Nirth: The game was never about that and frankly, any last minute reason would likely have made it worse than to keep it a mystery (especially if they complain about the lacking in Episode 5 due to money issues).
While the gameplay suffers from ridiculous gamifications such as fetch quests, inconsistency and poor management on the whole choices & consquences, the friendship between the main character and her closest friend is something I've never seen in a video game before.
Hunter65536: Let's say we believe that there were money issues, but if that was really the case they wouldn't be talking about sequels this early. In my opinion it just means they were lazy to finish it properly and this was just an excuse for their laziness.
Next, let's discuss their friendship over the episodes
Blames main character for weed found in her room and constantly bitches that she had no one after Max "abandoned" her. (She still has her parents who bear her costs despite their own poor financial situation)
Even more bitching and complains when Max takes a call from another friend who is depressed. (A barely minute phone call) Makes Max use power for her own amusement.
Goes on a rant about how Chloe and her own father fucked up her life, and is full of herself. Also wants to steal from handicapped people's fund. Wtf?
And that's just the first 3 episodes, I'd agree with your statement though I've never seen such friendship before.
AzureKite: The game is not about having multiple endings at all. It's all about choices which show a bit of different sides of characters
during the course of the game. That in itself simply influences player's thoughts on the relationships between characters and may or may not form some kind of emotional attachment to them. Time rewind is just a mechanic, important for the game, but just that.
Hunter65536: Is that what's being advertised though? Out of all the features the only one which can be objectively interpreted is the one about multiple choices giving various endings (look above in my older post for their exact words)
Pretty much every fanboy predicted that there would be multiple endings and were saying how it would be a telltale crusher before episode 5 came out. After epsidoe 5 came out people started saying what you said above.
The lack of many endings doesn't bother me in this kind of games. I go with the flow of the game and watch things unfold. In this regard I enjoy the process and not the result. Besides, I didn't hate the endings to this game. They were rather meaningful and adequate. Then again, I didn't anticipate something huge and never bothered to read developer's plans and promises.
As for Chloe, you like her or you hate her. That's your opinion you are absolutely entitled to. But, for example: when you ignore her and take that phone call from other friend, she will later on realize and say you were right to do so. That's the thing that changes not much, but still gives you a different view on her personality.