Syphon72: What other games need LAA? I only had to use it for Would in conflict. I have a folder of game fixes backed up on my Hard drive, but it will be nice to see these automatically apply to the GOG versions.
AB2012: As mentioned
on the other thread, it was widely used for 32-bit Bethesda games (Morrowind, Oblivion, Skyrim (Original & Legendary 2011-2012 releases were 32-bit), Fallout 3, etc) where heavily modding them with giant texture packs, ENB, etc, could push memory usage past 2GB. You only need it for 32-bit games (don't use on 64-bit .exe's) and only then if they actually use more than +1.5GB RAM. Mass applying it to every 32-bit game "just in case" isn't recommended as most 32-bit games don't need it (it doesn't increase performance, just increases the 32-bit maximum address space limit from 2GB to 4GB under a 64-bit OS) and a few games in the past didn't like it, so a play-test before backing up / archiving it in a tweaked state is recommended.
Thank you for the lesson. I understand it was used to give access to more ram for games that are limited to 2GB\32 bit. I just wasn't sure what games were using it because I rarely had to use it. But then again, I never did any real heavy modding in Morrowind, Oblivion, or Skyrim.
Syphon72: What other games need LAA?
AlexTerranova: Almost every 3D game, released in 2005 - 2015 or so. It does not mean, the game will necessarily be crashing without LAA. But better safe, than sorry.
Syphon72: it will be nice to see these automatically apply to the GOG versions
AlexTerranova: It is applied to some games and not to others. So, you need to check the LAA flag anyway.
That's what I'm saying I have bunch of games, and rarely use it. Never have crashing issues much with older games from 2005 - 2015. You watch I'll start coming across games needing it more now. lol
I was talking if GOG could just start applying it to all the older games.