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Please could we have more games from the gog.com library added to geforce now?

I have bought some titles recently and one of the main factors to choose a storefront was if i could play it via geforce now (potato laptop :-/)

I would very much like to support gog.com as it is my store of choice but for me and i guess many more gamers that utilize cloud gaming it is important to have this option.

The supported game catalogue begins to have many overlaps with what gog offers so in my opinion there is good potential for both gog and gfn.(some games that coem to mind - Disco Elysium, The Metro series, Desperados and Shadow Tactics, Divinity Series and Baldurs Gate 3, Control ...)

Thank you.
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It's the exact opposite of why GOG was my shop of choice.
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Congratulations on supporting the end of user ownership!
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nightcraw1er.488: Congratulations on supporting the end of user ownership!
Yeah, the bastard actually wants to have a DRM free version of a game that he will also be able to play on GeForce Now! Let's insult him, downvote him and chase him away to Steam! That's the way to support user ownership!

Wait...
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if only you could.....oh idk....download more gpu >-<
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nightcraw1er.488: Congratulations on supporting the end of user ownership!
Hmm...i disagree...its merely an addition...you will still probably have access to your library outside geforce now...just like always
Post edited October 16, 2021 by n0rfleet
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The one and only game I know of which is supported by GeForce NOW through GOG is Cyberpunk 2077. And I must admit it's a shame that other games were not included, I personally had to buy several games on Steam to play it on some really bad PC like Kingdom Come, ATOM RPG, Jagged Alliance 2 Gold (was owned on GOG), Ghostrunner and a bit more. I would rather buy them on GOG that day to play.

So downvoting OP because he wants to play GOG games but through the streaming service is a bit too much in my opinion. Sometimes all you have is the internet and a desire to play games, but your device is very outdated.
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nightcraw1er.488: Congratulations on supporting the end of user ownership!
With GeForce Now you only rent a computer in a servercenter for streaming.
The games you must buy always in the reguläre Shops (GOG, Steam, EPIC, Ubisoft and Origin).
This is not Stadia or XBOX-Gamepass.

So more GOG-Games in Geforce Now would bring more people to GOG.

They are only 5 Games from Steam in the Moment in Geforce Now playable:

The Witcher Adventure
Thronebreaker
Witcher 2
Witcher 3 GOTY
Cyberpunk 2077
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zeratulsk: Please could we have more games from the gog.com library added to geforce now?
Isn't this up to the publishers rather than GOG? Look at all the publishers that pulled their games out of it:-
https://www.digitaltrends.com/gaming/publishers-games-removed-nvidia-geforce-now/
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AB2012: Isn't this up to the publishers rather than GOG?
Publishers, GOG store and nVidia to be precise. And I believe the OP idea was to ask GOG/CD Project Group to ask publishers to allow their games for GFN directly from GOG store accounts (like with Cyberpunk 2077). In any case I don't think GOG is interested in doing anything like that given the small profits and other issues they currently have. But bringing GOG games to more services such as GFN would most certainly help GOG to attract more sale profits.

However for some reason only the extinct LAN multiplayer considered truly DRM-free, anything else is a no go for quite many GOG enthusiasts.
Post edited October 16, 2021 by Cadaver747
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Cadaver747: However for some reason only the extinct LAN multiplayer considered truly DRM-free, anything else is a no go for quite many GOG enthusiasts.
Well there's obviously some online check in place going on to "read" a list of owned games on your Steam / GOG account, then "unlock" those titles and enable permission for the cloud copy on the streaming services to be streamed to you, so the truth is game streaming isn't DRM-Free, even if it is optional in addition to owning a DRM-Free version of the game. In theory "it won't impact those who don't use it", but we've heard that before (see how much time GOG spends marketing Galaxy vs not fixing outdated offline installers), and it's a valid concern that it will stretch GOG's limited resources even more thinly.

The real issue with game streaming is that it's going to end up as fragmented as video streaming over the next 10 years, ie, "Streaming games? That sounds good. Let's wall off our games on a store-front / publisher level and compete with that..." isn't going to bring about the 'utopia' of "GeForce Now = pay a small fee and have all your GOG games rendered in the cloud" that some initially dreamed of. And by the time you've paid 8x different $20pm to 8x different 'walled garden' publishers who run their own stores (Origin, uPlay, etc), it's not going to end up any cheaper at all especially over a 5 year period vs buying a cheap GPU once the market has settled down. Streaming is also at the mercy of popularity contests for limited slots, ie, only some games are available at any one time and get "rotated" as happens with content on Netflix / Amazon, and older titles are usually the first to drop off. So even if a game is supported, it may not be supported when you want to play it once such a service grows in popularity.
Post edited October 16, 2021 by AB2012
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n0rfleet: if only you could.....oh idk....download more gpu >-<
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nightcraw1er.488: Congratulations on supporting the end of user ownership!
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n0rfleet: Hmm...i disagree...its merely an addition...you will still probably have access to your library outside geforce now...just like always
geforce now is subscription hardware. It’s no different to subscription software. As with anything people do not realise until it’s far too late what these types of subscription based services are until far too late. Can’t play a game, save a bit of money and get the hardware (start saving by not paying a megacorp to hold your hardware to ransom). Same cycle as credit.
But yes, do keep feeding the inevitable total removal of ownership, you guys deserve it.
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nightcraw1er.488: Congratulations on supporting the end of user ownership!
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Samuraifox: With GeForce Now you only rent a computer in a servercenter for streaming.
The games you must buy always in the reguläre Shops (GOG, Steam, EPIC, Ubisoft and Origin).
This is not Stadia or XBOX-Gamepass.

So more GOG-Games in Geforce Now would bring more people to GOG.

They are only 5 Games from Steam in the Moment in Geforce Now playable:

The Witcher Adventure
Thronebreaker
Witcher 2
Witcher 3 GOTY
Cyberpunk 2077
Oh look, haven’t heard those arguments before. GeForce now will bring more to gog, galaxy will bring more to GOG, having steam like experience will bring more to gog, having all those games with drm or online gated content will bring people to gog. Well they have done that and the site is now a completely pointless store, nothing more than a pale hipster shadow of steam, in fact it’s worse as it’s more expensive.
Post edited October 16, 2021 by nightcraw1er.488
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Cadaver747: anything else is a no go for quite many GOG enthusiasts.
I think people forget how small GOG is. Remember the layoffs, end of Fair Price Package, etc, just to stay profitable? GOG are a niche store and they are very good at what they do (when they get that right), but I don't think they have the resources to become some "Exactly like Steam but not Steam" all singing, all dancing online experience that's everything to everyone.
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AB2012: Well there's obviously some online check in place going on to "read" a list of owned games on your Steam / GOG account, then "unlock" those titles and enable permission for the cloud copy on the streaming services to be streamed to you, so the truth is game streaming isn't DRM-Free, even if it is optional in addition to owning a DRM-Free version of the game. In theory "it won't impact those who don't use it", but we've heard that (see how much time GOG spends marketing Galaxy vs not fixing outdated offline installers), and it's a valid concern that it will stretch GOG's limited resources even more thinly.

The real issue with game streaming is that it's going to end up as fragmented as video streaming over the next 10 years, ie, "Streaming games? That sounds good. Let's wall off our games on a store-front / publisher level and compete with that..." isn't going to bring about the 'utopia' of "GeForce Now = pay a small fee and have all your GOG games rendered in the cloud" that some initially dreamed of. And by the time you've paid 8x different $20pm to 8x different 'walled garden' publishers who run their own stores (Origin, uPlay, etc), it's not going to end up any cheaper at all especially over a 5 year period vs buying a cheap GPU once the market has settled down. Streaming is also at the mercy of popularity contests for limited slots, ie, only some games are available at any one time and get "rotated" as happens with content on Netflix / Amazon, and older titles are usually the first to drop off. So even if a game is supported, it may not be supported when you want to play it once such a service grows in popularity.
GFN connects to user's GOG Galaxy, Steam or Epic launchers directly. Users have to provide login / password credentials and open up their account visibility (privacy) where needed in order to link purchased games in order to play them. Any online check is DRM, every online game with rankings has to check game ID, for example GWENT game. It is not DRM free because it's always online (streaming) and it requires activation. Yet I can play GOG games in offline mode independently without the internet, unless it's GWENT. I don't see how streaming services is going to corrupt already DRM-free games on my GOG account.
The situation with outdated offline installers vs. Galaxy is frustrating like many other issues GOG has, for example the broken Forum, sticky Purple Gems, independent game IDs for bundle and different editions, and awful Galaxy interface without simple copy & paste, resize and community functions in that so widely advertised client.

My point is that bringing GOG games to GFN will bring more sales, your point is that offline installers is outdated hence streaming service will kill something else. I hardly see a connection here.

I also don't get the meaning that something will not be going any cheaper. As for the game which might or might not be supported at later date - yes of course, but how will it change the benefit of having the option to play GOG games on my old laptop instead of buying them on Steam? The benefit for CD Project Group first and foremost?
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BrianSim: I think people forget how small GOG is. Remember the layoffs, end of Fair Price Package, etc, just to stay profitable? GOG are a niche store and they are very good at what they do (when they get that right), but I don't think they have the resources to become some "Exactly like Steam but not Steam" all singing, all dancing online experience that's everything to everyone.
GOG is ridiculously small and unfortunately not very profitable. Fair Price Package was a really good one, but then Steam applied the Regional Pricing policy and so does the GOG. I had to buy games for US dollars and full price like any other person around the world. But this new regional price policy was not invented by Valve or CD Project, the GOG had to adapt to new marketing changes. I'm not sure it was all about profits. GOG *was* very good at what they do, I can't say that fore sure after one particular game addition and removal and since they can't fix or change GOG forum engine I'm most certain that they have no resources to become anything else. I just hope that GOG will manage to attract more sales, more Good Old Games like in the old days and more money to fix their issues one day. And since the very first Alien vs. Predator multiplayer test on Galaxy I was certain they were going to make another *Steam* for online game connectivity between all users but I was wrong.
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Cadaver747: I don't see how streaming services is going to corrupt already DRM-free games on my GOG account.
No that's not what I said. The point is, between various recent incidents and the noticeable drastic increase in support wait times (from hours to weeks), GOG are obviously short staffed enough they don't have spare staff to throw at this or many other projects. And a lot of GOG customers in general want things fixed that will improve the store for all users first (better website, up to date games, etc), whilst this is yet another request for yet another feature that benefits only a handful who play online all the time. I'm not saying that will "break" anything, I'm saying it's another example of false prioritization.

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Cadaver747: My point is that bringing GOG games to GFN will bring more sales
How many more? We heard the same thing with GOG moderators dreaming of "Galaxy As A Meta-Client" seizing 20% of Steam's customers, but I really don't think it's made any difference at all. The games people want cloud streamed the most (for performance reasons) are the newest and heaviest AAA's that GOG doesn't have (ie, the Steam / UPlay / Origin, etc, crowd wanting Far Cry 6 or Ray-Tracing at 1440p to 4k). Shadow Tactics Blades of the Shogun, Divinity Original Sin, etc, mentioned in the first post are light enough to run on APU's / very low end GPU's, and I don't know any non GOG customer who's "encouraged" to buy GOG games then take out a subscription to stream them via GFN, because it "saves" them £80 for not buying a cheap GTX 1050 on Ebay for fairly easy to run games. Likewise, if publishers with zero GFN support looked at adding this seriously, they'd be far more likely to do so for all platforms at once, ie, make sure they'd add GFN support for Steam and possibly Epic too at the same time as GOG, at which point they'd still be no real platform advantage for sales.
Post edited October 16, 2021 by AB2012