Posted September 11, 2015
Wait, you still haven't bought it despite all my elaborate propaganda attempts? Maybe I should just take out the Persuadertron instead!
Of course you'll be scared off if you listen to the whiners with their negative waves
Your squad members have 2 action points and it costs 1 action point to put them into retaliation mode. So you can e.g. move to a new position and then activate retaliation. It only gets triggered when an enemy attacks you, not when an enemy just pops around the corner. Retaliation isn't a skill in itself, it relies on the "aim" skill of each member and the hit chance is calculated the same as if you had taken a 1 AP shot at an enemy during your turn. 1 AP shots are way less accurate than 2 AP shots and therefor most often miss so I didn't even use retaliation much, only when there was no other choice and I had an enemy turd who kept popping out from behind a corner and kept going into hiding again before it was my turn. Retaliation mode at least gives you a chance to hit that corner hugger while he's out of cover without going after him up close where you might get slaughtered by something else that lurks there but you didn't see it. If you're behind cover, the enemy will miss you very often even if the cover bonus is only 15% for half cover and 30% for full cover. If you're behind hard cover then they can't hit you at all - unless the enemy is in retaliation mode in which case they get to fire back at you when it's you doing the pop around corner move. If you kill the enemy then they naturally can't retaliate but towers and strong enemies usually won't fall after one hit, especially not in hard mode.
Of course you'll be scared off if you listen to the whiners with their negative waves
Your squad members have 2 action points and it costs 1 action point to put them into retaliation mode. So you can e.g. move to a new position and then activate retaliation. It only gets triggered when an enemy attacks you, not when an enemy just pops around the corner. Retaliation isn't a skill in itself, it relies on the "aim" skill of each member and the hit chance is calculated the same as if you had taken a 1 AP shot at an enemy during your turn. 1 AP shots are way less accurate than 2 AP shots and therefor most often miss so I didn't even use retaliation much, only when there was no other choice and I had an enemy turd who kept popping out from behind a corner and kept going into hiding again before it was my turn. Retaliation mode at least gives you a chance to hit that corner hugger while he's out of cover without going after him up close where you might get slaughtered by something else that lurks there but you didn't see it. If you're behind cover, the enemy will miss you very often even if the cover bonus is only 15% for half cover and 30% for full cover. If you're behind hard cover then they can't hit you at all - unless the enemy is in retaliation mode in which case they get to fire back at you when it's you doing the pop around corner move. If you kill the enemy then they naturally can't retaliate but towers and strong enemies usually won't fall after one hit, especially not in hard mode.