It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
LootHunter: No one made RPGs with deep story until Fallout and Baldurs Gate.
avatar
dtgreene: Final Fantasy 4 says hi. Perhaps Final Fantasy 2 says high as well.

(Keep in mind that JRPGs are RPGs too!)
But not Final Fantasy 1. ;)
avatar
dtgreene: Final Fantasy 4 says hi. Perhaps Final Fantasy 2 says high as well.

(Keep in mind that JRPGs are RPGs too!)
avatar
Mafwek: Shin Megami Tensei says hi.
Also, SaGa 1 (known as Final Fantasy Legend) does as well.

I can think of one small optional area found late in the game that is particularly disturbing. There's also the strange feeling that some players (such as myself) might get on leaving the third major world.
low rated
avatar
Mafwek: Okay, GOG can't post my long response because of my poor fucking internet so I am removing myself from discussion, I have work to do as well.
Yeah, blame the internet. Like you couldn't save your comment in a text file and try to republish it later.
avatar
dtgreene: Final Fantasy 4 says hi. Perhaps Final Fantasy 2 says high as well.

(Keep in mind that JRPGs are RPGs too!)
avatar
LootHunter: But not Final Fantasy 1. ;)
Well, Final Fantasy actually *does* have a rather complicated plot involving time travel; the game just doesn't reveal it until near the end of the game.
low rated
avatar
JoeSapphire: But I hadn't said that yet... And I think trying to express that you're tired of someone has a lot of crossover with dismissing them.

I'd defend that statement - the most common image is the strongest image; made strong by its familiarity. By strong I mean bold, memorable. Strong in terms of imagery. So by creating more works that feature the most common imagery, you make it more common, which strengthens it.
Look. You already twice supposed me being dismissive. And yet it is you who ignored my notion of the people free choice. To like what they like. To play the games that contain images what they like. To create games that contain images what they like. If some image is "stronger" - more popular, more common, don't you think that there is a reason for that?

avatar
JoeSapphire: Sorry, I didn't mean prefer as in like, but prefer as in choose or place value onto. So a conscious effort to push for representation of the less-represented, over representation of the frequently-represented.

I'd like for it to be easy for any creative person to create works that break the mould.
Except it IS easy to "break the mould". In fact any successful game franchise does it. At least once. And that's how it becomes successful. It is just devs decide what exactly they want to change and what to make in "common mold". Not you.
Post edited August 23, 2018 by LootHunter
avatar
richlind33: I'm just going to say that I think it's pathetic to take issue with this or that particular trope because tropes are all that our "culture" consists of. Why not get rid of ALL of them?
avatar
JoeSapphire: Again, the argument isn't to get rid of a trope, but to encourage new tropes to be just as powerful as the ones we have already.
Let's skip the semantics and get to the meat of the issue: "progressive" tropes aren't going to fix this broken, unhealthy world, because symptoms don't cause disease. Modern society is almost to the point that human involvement is superfluous, and all we can do is argue about non-inclusive tropes? Seriously?
low rated
avatar
JoeSapphire: I think any creator of a work has a responsibility to their audience: If by making a conscious effort to change the most common imagery can make the most vulnerable people in our society more secure, we should all be trying to do that.
Yes, exactly. Responsibility to their audience. Which means, again, developers decide what audience they choose. And after chosen that audience it is their job to satisfy the people they have chosen. If audience is not satisfied - that's a failure of the developer.

If devs think that "breaking the mould" will spark the interesto of the audience, if making an unconventional image will offer some new exciting experience - they should definitely go for it. But if they want to play safe - again, that's their choice.

Because, as you've said, devs are responsible to their audeience. And if their work is unsatisfactory, or even outright agered their audience - it's on devs.
avatar
JoeSapphire: I've never made demands of any games developer, from my couch or elsewhere. I think you're assuming things about who I am.
I'm just judging by your own statement:
avatar
JoeSapphire: it's not a bad thing to push for games that break the mould - because we want to make a shift in what people find easy to engage with.
Post edited August 23, 2018 by LootHunter
avatar
LootHunter: Look. You already twice supposed me being dismissive. And yet it is you who ignored my notion of the people free choice. To like what they like. To play the games that contain images what they like. To create games that contain images what they like. If some image is "stronger" - more popular, more common, don't you think that there is a reason for that?
What reason would you suggest?

I hadn't really considered that an audience would like playing games where strong white men are the lead roles more than they'd like playing games where anybody else is the lead role. Maybe that was naive of me.

avatar
richlind33: Let's skip the semantics and get to the meat of the issue: "progressive" tropes aren't going to fix this broken, unhealthy world, because symptoms don't cause disease. Modern society is almost to the point that human involvement is superfluous, and all we can do is argue about non-inclusive tropes? Seriously?
I hope we're all doing much more with our lives than just this. I don't understand what you mean by human involvement is almost superfluous to society, could you explain for me?
It seems you're trying to say we shouldn't try to do good because the world's too far gone already. I guess I think if either way makes no difference than trying to do good is as good a way of spending your time than anything else.
avatar
richlind33: Let's skip the semantics and get to the meat of the issue: "progressive" tropes aren't going to fix this broken, unhealthy world, because symptoms don't cause disease. Modern society is almost to the point that human involvement is superfluous, and all we can do is argue about non-inclusive tropes? Seriously?
avatar
JoeSapphire: I hope we're all doing much more with our lives than just this. I don't understand what you mean by human involvement is almost superfluous to society, could you explain for me?
It seems you're trying to say we shouldn't try to do good because the world's too far gone already. I guess I think if either way makes no difference than trying to do good is as good a way of spending your time than anything else.
If you think better tropes = good, I don't think you understand what's going on in the world, and probably don't want to.
Post edited August 23, 2018 by richlind33
low rated
avatar
JoeSapphire: Again, I'm not saying there should be no Duke Nukems and Cinderellas, but that we should be trying to make their mould as commonplace as the mould of the most underrepresented.
Again. It's not true. I mean, maybe you personally not advocating against those, but most people from "social movements" ARE. They continuosly tell, how stories with strong white men in the lead are "problematic" and demure women characters lead to derogatory attitude to women in real life. I saw with my own eyes an article whose author said that he will not let his daughter to play new Mario game, because it doesn't feature female lead in the story.

Again. If you want to make stories for "underrepresented" minorities (and I intentionally use quotes, because who is and who isn't uderrepresented is in fact pure arbitrary choice on the part of you and other people who want social change) you go and make them. Or if you can't, you go and find the one who can. If instead you jsut bombard some developer with accusation of "supporting negative tropes" or hijack well-known franchise to change it into something it's audience will not like - then you are not supporting creative freedom, you killing it.
avatar
richlind33: If you think better tropes = good, I don't think you understand what's going on in the world, and probably don't want to.
It's not the only example of good that there is, and I'd encourage everybody to do what they can to the world a happier and safer place. I'd avoid telling them not to bother because the world's already doomed.

Do what you can to show care for other people folks. Do what you can to protect the vulnerable and to love the lonely. The world is doomed!
avatar
LootHunter: Look. You already twice supposed me being dismissive. And yet it is you who ignored my notion of the people free choice. To like what they like. To play the games that contain images what they like. To create games that contain images what they like. If some image is "stronger" - more popular, more common, don't you think that there is a reason for that?
avatar
JoeSapphire: What reason would you suggest?
Gee, I don't know. Maybe history with most of the wars, scientific discoveries and political intrigues made by Europeans? Or maybe it's folklore? Afer all most fantasy is based on medieval Europe setting. How much of African mythology, for example, do you know? Or could it be statistics that shows that on average men are physically stronger then women, so that's why most soldiers in armies are men, so thus high rank military are also men?

Again. I, like most people, don't oppose a game with black protagonist, or asian female protagonist, etc. But if such game is a failure for some reasons, including protagonist not fitting the role, or story pushing some agenda, people shold be able to criticise it freely. Just like developer, who didn't make push for representation shouldn't be a subject of shaming too.
avatar
richlind33: If you think better tropes = good, I don't think you understand what's going on in the world, and probably don't want to.
avatar
JoeSapphire: It's not the only example of good that there is, and I'd encourage everybody to do what they can to the world a happier and safer place. I'd avoid telling them not to bother because the world's already doomed.

Do what you can to show care for other people folks. Do what you can to protect the vulnerable and to love the lonely. The world is doomed!
Do you have any familiarity with the concept of "prioritization"?

I don't think this world is beyond saving, though that may be the case. But I am quite certain that we are going to have to do far more than address trivial symptoms pertaining to a culture so shallow and superficial that it isn't culture at all, if we are to remain a viable species.
Post edited August 23, 2018 by richlind33
avatar
LootHunter: Gee, I don't know. Maybe history with most of the wars, scientific discoveries and political intrigues made by Europeans? Or maybe it's folklore? Afer all most fantasy is based on medieval Europe setting. How much of African mythology, for example, do you know? Or could it be statistics that shows that on average men are physically stronger then women, so that's why most soldiers in armies are men, so thus high rank military are also men?
You're wrong if you think that europe has more interesting history than any other continent. It sounds like you think strong white men deserve lead status in the majority of narratives because they're historically more interesting and hold more authority. Have I got that right?


avatar
richlind33: Do you have any familiarity with the concept of "prioritization"?

I don't think this world is beyond saving, though that may be the case. But I am quite certain that we are going to have to do far more than address trivial symptoms pertaining to a culture so shallow and superficial that it isn't culture at all, if we are to remain a viable species.
What's trivial to some is very important to others. I agree that there are more urgent issues in the world, but seeing as this is a forum for a gaming website, I don't think this discussion is inappropriate.
Do you have anything specific in mind that you'd rather we do instead of this?
avatar
FrodoBaggins: I'd still like to know why she encrypts her posts into this weird, non-existent language, anyway.
She's not 3 years old, after all.
avatar
kohlrak: There's supposed to be some sort of humor from it, so i'm guessing it's from some obscure joke from a long time ago that some posters understand but we don't (if you go back to her old posts, you'll see they're quite "normal").

Or it could just be the same reason i do the same thing to people on private message sometimes, except she does it in public and every single post.
It just seems like a lot of unnecessary work, in my opinion; like "Oh wait, how am I spelling that word this time?" And although I actually find her (are we sure it's a her?) topics interesting, I'm put off by the whole approach. Not to mention that she (?) brings something up and then often seems to disappear while everyone else carries on with her (?) subject.
Post edited August 23, 2018 by DieRuhe