flying back into the infinite space above.

If you've missed any of the past footage shown by the developers, keep watching and get ready to jump on the hype spaceship, then go ahead and <span class="bold">preorder the game here</span>:

https://www.youtube.com/embed/D-uMFHoF8VA?list=PL_OsMXj7Zay05UdYyECSNgt5EvBhLsfXs
Post edited April 13, 2016 by maladr0Id
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Tarm: Thank you. I did a search for "grav" in steam and found nothing with exactly that name so I assumed it was short for something. Sometimes I think steams shop search function is even worse than GOGs forum one...
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Egotomb: Works for me. Maybe GRAV is only available in certain locations right now? I dunno...
Here's my search results.
Attachments:
goguppy.jpg (326 Kb)
Edit: Nevermind. Misread the post.
Post edited April 14, 2016 by Grargar
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Egotomb: Works for me. Maybe GRAV is only available in certain locations right now? I dunno...
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Tarm: Here's my search results.
I got the same results... try pressing ENTER at that point, then you'll get a proper results page that should have Grav on it. That drop down only gives you a certain number of results that "match" your search criteria, and they seem to be weighted, just don't know how.
Maybe a blue can sticky this somewhere:

https://www.reddit.com/r/NoMansSkyTheGame/comments/4didkh/what_do_you_do_in_no_mans_sky_and_other_questions/

Probably the most comprehensive "unofficial" FAQ available.
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Tarm: Here's my search results.
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fuzzknuckle: I got the same results... try pressing ENTER at that point, then you'll get a proper results page that should have Grav on it. That drop down only gives you a certain number of results that "match" your search criteria, and they seem to be weighted, just don't know how.
Usually I hate ignorance but this time I feel a little pride that I didn't know this. :P
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Nicole28: Exactly. So far, GOG has sold all games DRM-Free. Which means all single/non-multiplayer portions of a game must be runnable without any internet connection, or it can't be put on here for sale. No Man's Sky should be the same, or else it will be a grand litmus test of this.
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Immoli: "It's not DRM if it's only multiplayer..." the hoop-jumping has already started.

I wonder how long until an always online game is released on gog. I suggest would be defenders just go look at the release of Simshitty or Diablows 3, you'll get plenty of talking points about how it's not DRM when it's always online.

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Nicole28: But that isn't, as there is no magical way to play with other people without connecting to the internet. Until such technology arrives, then it's unfortunate.
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Immoli: You could play multiplayer on consoles well before they had internet connections. A decade ago games regularly came out that allowed people to play without connecting to the internet. This magical technology has existed since before the internet.
http://www.webopedia.com/TERM/L/local_area_network_LAN.html
I didn't even realize it was magic!

Also, please downboat me again. Best thing about posting here is how salty people get at the truth.
Don't vote on Forum popularity contests, so I wont do so due to your requests, if I disagree with what you say I'll explain my argument, without added salt, it's bad for my health, I never add salt to a meal, topic should have it's own flavour.

Problem is, you don't say anything I really disagree with, but I do have something to add.

Fully agree, an online connection, even the always online ones, isn't DRM.

That does not stop it being used as such, even though technically, you are still right. It's the intention, that's more important than the mode, and i make this as a general comment, not at No Man's Sky, specifically.

My focus is modding, which is totally incompatible with forced online store clients, and though Galaxy isn't like that, i only use the store online clients for buying the game, I have absolutely no interest in anything such clients provide.

I think even for multi-player only games, a generic one size fits all approach is unacceptable.
I expect each multi-player game to have a dedicated client, it won't ever be played by me, without such a client.
Single player games must always be offline, no exceptions allowed.

What if a game is Both?
I know of no such game, to be both, nether the SPG or MPG must be the better mode, if as I always find, one is actually the main mode, the other becomes wasted dev time, and I have no interest in that bloat, i want the real game, and prefer the devs, make that main mode better, by dumping the marketing bloatware.

Even if you can find that balanced game, there's no excuse for the SPG mode to connect to the net, none at all.

So to me No Mans Sky must be playable without ever going online, the naming planets crap can go to hell, i don't give a flying avatar, about that bogus rubbish, it would become a no sale issue.

My steam Profile is private, so no-one can confirm this, but it's just the SPG game I play.
The only online thing I'm interested in, is Star Citizen's Persistent Universe, that is true multiplayer.

MMO = Ultima Clone = SPG story, many play the single player main quest, then end Game?
WTF how does it get to an endgame, the SPG is over.

PU=NO SPG story (Squadron 42 is that), no main quest, if I follow your path, I see what you did, dead enemies you killed, are dead for me as well, I kill other living Foes,

The Persistent Universe, is the "Dungeon Master" for each players main quest, what you'd call living a life on earth.
the world time never waits for me, i must live in the present, not reset the time for my benefit.
The potential gets my juices going, no online games has ever done that for me.
Star Citizen also has a dedicated client, no store rubbish would cope.

So though I don't mind having the option to link online, make it required, and I rebel.

DRM is not my reason for liking GOG, i can play every game I buy DRM free, in exactly the same way I can without buying, I can crack that trash, and have no issue doing it when I actually buy the damn game.

GOG is my choice for the offline installer, give me that, and any online sections, can get lost.
Force me online and I have a really big problem, one solved by never buying the game.
I don't pirate those games now, but I do that by choice.

So DRM isn't the real issue for me, Store clients and online SPG's are my problem.
That problem exists, whatever label is stuck to it.
Post edited April 14, 2016 by UhuruNUru

GOG welcomes you to Steam. A place where pre-orders and useless in-game items are there to sway the weak minded.
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Tekkaman-James: The publisher decides if a game is going to have pre-order bonuses, not GOG.

That price... good grief. Steam ditched cheaper PC prices years ago... Didn't take long for GOG to adopt this.
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Tekkaman-James: The publisher decides what the price of a game is going to be, not GOG.
Missing the point. Also...

Aware of that.
&
Aware of that.

But then GOG gets the final say on whether said game comes to this platform and they're the ones who can negotiate prices with the publisher.
Post edited June 26, 2023 by ponczo_
They seem to speak about it as if it were an MMO or something. Please tell me it's single player.

Even still, my computer can't handle it, so it'll be a while before i buy it.
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kohlrak: They seem to speak about it as if it were an MMO or something. Please tell me it's single player.

Even still, my computer can't handle it, so it'll be a while before i buy it.
Yes, it's almost completely single-player. What that means, from what we've been told, can be found here:

https://www.reddit.com/r/NoMansSkyTheGame/comments/4didkh/what_do_you_do_in_no_mans_sky_and_other_questions/

It appears that at most, you might perhaps see a giant "HI!" spelled out with rocks on the ground, or find where someone else mined out a cave or broke into an alien factory. It's apparently extremely unlikely that you will run into another player even if you're in online mode. There's been some talk of possibly adding some co-op multiplayer functionality at a later date.
Aaand the discussion about the price continues?
It's like a conversation between seabreams.
· · ·
Anyways I'm not going to discuss the heresy that is that price for an indie game.
I do question their business acumen though.
Meh, eventually it'll drop and if not, no worries, I don't have the machine to run it anyway.
What I'm trying to say is... I just don't care.

GOG gets the final say on whether said game comes to this platform and they're the ones who can negotiate prices with the publisher.
GOG doesn't always get a say in the price of the game, especially if it's a new release. As for GOG deciding to carry the game, you are right. That said, if the publisher is willing to go DRM-Free and do so through GOG, why wouldn't GOG carry one of the most hotly anticipated indie games of 2016?
Post edited June 26, 2023 by ponczo_
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Nicole28: Exactly. So far, GOG has sold all games DRM-Free. Which means all single/non-multiplayer portions of a game must be runnable without any internet connection, or it can't be put on here for sale. No Man's Sky should be the same, or else it will be a grand litmus test of this.
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Immoli: "It's not DRM if it's only multiplayer..." the hoop-jumping has already started.

I wonder how long until an always online game is released on gog. I suggest would be defenders just go look at the release of Simshitty or Diablows 3, you'll get plenty of talking points about how it's not DRM when it's always online.

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Nicole28: But that isn't, as there is no magical way to play with other people without connecting to the internet. Until such technology arrives, then it's unfortunate.
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Immoli: You could play multiplayer on consoles well before they had internet connections. A decade ago games regularly came out that allowed people to play without connecting to the internet. This magical technology has existed since before the internet.
http://www.webopedia.com/TERM/L/local_area_network_LAN.html
I didn't even realize it was magic!

Also, please downboat me again. Best thing about posting here is how salty people get at the truth.
I down voted your first post because of the way you said it more than the content though that wasn't wonderful either. Down voting something has the nice effect of hiding the post making the thread seem less obnoxious.

Folks here have different priorities some like/d GOG for its prices others for the old games etc. I like it cause it provides DRM-free games that don't require internet connections I have no interest in the multiplayer aspect of them and as such couldn't care less what requirements they impose. I would oppose things like Diablo 3 or the original online requiring Sim City but those are obvious online lock ins though there is a question of where to draw the line.

For this game given the suggested nature of the multiplayer interaction it would make more sense for them to provide a way to convert the data that multiplayer transmits into a file that you could share with your friends than provide LAN support.

The matter of LAN support is an interesting issue as most are using steam/galaxy to get away from having to write that layer themselves so in theory it could be written into that layer to handle LAN support, no? Would be nice if only to silence these sorts of arguments.

GOG gets the final say on whether said game comes to this platform and they're the ones who can negotiate prices with the publisher.
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Tekkaman-James: GOG doesn't always get a say in the price of the game, especially if it's a new release. As for GOG deciding to carry the game, you are right. That said, if the publisher is willing to go DRM-Free and do so through GOG, why wouldn't GOG carry one of the most hotly anticipated indie games of 2016?
Fair point, but it does remind me of Valve which is never a good thing. As long as it doesn't spiral into pre-orders on an absolutely ridiculous number of games in future and expansions and all that, then I'm okay with it.

I think I'll wait for some player reviews before I even consider getting this. I still have nightmares over RSI/Star Citizen... the nightmares...
Post edited June 26, 2023 by ponczo_
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j0ekerr: Aaand the discussion about the price continues?
It's like a conversation between seabreams.
· · ·
Anyways I'm not going to discuss the heresy that is that price for an indie game.
I do question their business acumen though.
Meh, eventually it'll drop and if not, no worries, I don't have the machine to run it anyway.
What I'm trying to say is... I just don't care.
I don't want to derail the thread either. But my guess is that it will half price within 3 months. It's just the type of game that won't maintain its price.

So I'll definitely wait for it to drop as well. That's not so much of a commentary on the quality. But I have a huge backlog of games, and I'll be on a vacation in the desert the day it comes out. So there's no reason to be in a hurry.
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Immoli: "It's not DRM if it's only multiplayer..." the hoop-jumping has already started.

I wonder how long until an always online game is released on gog. I suggest would be defenders just go look at the release of Simshitty or Diablows 3, you'll get plenty of talking points about how it's not DRM when it's always online.

You could play multiplayer on consoles well before they had internet connections. A decade ago games regularly came out that allowed people to play without connecting to the internet. This magical technology has existed since before the internet.
http://www.webopedia.com/TERM/L/local_area_network_LAN.html
I didn't even realize it was magic!

Also, please downboat me again. Best thing about posting here is how salty people get at the truth.
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Cusith: I down voted your first post because of the way you said it more than the content though that wasn't wonderful either. Down voting something has the nice effect of hiding the post making the thread seem less obnoxious.

Folks here have different priorities some like/d GOG for its prices others for the old games etc. I like it cause it provides DRM-free games that don't require internet connections I have no interest in the multiplayer aspect of them and as such couldn't care less what requirements they impose. I would oppose things like Diablo 3 or the original online requiring Sim City but those are obvious online lock ins though there is a question of where to draw the line.

For this game given the suggested nature of the multiplayer interaction it would make more sense for them to provide a way to convert the data that multiplayer transmits into a file that you could share with your friends than provide LAN support.

The matter of LAN support is an interesting issue as most are using steam/galaxy to get away from having to write that layer themselves so in theory it could be written into that layer to handle LAN support, no? Would be nice if only to silence these sorts of arguments.
I do hope we all realize that LAN and Internet are the same from programmer perspective. Other than some optimization, which steam and such can't do for you, it's the same.