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E N G A G E A U T O P I L O T
https://www.gog.com/en/game/space_rangers_hd_a_war_apart

https://www.youtube.com/watch?v=3Am3TWs_vzw
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dnovraD: BLUF: Shoot, Trade, Mine, Bounty Hunt, things like that, no having to build economies or manage entire fleets... Building is a maybe. Should be open ended, not level based.

Well. We've tried Evochron Legacy, Star Explorers, Star Sector, Pioneer...

Oolite is still in cautious consideration but we struggle with the gameplay on that one.
X4 or any X games aren't gonna work because of the reliance on player built economies which we aren't good at.
Rebel Galaxy just...Apparently isn't good, and appears to be more naval broadside combat in space than anything else.
No Man's Sky obviously but that doesn't hit the game feel we want.
Elite Dangerous... I mean that's just a last ditch attempt at this point.
We HAVE Freelancer but we're not 100% on that... Plus we'd like something a bit more modern..
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dnovraD: Also, I've tried suggesting a few old games to them and they don't seem to take after things like Noctis IV.

So, any suggestions? Preferably on the lower cost end of things.
A tough ask in the genre.

X games are possible, I have played them up to X3 and they are sandbox. After that, Egosoft and I fell out irrevocably and I cannot endorse anything after Terran Conflict.

There are other options and RTS is one of them.

Homeworld, the remastered version is available on gog. It includes the original which is superior as well as Homeworld 2.
This game regularly goes on sale for a fraction of it's worth, there are few games to match the 3d engine even now.

https://www.gog.com/en/game/homeworld_remastered_collection

If of interest, see the expansion Cataclysm, renamed Emergence here:

https://www.gog.com/en/game/homeworld_emergence

Another variant is Jupiter the nexus incident, :another tactical showpiece:-

https://www.gog.com/en/game/nexus_the_jupiter_incident

Separately, as a 2D alternative, do not rule out Starcom, which is probably the best game in the genre I have played in a long time.

https://www.gog.com/en/game/starcom_unknown_space

failing any of that, you can always try this:-

https://www.gog.com/en/game/sid_meiers_pirates
Post edited January 04, 2025 by lazydog
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lazydog: -snip-
Thank you, Lazydog, but RTS is out of the question, they explicitly do not want fleet management or mass economy.
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lazydog: -snip-
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dnovraD: Thank you, Lazydog, but RTS is out of the question, they explicitly do not want fleet management or mass economy.
You could try the aquanox series.

This is the second one:-

https://www.gog.com/en/game/aquanox

a bit tougher to get working right on modern systems but a blast on skirmish mode if all you want is a 3d space shooter.
Star Wars Rogue Squadron 2.....if you have a Gamecube
So they did a bit of thinking. What they want by and large is Elite Dangerous - Offline. No MTX, no multiplayer interference. Which again seems like a hard call for anything newer.
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dnovraD: BLUF: Shoot, Trade, Mine, Bounty Hunt, things like that, no having to build economies or manage entire fleets... Building is a maybe. Should be open ended, not level based. (...)
So, any suggestions? Preferably on the lower cost end of things.
Hello dnovraD!

It seems that my favorite ones have not been mentioned, yet:
"Independence War" and
"Independence War 2 Edge of Chaos".

The second one is much more open than the first one. (The first game is practically all mission based, while the second one features some story driven missions and endless freedom of where to go looking for booty!) However, keep in mind that both are a bit more complex in handling due to their Newtonian physics model(s). And for the second one (Edge of Chaos) a Hotas-Joystick is highly recommended.

randomuser.833 already mentioned "DeltaV Rings of Saturn", which is a very unique take on the space privateer formular and despite being in topdown 2D it has one of the most challenging physics implementation where maneuvering and surviving the asteroids in the belt(s) is actually rewarding in itself.

Good luck!

Kind regards,
foxgog
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foxgog: Good luck!

Kind regards,
foxgog
They bounced off Pioneer which was free, which also had Newtonian physics, but I can certainly throw it their way.
Thank you, though.
Still indev, and i havent played it in a long while, but had alot of fun with :

https://www.gog.com/en/game/astrox_imperium
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dnovraD: BLUF: Shoot, Trade, Mine, Bounty Hunt, things like that, no having to build economies or manage entire fleets... Building is a maybe. Should be open ended, not level based.

Well. We've tried Evochron Legacy, Star Explorers, Star Sector, Pioneer...

Oolite is still in cautious consideration but we struggle with the gameplay on that one.
X4 or any X games aren't gonna work because of the reliance on player built economies which we aren't good at.
Rebel Galaxy just...Apparently isn't good, and appears to be more naval broadside combat in space than anything else.
No Man's Sky obviously but that doesn't hit the game feel we want.
Elite Dangerous... I mean that's just a last ditch attempt at this point.
We HAVE Freelancer but we're not 100% on that... Plus we'd like something a bit more modern..
avatar
dnovraD: Also, I've tried suggesting a few old games to them and they don't seem to take after things like Noctis IV.

So, any suggestions? Preferably on the lower cost end of things.
Maybe check out
https://www.gog.com/en/game/starcom_unknown_space reviews look good. Graphics look really good, at least the space background part. This is a game I am considering buying myself next time it's on sale.
Post edited January 04, 2025 by myconv
This is a space sim, and it is clear... those "friends" are enjoying space shooters, not sims. Sims is usually with highly tactical elements, including a economy and whatelse (X-series and Starcom for example). Space shooters are simply "a shooter in space" and with a ship instead of a person. Just as a very raw direction; in the end every game can be very unique.

As well they seem to enjoy typical "mainstream games"; so no need to bring up "Indie games", "classic games", "2 D space games" or whatelse... they want the "Pokemon in space" or preferably a MMO which is offline.

Best example is "Elite Dangerous" but not as a MMO.

I doubt GOG got anything suitable to offer, yet it seems their friend is trying hard to please them.

I think Space Bourne 2 is surely able to suit many demands but not the demand for being a easy to swallow "fast food, such as a snack", it is a complicated (and still very buggy) game and certainly not another "Elite Dangerous".

I would recommend Everspace 2, yet, nope, this is not another Elite Dangerous. Everspace 2 is more "playful" and focusing a lot on looting (looter-shooter, they say) and customization of ships. Yet it certainly can be fun for many hours, trying out many new setups and hunting stuff in endgame. Aswell adjustable difficulty, so it should be "doable" for everyone.

In general, if someone is not willing to get themself accustomed to a certain game (kinda the dating crisis for gamers vs. games) then there is nearly no game able to please. It always takes a certain resilience in order to get used to it in a good manner. No game is exactly the way we may want it, unless we let ourselves become part of it and instead of judging everything by mind, judging it mainly by heart.
Post edited January 04, 2025 by Xeshra
My advice - go for Elite: Dangerous then.

A pity it will never come to GoG, but seems your friend will have to bite the bullet.
On the upside - that game can indeed be played single-player.
I do not even think they care when not on GOG. Guess they simply ask for something "even better"; as even Elite Dangerous might not be a 10, rather a 9.

The issue of modern society i guess.

Besides, the game will need a "always online" and in this case as well a "account DRM", which means, although it can be played solo, it can NOT be played offline, according to the data i got.

I do not know this game, it looks to me mainly a space shooter with a good bundle of sim elements as well. Surely lesser "sim elements" vs. X-series, but way more vs. Everspace 2.
Post edited January 04, 2025 by Xeshra
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Xeshra: Besides, the game will need a "always online" and in this case as well a "account DRM", which means, although it can be played solo, it can NOT be played offline, according to the data i got.

I do not know this game, it looks to me mainly a space shooter with a good bundle of sim elements as well. Surely lesser "sim elements" vs. X-series, but way more vs. Everspace 2.
Partially true.
Yes on the ''account DRM'' part. Apart from loging in from Steam you had to create an account to play online. Once connected however, I think you did not even have to be online to play. (obviously the option to play online is grayed out then.) You could just start the semi-launcher and go.

Mind you -- my info is years old - so it might be outdated and you, indeed, need to be always-online; even while playing single-player.

On the sim-part.
It has 3 branches - combat; trading; exploration.

There are ships suited for each of these roles. There is no one-size-fits-all; you would have to swap out ships. Having your ''trading'' ship delived to another solar systems takes time and costs credits.

There were/are players who are doing just 1 of these branches.
A semi-genre of ''trading'' is also ''people transportation''. Can be combined nicely with exploration.

---

If you go into the social aspect of the game - there is also fun to be had there.
There was an event many, many years ago where players would gather materials to build a large ship.
Once the ship was built, everyone could dock their ships there.
It would jump into an otherwise inaccessible solar system.
Obviously everyone took their exploration ships.
Discoveries, ahoy!

...

As soon as the ship entered the forbidden solar system they were swarmed by hostile alien ships. :|
Most players could not even leave the docking before being blown up.

That event is infamous.
Would something old-school like a re-make of Frontier: First Encounters work?