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ssokolow: If you'd like to streamline the process of downloading individual games even more, I wrote a simple GUI to tie gogdownloader:// URLs to lgogdownloader.

https://github.com/ssokolow/lgogd_uri
This sounds fantastic! I really appreciate you guys jumping in where GOG.com falls short at the moment. Thanks a lot!
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Sude:
Since the 2.24 upgrade I no longer need to login each time I want to use lgogdownloader, well done ;)
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Sude:
About feature requests, would you rather have them posted in this thread, or as "issues" on the github repo?
Trying to build on Ubuntu 14.04. Installed libjson0-dev, and getting this:
include/gamefile.h:26:9: error: ‘Json’ does not name a type
Any ideas why?
It seems Linux installers have received a huge overhaul, .deb/.tar.gz being replaced with (unzippable) .sh installers...
https://www.gog.com/forum/general/news_a_year_of_linux_on_gog_new_installers
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petchema: It seems Linux installers have received a huge overhaul, .deb/.tar.gz being replaced with (unzippable) .sh installers...
https://www.gog.com/forum/general/news_a_year_of_linux_on_gog_new_installers
And the good news is lgogdownloader doesn’t need any modification to handle them ;)
Hi Sude, I just upgraded from 2.23 to 2.24 and I'm seeing a ton of debugging information that I wasn't seeing before.

Rather than just listing the file name, I'm getting what appears to be the contents of the XML file related to it. It does appear to be downloading anyways, but it is a tad strange.
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petchema: It seems Linux installers have received a huge overhaul, .deb/.tar.gz being replaced with (unzippable) .sh installers...
Nevermind, that's what you said. I can't read.

Apparently, they are using MojoSetup.
Post edited August 12, 2015 by Gydion
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Gydion: Apparently, they are using MojoSetup.
That’s right.
And if you want to tinker around with one of these, you can extract it without having to run it, via 'unzip'.
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vv221: And the good news is lgogdownloader doesn’t need any modification to handle them ;)
Indeed after some tests it seems that downloading new .sh installers works fine, just makes some options (--no-deb, --no-targz) obsolete.
Haven't checked yet non-english packages, DLCs and patches (I'm not even sure they're already examples of all of those).
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vv221: About feature requests, would you rather have them posted in this thread, or as "issues" on the github repo?
Either is fine. Or posting them to both to ensure that I notice them.

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blotunga: Trying to build on Ubuntu 14.04. Installed libjson0-dev, and getting this:
include/gamefile.h:26:9: error: ‘Json’ does not name a type
Any ideas why?
I remember having similar problem when I first tried to build new version after I added json to gamefile.h, it was caused by the compiler trying to use old compiled/cached version. "make clean" before trying to compile fixed it for me.

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hedwards: Hi Sude, I just upgraded from 2.23 to 2.24 and I'm seeing a ton of debugging information that I wasn't seeing before.

Rather than just listing the file name, I'm getting what appears to be the contents of the XML file related to it. It does appear to be downloading anyways, but it is a tad strange.
You've probably installed debug build by accident which is really easy to do because "make install" prioritizes debug build and "make" compiles both release and debug builds. Make sure that debug build isn't compiled before "make install" (either do "make release" or just delete the debug binary before "make install").

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vv221: And the good news is lgogdownloader doesn’t need any modification to handle them ;)
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petchema: Indeed after some tests it seems that downloading new .sh installers works fine, just makes some options (--no-deb, --no-targz) obsolete.
Haven't checked yet non-english packages, DLCs and patches (I'm not even sure they're already examples of all of those).
--no-deb and --no-targz options are now removed in git

For anyone using game specific config files
Game specific config files are now stored in "gamespecific" subdirectory
Old path: $XDG_CONFIG_HOME/lgogdownloader/gamename.conf
New path: $XDG_CONFIG_HOME/lgogdownloader/gamespecific/gamename.conf
Post edited August 12, 2015 by Sude
Heads-up: looks like the priority string for platforms may not be working. Actually, running --list with the --platform flag produces the same output no matter which value I pass, so platform filtering in general looks broken.
Listing orphaned files doesn't work for .sh files.
I just re-downloaded olliolli2 and it didn't warn me that gog_olliolli2_welcome_to_olliwood_2.0.0.2.sh is now obsolete (even after successfully downloading gog_olliolli2_welcome_to_olliwood_2.1.0.3.sh).
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spacelogic: Heads-up: looks like the priority string for platforms may not be working. Actually, running --list with the --platform flag produces the same output no matter which value I pass, so platform filtering in general looks broken.
Using --platform with --list is working for me.
Is anyone else having problems with --platform or --platform-priority ?

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Loenas: Listing orphaned files doesn't work for .sh files.
I just re-downloaded olliolli2 and it didn't warn me that gog_olliolli2_welcome_to_olliwood_2.0.0.2.sh is now obsolete (even after successfully downloading gog_olliolli2_welcome_to_olliwood_2.1.0.3.sh).
I forgot to add .sh to orphan check regex

6132b7a Add .sh to orphan check regex
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spacelogic: Heads-up: looks like the priority string for platforms may not be working. Actually, running --list with the --platform flag produces the same output no matter which value I pass, so platform filtering in general looks broken.
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Sude: Using --platform with --list is working for me.
Is anyone else having problems with --platform or --platform-priority ?
Works fine for me. lgogdownloader 2.23