Posted June 03, 2017
Breja: A browser is necessary because it actually is necessary. As in, it's impossible to access your account without it, to do anything without it. But the Steam client is not. It is made to be necessary. It's an artificially added requirement.
timppu: I have no idea why you think that the tool (client) used to log into your account and download your game has any bearing on whether the game can be considered to have DRM. That just doesn't make any sense. Breja: To use your analogy about bringing the game home from a store, it's as if to play the game I was required to call a cab to go to and back from the store, and only a cab of one, specific company.
timppu: Why would that be "DRM"? It doesn't matter how you are made to bring the game home, it only matters what you are made to do after you have the game in your possession (at your home). Breja: And the GOG donwloader was optional, as in actually truly, fully optional, so what in the hell has it got to do with anything?
timppu: So if it had been the only way to download GOG games, would that have meant all GOG games would have suddenly had DRM? You would have downloaded DRM-free installers, but what you have in your account library would be indeed DRMed.
timppu: Interesting how people (like me) to whom DRM-free matters, didn't have any objections on using such a downloader client which is supposed to make the games DRM games.
IT WAS OPTIONAL. It's not DRM if it's optional. Using it or not has nothing to with it, as long as it's your choice. I can't make it any simpler. timppu: I still can't understand your logic that having several different client options (e.g. web browsers, or the GOG Downloader) to download your games has anything to do with DRM. If there were two different kinds of Steam clients (with which you can download your games), would you then consider Steam games DRM-free?
No, because I would still have to use something artificially made obligatory. It's as if in order for your car to run you would have to fill one tank with gas, and another with some special chemical that isn't actually necessary for the engine to run in any way, but the car is made in such a way you can't start it without that unnecessary chamical. timppu: Let's say that in order to, not just to download, but also to install and play your GOG games, you'd always have to log into your GOG account using a web browser. So, you want to play Baldur's Gate which you have already installed your PC, but before you can run it, you need to log into your GOG account with any web browser.
Would you consider such games DRM-free? I wouldn't because it requires you to log into an online account every time you wanted to either install or play the game. It is irrelevant which tool you are allowed to use for this log in.
You, on the other hand, seem to suggest that since that log in is made with a generic web browser (and not a specific store client), it is not DRM.
You didn't understand a word of what I said. Of course I wouldn't consider it DRM-free. Unfortunately, I don't know how I could possibly make the thing about "things not actually necessary to run a game" any clearer. Would you consider such games DRM-free? I wouldn't because it requires you to log into an online account every time you wanted to either install or play the game. It is irrelevant which tool you are allowed to use for this log in.
You, on the other hand, seem to suggest that since that log in is made with a generic web browser (and not a specific store client), it is not DRM.
timppu: Stop concentrating on the tool itself, it is irrelevant. The only thing what is relevant is WHEN you are required to log into your account. If it is only for the delivery of the product (to e.g. download your game), but not for installing or running the game, then it is not DRM. Period.
You are wrong and understand nothing. END OF LINE
Post edited June 03, 2017 by Breja