Ixamyakxim: Keep in mind though, that "back then" if a game did one million copies it was a huge hit.
That's the biggest bullshit i have heard in quite some time.
466.000 units would be good if it was a PC only game released by some indie or small-time developer.
Keep in mind that Alpha Protocol:
- Wasn't a low budget game
- Was created by a well known Developer (Obsidian)
- Published by a well known Publisher (Sega)
- Was released on multiple platforms (PC, Xbox 360, Playstation 3, OnLive)
Now take a look of games that were released around the time. Before or afterwards. If you take new titles (not sequels or spin-offs of known franchises), like Portal (sold 4 million), Dragon Age Origins (about 3.2 million), Mass Effect 1 (a little over 3 million) or even something like the first S.T.A.L.K.E.R. (over 2 million copies and it's a pc only game) the number starts to look pathetic. Even Payday: the Heist with an abysmal console release and barely any promotion managed to sell about 1 million units by now (and already had sold over 700.000 in it's first year)
No, even for "back in the day", the number is pretty bad. The game is actually pretty good