It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
john_hatcher: If that would be true, why is GOG not telling us, how many users use Galaxy, just like Steam does.
avatar
ZFR: For the same reason I know that if my baker is selling raisin bread then it's because people must be buying it. I don't need him to publish the number of his customers to tell me that.
Say whut??? o.O

Let me know if you'd like to buy some more Galaxy. I'll give you a hefty volume discount. lol
avatar
ZFR: For the same reason I know that if my baker is selling raisin bread then it's because people must be buying it. I don't need him to publish the number of his customers to tell me that.
avatar
richlind33: Say whut??? o.O

Let me know if you'd like to buy some more Galaxy. I'll give you a hefty volume discount. lol
Not everyone likes raisin bread; not everyone buys it. I don't. But if the baker who wasn't selling it before decided to sell it and kept doing so 2 years later that means people are buying it. If a good portion of his resources go towards making raisin bread I conclude lots of people like it.
avatar
richlind33: Say whut??? o.O

Let me know if you'd like to buy some more Galaxy. I'll give you a hefty volume discount. lol
avatar
ZFR: Not everyone likes raisin bread; not everyone buys it. I don't. But if the baker who wasn't selling it before decided to sell it and kept doing so 2 years later that means people are buying it. If a good portion of his resources go towards making raisin bread I conclude lots of people like it.
When it comes to digital goods there is no production, just distribution, so keeping something available costs almost nothing.
avatar
richlind33: When it comes to digital goods there is no production, just distribution, so keeping something available costs almost nothing.
GOG is no longer working on Galaxy and developing it now costs them nothing? Ooookay.
Post edited July 10, 2018 by ZFR
avatar
richlind33: When it comes to digital goods there is no production, just distribution, so keeping something available costs almost nothing.
avatar
ZFR: GOG is no longer working on Galaxy and developing it now costs them nothing? Ooookay.
Production and development aren't the same thing -- at all. M'kay? lol
avatar
ZFR: GOG is no longer working on Galaxy and developing it now costs them nothing? Ooookay.
avatar
richlind33: Production and development aren't the same thing -- at all. M'kay? lol
Both need resources which GOG wouldn't spend if there was no demand.
avatar
richlind33: Production and development aren't the same thing -- at all. M'kay? lol
avatar
ZFR: Both need resources which GOG wouldn't spend if there was no demand.
Who's saying there's no demand for Galaxy?

With physical loaves of bread, you can go into the bakery every morning and see what's been baked. With digital "bread", all you see is what you download. And development costs are a small fraction of physical production. So availability, in and of itself, tells you almost nothing about how many people are actually using something.
avatar
ZFR: Both need resources which GOG wouldn't spend if there was no demand.
avatar
richlind33: Who's saying there's no demand for Galaxy?

With physical loaves of bread, you can go into the bakery every morning and see what's been baked. With digital "bread", all you see is what you download. And development costs are a small fraction of physical production. So availability, in and of itself, tells you almost nothing about how many people are actually using something.
John Hatcher was arguing that there was little to no demand for the Galaxy client.
avatar
richlind33: Say whut??? o.O

Let me know if you'd like to buy some more Galaxy. I'll give you a hefty volume discount. lol
avatar
ZFR: Not everyone likes raisin bread; not everyone buys it. I don't. But if the baker who wasn't selling it before decided to sell it and kept doing so 2 years later that means people are buying it. If a good portion of his resources go towards making raisin bread I conclude lots of people like it.
Steam didn't used to sell game pads and other hardware, there was no great demand for it but they developed it anyway. By all accounts sales are terrible and yet they're still selling it, at a greatly discounted price. So see, companies do develop and produce things that are not in demand. They do this in the hopes of creating a demand, imo that's what gog has done.
The fact the gog is afraid to release the number of users that actually use galaxy on an ongoing basis just enforces my belief. As to why a company would keep pouring resources into something that's a failure, nobody likes to tell their boss that they just wasted a bunch of time and money. They just keep talking about the "potential" and how it'll take time to "fully mature" with the hope that the situation will get better over time.
avatar
paladin181: And so I must shoulder the burden? I don't live in a socialist society and that game companies want to support a socialist economy for their products is generally distasteful to me. Let people earn what they get instead of being supported by those who earn more. It is not my job to pay for Russians' or Chinese video games.
I think you're overthinking it. Economies are simply different. You can do an exchange rate comparison of dollars to euros, but that's deceptive because living in those economies is a different thing. I've been to Europe a lot and despite euros generally being valued higher than dollars in actual reality prices are roughly the same. In other words an average steak dinner here is 20-25 dollars and an average steak dinner there is 20-25 euros. I hope that makes sense.

So when a game is 50 dollars here and 50 euros there, and people complain "one dollar doesn't equal one euro," they're missing the point that exchange rates aren't the relevant aspect of that equation. And yeah, also what others said about Brazil, Russia, etc... those parts of the world deserve their lower prices, and it would be unfair to expect them to pay European prices.

tl;dr The internet makes us all feel like we live together, but different countries and different economies are a huge deal.



avatar
mm324: Many people who were here, were here because gog wasn't steam. So I would argue your first sentence is wrong.
While I definitely prefer DRM free for game preservation purposes if nothing else, I mostly came here for the old games made to run on new Windows. That was a big draw at the time because Steam was mostly ignoring old games back then. I also don't think it's a coincidence that GOG has been making a big deal about exclusive old games lately.
Post edited July 10, 2018 by StingingVelvet
avatar
mm324: Steam didn't used to sell game pads and other hardware, there was no great demand for it but they developed it anyway. By all accounts sales are terrible and yet they're still selling it, at a greatly discounted price. So see, companies do develop and produce things that are not in demand. They do this in the hopes of creating a demand, imo that's what gog has done.
The fact the gog is afraid to release the number of users that actually use galaxy on an ongoing basis just enforces my belief. As to why a company would keep pouring resources into something that's a failure, nobody likes to tell their boss that they just wasted a bunch of time and money. They just keep talking about the "potential" and how it'll take time to "fully mature" with the hope that the situation will get better over time.
Well, this is purely anecdotal as there is little hard evidence available, but looking at three separate public profiles (mine included) the percentage of people who don't use Galaxy (because they have no playtime recorded, anyone with playtime recorded has to be using Galaxy) is respectively 25%, 16% and 27%.
Those stats may be slightly skewed just due to the fact that these are people who also have profiles activated, but even if you take that into account your still probably looking at 40-50% Galaxy use.

Then if you consider that all of CDPR's financial report mention the high profit from GWENT, which requires Galaxy, then there must be if not a lot of users than a lot of high spending users using Galaxy. Again, you can argue that because Galaxy is required that skews things, but I would imagine anyone willing to play and spend money in a F2P CCG probably aren't bothered about a client.

So how about you provide some actual counter evidence to suggest that no one is using Galaxy? Because as far as I can see even most of the active forum users are using it to some degree.
avatar
adaliabooks: So how about you provide some actual counter evidence to suggest that no one is using Galaxy? Because as far as I can see even most of the active forum users are using it to some degree.
Many have tried galaxy, including myself. How can I say I don't like something without trying it? That by no means shows that they use it consistently. Gog is the one saying that the vast majority of users want a client so it should be on them to prove it, if they want us to believe them.
avatar
adaliabooks: So how about you provide some actual counter evidence to suggest that no one is using Galaxy? Because as far as I can see even most of the active forum users are using it to some degree.
avatar
mm324: Many have tried galaxy, including myself. How can I say I don't like something without trying it? That by no means shows that they use it consistently. Gog is the one saying that the vast majority of users want a client so it should be on them to prove it, if they want us to believe them.
Sure, for people with a couple of hours registered you can argue that. People with 100s to 1000s of hours goes a bit beyond trying it.
It would be great if GOG would just release some info. Presumably they do have some measure of something (though perhaps not considering they aren't supposed to include any tracking) that would show how many people are using it.
But this is GOG. They don't share, they don't tell us anything, they never do.
avatar
mm324: Many have tried galaxy, including myself. How can I say I don't like something without trying it? That by no means shows that they use it consistently. Gog is the one saying that the vast majority of users want a client so it should be on them to prove it, if they want us to believe them.
avatar
adaliabooks: Sure, for people with a couple of hours registered you can argue that. People with 100s to 1000s of hours goes a bit beyond trying it.
It would be great if GOG would just release some info. Presumably they do have some measure of something (though perhaps not considering they aren't supposed to include any tracking) that would show how many people are using it.
But this is GOG. They don't share, they don't tell us anything, they never do.
And after some of the things they've done over the last few years is exactly why I don't take them at their word.
avatar
adaliabooks: It would be great if GOG would just release some info. Presumably they do have some measure of something (though perhaps not considering they aren't supposed to include any tracking) that would show how many people are using it.
But this is GOG. They don't share, they don't tell us anything, they never do.
The numbers wouldn't prove anything to me anyway. People go to the movies, pay for the ticket, and then movies are listed as highest grossing on opening weekend. For what? Great marketing? Because a ticket bought isn't equal to a happy customer. It's not as if everybody who didn't like the movie was given back their money. In general numbers and metrics are worthless, except maybe for storytelling.