YaTEdiGo: I find deeply sad that the same industry that been accused the whole time for these things, now suggest that there is something wrong because some people played Postal, Manhunt, Hatred, or any other violent game.
There is a parallel to be made about the West giving in to Islamic extremism.
- You hate us because of our freedoms? We'll take these freedoms away from the people.
- You call us morons for liking violent video games? We'll shame those who make and play them.
When "gaming advocates" belittle others because they make them feel bad by association in the eyes of the judging crowd, we're getting closer and closer to official censorship, because the general public and legislators will see that some of "us" care more about being seen as appreciators of interactive art rather than vulgar and degenerate gamers.
I'm not saying this trend will destroy gaming, but it will prevent the next Grand Theft Auto, Saints Row or Postal of its generation from being made. We probably won't even realize it.
Hatred is simply not important, ambitious or well-executed enough to be that game, yet it barely made it out alive. How many Six Days in Fallujah have been canceled?
Anyway, loved the ending sequence in Hatred. There's only one mission that I found hard and frustrating, so if you get past the politician level, the rest goes by fine. I really enjoyed it, flaws and all.