Supremtin: I mean seriously don't you think if gog had some other reason for not hosting the game they would have let the world know by now?
They NEVER tell why they reject a game, apart from a very generic and uninformative "too niche" or "hope your next product will be a better fit" sometimes. Basic professional courtesy : You don't talk to the public about your business relationships/negociations/opinions regarding your potential partners. Never. Well, you don't do it if you want to be taken seriously by other serious outfits like Disney and work with them, at least. It would poison your relationship with all your other potential partners.
We don't know why GOG rejected Braid, one of the most acclaimed indies. We don't know why they first rejected (and then accepted) the Cat Lady. We don't know why they rejected the Winter Wolves games when their dev really wanted them here and offered his bestselling titles.
- They could have decided the game was not good enough/not "special" enough/not finished enough
- They could have disagreed about the pricing
- They could have disliked the way the devs created and exploited the controversy for marketting purpose (The AO thing being the most glaring : That rating is the result of a form
they sent themselves to the ESRB. They didn't have to do it if they wanted a PC download only release, and they didn't have to gloat about the brutality of the game, when many other devs did worse and only got a "M".)
- They could have decided they had enough "mindless slaughter" games for now, and didn't need another (unexceptional) one for now
- They could simply dislike the game on a personal level. Very valid reason not to have something in your store
- They could think the game will not sell enough (yeah, I know 3500+ wishlist, but their marketting guys may think most of those wishes are simply political posturing, which will not become sales when real money will be involved)
- The dev might have bullied a GOG staffer in 5th grade
- OR they might be afraid of the attention an AO "Breivik simulator" might draw to their store, like you said. Which I kinda doubt since they already have AO games, psychokiller games and mindless slaughter games (they even did a "blood and mayhem" promo last week), and more importantly, because Steam already has the game, so any public outrage will be directed at them and ignore GOG, like usual.
GOG recently rejected a game I am interested in (Sunrider : Liberation Day) without commenting, although they already have pseudo-manga games ("Long live the queen") and games with some light nudity. Should I start a protest because "they obviously were afraid of a game that has both pseudo manga and partial nudity, the hypocrites", when other explanations (the fact that the first part of the game is a freeware, the amateurish design, the unbalanced tactical fights) exist? Or should I simply think "OK, their decision, maybe next game", and simply buy it from the dev?