It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
The developers are responsible for Offline installers. Prominent example is Project Zomboid, who went from not uploading its beta version (with newest features) at all - to pushing every single update as offline installer here. On GOG side the problem is really lack of pushing the developers into updating what they are supposed to update. But some developers are extremely lazy and only create games to make most return while game is in hype, they are not interested in polishing their game at all, for example Halcyon 6 still has two critical bugs on Linux, like several background tracks playing at once and corrupted saves which cause time skip on load.
avatar
amok: I'm confused. Do you mean there are no offiline istallers, or that the installers are not updated?
avatar
pds41: I *think* this is all saying that the offline installers aren't up to date with the latest patches issued by the developers. I don't think they're saying that there are currently any games on sale without an offline installer (possibly apart from Gwent, but I don't play that so have no idea).

It looks like the thrust of the argument is a "thin end of the wedge" that the lack of updates might mean that in the future GoG won't provide offline installers at all.

I don't have many views on this - I mean, I see the risk that they're talking about, but beyond an issue with Postal years ago (where the patch to make it playable again took ages to get to GoG), I've never had a visible issue caused by out of date installers.

That being said, a lot of the concerns I had when Galaxy was developed (e.g. a loss of focus on the rest of the site, slowly bringing in DRM, etc) have come to pass - despite many users mocking me at the time and saying that a client was the best thing ever and would be fantastic for GoG...
so the title is very wrong (click bait?). And according to the link OP has posted, then the installers in question here are now updated, they where a couple of days ago..... before he made this thread.... so I am not sure what the problem is?

Anyway, it in not news that the installers are updated later then Galaxy, for several reasons. one is that you need to package the installers, while for Galaxy you just chuck them into th pipeline, some devs can even do it themselves without having to wait for gOg staff to click the buttons. secondly, in Galaxy you can easily do hotfixes and micropatches, while for installers it makes sense to le them accumulate in to larger updates. All this is not new, and comes with using installers.
avatar
Ganyse: I do not think you are a corretly read your link from the dev
He said simply as the setup offline have a system bug, and GOG work for correct it (and moreover, the problem was solved the next day afhter the post)

I felt like i was reading a post of reddit, seriously...
No, he read it completely correct. The automatic system for creating offline installers has obviously some kind of hiccup. Offline updates are very rare since last week. Normally offline installers take a time from an hour to 2 days for beeing created for the vast majority of games. I'm waiting for offline installers of 9 games to be updated. Most of these games have been updated very close (same day) to Galaxy in the past but not this time.

Here's the list:

Chronos: Before the Ashes
ENCODYA
Haven
Westmark Manor
Iron Harvest
Radical Relocation
Medieval Dynasty
Dysmantle
Remothered: Broken Porcelain

In case someone still having doubts that offline installers are created automatically:

https://docs.gog.com/offline-installers
avatar
amok: Anyway, it in not news that the installers are updated later then Galaxy, for several reasons. one is that you need to package the installers, while for Galaxy you just chuck them into th pipeline, some devs can even do it themselves without having to wait for gOg staff to click the buttons. secondly, in Galaxy you can easily do hotfixes and micropatches, while for installers it makes sense to le them accumulate in to larger updates. All this is not new, and comes with using installers.
It's fine and good but GOG is supposed to provide DRM-free games which do not require a launcher requiring constant internet connection. If I wanted steam-like experience downloading and updating games, I'll just go to steam.
avatar
Hustlefan: In case someone still having doubts that offline installers are created automatically:

https://docs.gog.com/offline-installers
That bit of automation came in a bit later, after GOG started rolling out Galaxy, so there may be cases where some devs are not actually actively maintaining their games, nor are they interested in doing so. In which case I expect GOG to handle that part as well, if at all.

And while we're on the topic, since GOG is providing the dev sdk to get all this work done (which is nice), you'd think they'd have enforced a system where the build version in Galaxy would automatically get reflected as an identical build version in the generated offline installer. This doesn't always happen currently...
avatar
Lifthrasil: "GOG would never introduce DRM. I would be straight out of here if they did." (GOG introduces Multiplayer-DRM) "Ahh, but multiplayer doesn't count. You need DRM for multiplayer!" (that's obviously false, and yet it is the excuse many, many prefer to believe)
Except it was the case since the beginning of Gog, it's not something they changed after some time, and it happened long before you even join the site. Before Galaxy was even mentioned multiplayer was using what was available in the game, either LAN for the very few who had this option, third party account / clients, online activation, or, for those using Steam, the multiplayer was simply disabled.
avatar
Ganyse: I do not think you are a corretly read your link from the dev
He said simply as the setup offline have a system bug, and GOG work for correct it (and moreover, the problem was solved the next day afhter the post)

I felt like i was reading a post of reddit, seriously...
avatar
Hustlefan: No, he read it completely correct. The automatic system for creating offline installers has obviously some kind of hiccup. Offline updates are very rare since last week. Normally offline installers take a time from an hour to 2 days for beeing created for the vast majority of games. I'm waiting for offline installers of 9 games to be updated. Most of these games have been updated very close (same day) to Galaxy in the past but not this time.

Here's the list:

Chronos: Before the Ashes
ENCODYA
Haven
Westmark Manor
Iron Harvest
Radical Relocation
Medieval Dynasty
Dysmantle
Remothered: Broken Porcelain

In case someone still having doubts that offline installers are created automatically:

https://docs.gog.com/offline-installers
Add BPM: Bullets Per Minute to the list. It had a content update last week that was pushed to Steam and Galaxy but the offline installers are still old.
avatar
Plokite_Wolf: Add BPM: Bullets Per Minute to the list. It had a content update last week that was pushed to Steam and Galaxy but the offline installers are still old.
That one has been updated today according to GOG DB. :)
Post edited February 15, 2021 by Hustlefan
avatar
Plokite_Wolf: Add BPM: Bullets Per Minute to the list. It had a content update last week that was pushed to Steam and Galaxy but the offline installers are still old.
avatar
Hustlefan: That one has been updated today according to GOG DB. :)
Good catch, wasn't there this morning.
avatar
Ganyse: I do not think you are a corretly read your link from the dev
He said simply as the setup offline have a system bug, and GOG work for correct it (and moreover, the problem was solved the next day afhter the post)

I felt like i was reading a post of reddit, seriously...
avatar
Hustlefan: No, he read it completely correct. The automatic system for creating offline installers has obviously some kind of hiccup. Offline updates are very rare since last week. Normally offline installers take a time from an hour to 2 days for beeing created for the vast majority of games. I'm waiting for offline installers of 9 games to be updated. Most of these games have been updated very close (same day) to Galaxy in the past but not this time.

Here's the list:

Chronos: Before the Ashes
ENCODYA
Haven
Westmark Manor
Iron Harvest
Radical Relocation
Medieval Dynasty
Dysmantle
Remothered: Broken Porcelain

In case someone still having doubts that offline installers are created automatically:

https://docs.gog.com/offline-installers
The conclusion to be drawn is far from being the right one.
This is a specific bug he trying to solve, it is not an abandonment on their part.
avatar
Ganyse: The conclusion to be drawn is far from being the right one.
This is a specific bug he trying to solve, it is not an abandonment on their part.
Well, wouldn't it all be so much simpler if GOG would say something to us? Then we could all stop drawing wrong conclusions or making false assumptions ... but no, I can still hear the sound of silence.

Also, I said "offline installer updates are missing RIGHT NOW". I never said that GOG abandoned them ... did you see the "?" in the thread title? I asked GOG a question - nothing more.
Post edited February 15, 2021 by MarkoH01
avatar
Ganyse: The conclusion to be drawn is far from being the right one.
This is a specific bug he trying to solve, it is not an abandonment on their part.
You completely misunderstood my reply. I wasn't saying GOG will abandon the offline installers. The dev pointed out that there is an issue with the creation of the offline installer on GOGs side which GOG is trying to solve. And as you can see, that issue isn't limited to Everspace 2. Yes, Everspace 2 has been updated in the meantime but it's possible that GOG made this manually on request from the devs.

The main point of the OP is the lack of communication between GOG and their customers. Is it really that hard to just make a sticky thread where GOG is communicating the issue they have here?!
Hay guise, I just figured it out! I just found a way how to handle the offline installer issue!

Just have SmollestLight create a thread that says "So sorry, we got lots of stuff going on, so updating offline installers might take a while!" then sticky it and lock it.

Then have ponczo_ patrol the forums and lock any and all threads pertaining to out-of-date offline installers.

Genius! Nothing can go wrong! This is a surefire way to restore trust!
I just got an update flag for Craft the World. So offline installers still get updates.
low rated
avatar
PaterAlf: I just got an update flag for Craft the World. So offline installers still get updates.
off course they are. even in the post OP uses it says:

"Hi guys,

Just wanted to let you know that offline installers will take some additional time, GOG informed us that they had some system issue and are working hard to resolve it.

Thanks,
Ingmar

UPDATE 2021-02-11: The offline installer has been updated"
https://www.gog.com/forum/everspace_2/patch_notes_0416428_changelog/post19

So it was updated 3 days before the OP made this thread.... I am confused.... have I not undesrstood this thread correcty?
Post edited February 15, 2021 by amok