vv221: About feature requests, would you rather have them posted in this thread, or as "issues" on the github repo?
Either is fine. Or posting them to both to ensure that I notice them.
blotunga: Trying to build on Ubuntu 14.04. Installed libjson0-dev, and getting this:
include/gamefile.h:26:9: error: ‘Json’ does not name a type
Any ideas why?
I remember having similar problem when I first tried to build new version after I added json to gamefile.h, it was caused by the compiler trying to use old compiled/cached version. "make clean" before trying to compile fixed it for me.
hedwards: Hi Sude, I just upgraded from 2.23 to 2.24 and I'm seeing a ton of debugging information that I wasn't seeing before.
Rather than just listing the file name, I'm getting what appears to be the contents of the XML file related to it. It does appear to be downloading anyways, but it is a tad strange.
You've probably installed debug build by accident which is really easy to do because "make install" prioritizes debug build and "make" compiles both release and debug builds. Make sure that debug build isn't compiled before "make install" (either do "make release" or just delete the debug binary before "make install").
vv221: And the good news is lgogdownloader doesn’t need any modification to handle them ;)
petchema: Indeed after some tests it seems that downloading new .sh installers works fine, just makes some options (--no-deb, --no-targz) obsolete.
Haven't checked yet non-english packages, DLCs and patches (I'm not even sure they're already examples of all of those).
--no-deb and --no-targz options are now removed in git
For anyone using game specific config files Game specific config files are now stored in "gamespecific" subdirectory
Old path: $XDG_CONFIG_HOME/lgogdownloader/gamename.conf
New path: $XDG_CONFIG_HOME/lgogdownloader/gamespecific/gamename.conf