PetrusOctavianus: You've just run rings around and genocided the legions of hell, but are stopped short when you can't jump over a foot high obstacle.
You're playing the computer role playing game expansion called Tribunal, as this lying, conniving bitch Almalexia is pushing you around and you never get the dialogue option to state the obvious.
You're playing the computer role playing game expansion called Knigts of the Nine. The quest giver asks you if you have fame, and since you are honest and lawful good knight and have 5 Fame, you tell him yes and are denied the quest that calls for an honest and lawful good knight.
You have killed 396 hairy berserkers in Harkyn's Castle, kick in the wrong door on your way to the Review Board and
You meet death itself in the form of
1 Hobbit
1) One thing I'll give about Half Life is that a locked door may not abide, but I don't recall it ever putting an insurmountable ankle high fence. (As far as I recall.)
2) The one thing I like about the latter day Avernum games and their remakes is that you can do exactly to the coniving Empire agents exactly as is deserved to them.
3) Ah, fame systems. I'm not certain I understand most of them; I again refer to the Avernum games for handling it: Do quests to help people? Fame goes up. Do bad things like steal? Fame goes down.
4) Hobbits, the loaded punching glove of most roleplaying system. Looks like a joke, but a + to natural luck is going to kill you if you're on the wrong end of it.