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_ChaosFox_: Anglicisms tend to evolve like that in German - taking on a meaning of their own after a few years, like "checken". "abgefuckt", "Kicker" and "Phantasie".
Checken, ok.
Abgefuckt, ok.

Those fall under "Denglisch" - google Gayle Tufts: https://de.wikipedia.org/wiki/Gayle_Tufts

But Kicker?
https://de.wikipedia.org/wiki/Kicker-Sportmagazin --- Datum der Erstausgabe: 14.Juli 1920

And Phantasie?
Phantasie (or Fantasie in the new spelling) is a word used in German since ever...

EDIT:
misspelled Gayle
Post edited September 19, 2017 by BreOl72
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mechmouse: What is with the internet today. Why make a 10 minute long video to relay information that can be read in 1 minute?
Read? It's 2017, man! We're way past lame, ancient stuff like that.
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mechmouse: What is with the internet today. Why make a 10 minute long video to relay information that can be read in 1 minute?
For the benefit of those who would not otherwise know that it existed? o.O
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BreOl72: But Kicker?
https://de.wikipedia.org/wiki/Kicker-Sportmagazin --- Datum der Erstausgabe: 14.Juli 1920
Exactly - was carried over from the English language in the early 20th century and now also refers to table football (which no one in English would refer to as "kicker"). (Also: "rumkicken", playing casual football)

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BreOl72: And Phantasie?
Phantasie (or Fantasie in the new spelling) is a word used in German since ever...
Heh, you're right. Brainfart from my end. Mea culpa.
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BreOl72: google Gayle Tufts: https://de.wikipedia.org/wiki/Gayle_Tufts
How can you mention Gayle Tufts and not mention Bruce Darnell? He makes Denglisch look effortless :)
Post edited September 19, 2017 by _ChaosFox_
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_ChaosFox_: Exactly - was carried over from the English language in the early 20th century and now also refers to table football (which no one in English would refer to as "kicker"). (Also: "rumkicken", playing casual football)
Ah, gotcha! :)

The name "Kicker" for table football goes back to the Swiss firm "Kicker" who built table football...well, tables. :)

Quote wiki:
"Man geht davon aus, dass der erste Tischfußballtisch (in Europa) von dem Franzosen Lucien Rosengart entwickelt wurde. Rosengart war damals ein Mitarbeiter des Automobilherstellers Citroën. In Anlehnung an diesen „Urtisch“ (bei dem die Stangen noch an den Kopfenden waren) baute die schweizerische Firma „Kicker“, sesshaft in Genf, ihre Tische. Die Tische waren in der Schweiz, in Deutschland und Belgien so beliebt, dass das Wort „Kicker“ in Deutschland zum Synonym für Tischfußball wurde. In der deutschsprachigen Schweiz werden die Tische umgangssprachlich „Töggelikasten“ genannt, in Österreich oft „Wuzzler“, gelegentlich auch „Wuzzlkasten“. Das erste Patent auf einen Kickertisch sicherte sich der Galicier Alejandro Finisterre im Jahre 1937."

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_ChaosFox_: How can you mention Gayle Tufts and not mention Bruce Darnell? He makes Denglisch look effortless :)
Ah, of course - well, to my defense: Gayle was the "inventor" of the term "Denglisch" - Bruce is just naturally talented in speaking it :)
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When a company, instead of punishing the people blackmailing it, grants them special rights instead... Then obviously, all is not well. I seriously hope and wish for them to get out soon, of any mire troubling/hindering them. They are my beloved company, after all.
Post edited September 20, 2017 by KiNgBrAdLeY7
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KiNgBrAdLeY7: "offers they can't refuse" (to borrow from the witcher phrases)
https://media.tenor.com/images/76067325759f3b74bb461ad5f23fc321/tenor.gif
Post edited September 19, 2017 by Breja
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te_lanus: snip
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Painted_Doll: Thanks . Blocked this channel .
Eyes wide shut, Doll? Bravo!

BTW, have you ever heard the sound of one hand clapping? ;p
Interesting Yong did a video on this (I didn't watch the whole thing as I had seen the glass door reviews a long time ago and read them all), but every place has its problems.

With no first-hand knowledge in the office it is impossible to say if management is great or poor, but considering the three Witcher games released then one of two things is true:
1. Management is not as horrible as professed as the games do make it out, they are top tier and rarely buggy (Again 30 people unhappy in a studio with more than 300 people making games of this size).
2. Management is horrible, which means the talent is off the charts. If you can have that many people put out projects that size without good management all on there own then you have unreal talent. It would be impossible to put together a game the size of the Witcher III at that quality without having some management being able to keep the project together, coherent and getting out.

Also, the constant construction can be annoying but if it makes the workplace better that is always a good thing.
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MajicMan: Interesting Yong did a video on this (I didn't watch the whole thing as I had seen the glass door reviews a long time ago and read them all), but every place has its problems.

With no first-hand knowledge in the office it is impossible to say if management is great or poor, but considering the three Witcher games released then one of two things is true:
1. Management is not as horrible as professed as the games do make it out, they are top tier and rarely buggy (Again 30 people unhappy in a studio with more than 300 people making games of this size).
2. Management is horrible, which means the talent is off the charts. If you can have that many people put out projects that size without good management all on there own then you have unreal talent. It would be impossible to put together a game the size of the Witcher III at that quality without having some management being able to keep the project together, coherent and getting out.
I suspect it is a combination of the two, but if CDPR is still hashing out a coherent design for Cyberpunk 2077, there is no question that: the performance of the chief executives is far below what should be considered acceptable; they have enough talent left to continue having some success in spite of it.
Post edited September 20, 2017 by richlind33
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te_lanus: https://www.youtube.com/watch?v=wBuoexbVEFE

an interesting video
Hmmm. This seems a little strange...

Thanks for sharing the video man, really interesting watch.
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te_lanus: https://www.youtube.com/watch?v=wBuoexbVEFE

an interesting video
Very eye opening. That can easily explain the mess that happened with the Witcher 3 Linux release.
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MajicMan: Snip
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richlind33: I suspect it is a combination of the two, but if CDPR is still hashing out a coherent design for Cyberpunk 2077, there is no question that: the performance of the chief executives is far below what should be considered acceptable; they have enough talent left to continue having some success in spite of it.
Not every manager is great, and they did point out middle management is what sucks - which is possible and a team can still produce great stuff because it works well with each other and each person knows what they are doing and what they are responsible for despite a horrible department head. Also, CDPR now has more than 400 people working on their games.

As for the Cyberpunk 2077, Yong Yea he did a whole video on Cyberpunk Here in which he goes into great detail for an hour going over everything about the game. It includes a note that in 2016 CDPR was making massive changes to the RED engine to improve it for 2077. So that definitely slowed things down. You can check out that part at the 42 minute mark and keep watching for the next part as they had been working on the game. At the 51-minute mark is interesting news/rumors that all preproduction for 2077 before 2016 was binned because they moved 2077 to a new engine. That is an unconfirmed rumor, but it is possible.
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_ChaosFox_: -snip-
Don't forget that Electronic Arts used to treat their works like actual works of art, with the record sleeve type boxes.