It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Lifthrasil: It is now Phase 2.
Not voting counts as self-vote. If no absolute majority is reached, the Day will suddenly end in about 2 days (i.e. some time on Saturday) and the votes will be tallied.

Decision Bell Vote Count:

agent 1 - cristi (65)
ZFR 2 - P1na (19), SirP (122)
P1na 2 - HSL (24), Joe (149)
FWIW, I have no idea what availability if any I'll have Sat, esp since Lift's Saturday starts well before mine. But I have an appointment in the a.m. and then am scheduled to travel if healthy enough to.

cristi has re-affirmed her vote, though hedged it as a "for now." (121) I may have missed it, but I'm curious about those other two early votes:
@HSL - is this still where you want to be? If so, why?
@P1na - same? If so, why?

I wasn't inclined to anyway, but yeah, not getting on that P1na wagon.
avatar
P1na: unvoting ZFR would currently lynch SPF
avatar
SirPrimalform: I don't think that's the case.
At the time of writing, you and ZFR were tied with 2 votes each. Unvoting ZFR would make you lead the lynching list.

avatar
P1na: ...............
Flubbucket's posts also show a general lack of content,
...............
avatar
flubbucket: Are you flirting with me??
Always. I missed you *winks*


avatar
JoeSapphire: P1na - I enjoy everything about p1na, and I would vote to lynch him.
No, you don't. There's still a few parts of me I keep private, but trust me, they would blow your mind.

avatar
P1na: You may notice I didn't declare my will to protect others or claimed to be a vanilla townie this game.
avatar
bler144: lol - speaking of meta/history

though assuming I'm recalling the reference I don't know that ZFR will get that reference since he wasn't playing or observing back then.
I don't expect others to remember those games, but having mentioned my tendency to die on the first night I figured they'd catch my drift. Plus, I'm sure half experienced players would get why those are bad ideas.

heh, there even was a time I got killed before I could even post.

avatar
bler144: @P1na - same? If so, why?
No, I do want to change it, I just don't know where to put it.

Basically, I have a very hard time reading the veteran team. Not only do they know the game way better than I do, which makes it easy for me to be fooled, I can't rule out the possibility of them playing in a certain way to throw their meta off and do better next game, for example. I know I might do something like that if I was a regular player.

And then there's people like cristi and muddy, which I don't recall talking to before in the forum, so I seem to constantly forget about their existence. Sorry about that.

I mentioned the two that made me feel like they weren't really trying, but neither is a general suspect. I absolutely trust my gut feelings on this things, last time I did I protected the mafia that backstabbed me. Perfect plan.

So I think I should vote for someone that more people are voting for, join a train is it called? Let experience lead. But the people with 2 votes are ZFR, Joe and me. I'm part of ZFR as a joke, and I won't vote for myself, so that leaves Joe. But this is too simple, so I hesitate to actually move my vote for reals and keep waiting for things to develop further without me to make my decission easier. Maybe someone will make a killer argument to convince me, or I'll have some kind of epiphany.

So yeah, I'm still deadlocked. I'll see if I get a vote switch this evening.
avatar
supplementscene: Is it not useful to town to discuss role strategies rather than the individual player to make the decision alone with no input?
Discussing role strategies is a tricky subject. First and foremost, town wants to guard against giving away information about who does/does not have a role. It's easy to include too much information and give scum a hint as to a player's role. Well meaning suggestions can have unintended consequences. Second, speaking publicly about future night actions allows scum to plan and potentially manipulate the actions.

If either of these may occur, generally, the discussion should be avoided.
avatar
Lifthrasil: If I missed anything or made an error, please let me know.
avatar
ZFR: Incidentally, didn't muddy go nolynch?
Yes, upon checking back, that's true. But I missed it because the vote wasn't bolded, which is the key word I'm looking for.

So, a reminder: bold your entire vote, preferrably in a separate line. If you hide it in the flow text and it's only half bolded I might miss it.
OK, well I was all set to change my vote from Bler, which no one is getting on, to Joe who was my next in line. No one agrees with my Bler tunnel, so maybe I over analysed, I'm not sure

And then I read this, which I liked and is maybe a good town strategy (although 2 misslynches would be very bad), if not for this round then maybe for the next all the same:

avatar
JoeSapphire: Hay, it occurred to me on my walk back from work that we should absolutely be abusing the two-people-tied-for-a-lynch-both-die rule! Double the ratio of lynches to nightkills please!
uhhhh... how do we go about organising that? I'll let the boffins take over.
I do think your hiding something Joe, but I tend to now think it's Neutral Survivor rather than Scum.

Thoughts everyone?

I'm not in a strange position where I'm unsure who to vote for after having read 2 players as Scummy.

My reads on the rest. ZFR seems reasonably townee but posts far less than he usually does, which may or may not be suspicious. Actually ZFR got lynched D1 as Town for being too aggressive/active so maybe he's modified his game

SPF and HSL are far too lurky but maybe just busy. P1NA posting allot without critiquing anyone. Muddy the same, not wanting to hurt anyones feelings.

Christi hasn't given much analysis. Christi initially picked Agent for his vote of a none game player seeming suspicious. It could mean nothing. Agent, rightly or wrongly voted on my established wagon. Although he isn't the only player to read me as possible Scum so that alone doesn't make him. I could maybe vote Agent but he hasn't got a wagon that will take off right now anyway.

So essentially I should be choosing between Joe, P1na and SPF because they have wagons. All seem like a stab in the dark except Joe who I maybe giving too much credit for his double lynch strategy.

What time's the deadline today?
My time got cut short, I will check back in later today.
avatar
supplementscene: What time's the deadline, today?
No. Tomorrow. Today is Friday, if my calendar doesn't lie to me.

(The exact time is randomly determined. Roughly 2 days after the Decision Bell, give or take several hours.)
avatar
supplementscene: @supplementscene
avatar
Lifthrasil: Wait. Here's a big misunderstanding. I thought you had asked whether the target of the Lyncher (if there is one in the game) would be revealed when the Lyncher dies. And to that I replied no.

When the hypothetical Lyncher achieves his goal, Town (and Witches) would of course get to know that! Read the win-con of the Lyncher role. The Lyncher leaves the game after lynching his target successfully!
Does this change any of your reasoning?

avatar
JoeSapphire: Hay, it occurred to me on my walk back from work that we should absolutely be abusing the two-people-tied-for-a-lynch-both-die rule! Double the ratio of lynches to nightkills please!
uhhhh... how do we go about organising that? I'll let the boffins take over.
Bad idea on Day 1. We have very little information and the best (worst?) statistical odds of hitting town. It's a possibility later in the game, but I think it's a horrible idea for Day 1.

avatar
JoeSapphire: No actually I'm the third scu- HAY WAYTAMINNIT
I may be in the minority, but this isn't a scum-tell for me. I'd do this if I had any precedent for it.

avatar
JoeSapphire: But this game I'm town.
Thanks for clearing that up for us. /s

avatar
JoeSapphire: Not lurking! I wasn't here!
Sorry, but it's damnably hard to tell the difference from this side of the internet. I'll back off on that claim.

avatar
bler144: Scanning the room quickly, there appears insufficient interest in lynching either me, or him D1. In the bigger picture, that probably is good.
Hmmm...

avatar
JoeSapphire: come at me swinging with an argument that I don't think is entirely fair.
I mean, are you ever going to admit that an argument to lynch you is a fair one?

avatar
JoeSapphire: P1na - I enjoy everything about p1na, and I would vote to lynch him.
<snip>
vote P1na

I can't give a decent reason now, but I'd hardly expect decent reasons from anybody at this stage.
Care to explain this?


Catching up. Will be back with more.
avatar
bler144: I mean, the other time you played this card you were telling the truth, were you not?

So this time...you're...?
This is why I don't like meta-reads.

avatar
Lifthrasil: <snip>
Hrm.

Unvote supplementscene

avatar
Ixamyakxim: I DO NOT WANT to accidentally lynch two.
This.

avatar
muddysneakers: <snip>
Heh.

avatar
Ixamyakxim: I think my first Mafia game my first vote was a "No Lynch" - it's one of those things it's easy to miss as being "bad" (9.5 times out of 10) when you're a new player.
I played Mafia IRL looong before I played it online. No-lynch wasn't even an option. Perhaps that's why I never saw it as a good option.

avatar
muddysneakers: Agent can you comment on your very strong town read of flub? Based on what? He hasn't posted much and the actual posts seem to be mostly jokes.
I like the way his vote lines up with his mouth. It's truly stylish.


Will reread JoeSapphire, SirPrimalForm, and ZFR.
avatar
JoeSapphire: Hay, it occurred to me on my walk back from work that we should absolutely be abusing the two-people-tied-for-a-lynch-both-die rule! Double the ratio of lynches to nightkills please!
uhhhh... how do we go about organising that? I'll let the boffins take over.
avatar
agentcarr16: Bad idea on Day 1. We have very little information and the best (worst?) statistical odds of hitting town. It's a possibility later in the game, but I think it's a horrible idea for Day 1.
Why?

By this reasoning one lynch is "bad idea on Day 1" because "We have very little information and the best (worst?) statistical odds of hitting town."

A lynch is Town's weapon. Why not use it twice if given the opportunity? We get info from 2 wagons instead of one.
JoeSapphire: 3 -> 2

I'm willing to give his first post the benefit of the doubt. He hadn't made his RVS vote yet, though it was a hundred posts into the game. I can also forgive accidentally forgetting to bold a vote. I've done it myself.

I don't like his mafia reads in post 104. Lack of reasoning always makes me suspicious. Smells of fish.

When pushed about his vote for SirPrimalForm, he changed his tune like Vinheteiro trying to attract a girl's attention (YouTube link). Suspicious.

I especially don't like his pushing the idea of double lynch. The possibility of losing three non-scum on Day 1 is a possibility that should make us all a little scared. Which I guess I need to address further.

avatar
ZFR: Why?

By this reasoning one lynch is "bad idea on Day 1" because "We have very little information and the best (worst?) statistical odds of hitting town."
Absolutely. Every Day 1 lynch is a mistake. It's basically firing at random into a crowd.

No-lynch is an even worse mistake, that's the only reason we lynch. At least firing randomly we can see who got fingerprints on the gun and who knew to dodge out of the way.

avatar
ZFR: A lynch is Town's weapon. Why not use it twice if given the opportunity? We get info from 2 wagons instead of one.
Yeeesh... I was going to keep a trick up my sleeve for scum-sniping on Day 2, but I guess I should explain it.

Lynching even with a lack of majority means that wagons are rather less informative than usual. Scum don't need to hop on a wagon in order to get someone lynched. They can hem and haw and point fingers without ever getting on the train. That way if the lynchee is scum, they can point out that they said so all along. And if the lynchee is town, they can claim they felt something was off and so didn't want to get on the wagon.

It's super easy for scum to drop their vote anywhere and sit on it. They know someone's going to die and they might even be lucky enough to be sitting where they help two people die.

If I was in a position that was going to lead to double lynching today, I'd rather vote no-lynch.

N.B. this applies most strongly to Day 1. Day 2 and on, I'm all for the possibility of lynching the two scummiest by manipulating the vote system. But not Day 1.

Back to JoeSapphire.

I'm also not a fan of his "reads." He doesn't actually say who he thinks is scum. It looks like Information Instead of Analysis (IIoA).

Information Instead of Analysis [describes] a player posting summaries... and other content, but [who] doesn't critically analyze content to actually sort players and decide on a lynch.
(Emphasis mine.)

In the end, he votes P1na without "a decent reason" (his phrase).

Upping my scummy read from 3 to 2.

Reasons: lack of reasoning for mafia predictions, playing for the crowd, pushing double lynch, and posting IIoA.


ZFR: 4 -> 4

I don't like meta-reads. ZFR is all about meta-reads. Bad start.

That being said, he's consistently following his meta-reads.

He did push back on my assessment of voting no-lynch, I appreciate that.

Other than that, I am still unsure. He's posted frequently, but created little content. His voting is consistent with his methods.

ZFR remains a 4.

Reasons: lack of content, pushing on misconceptions.


SirPrimalform: 5 -> 4

Started poking ZFR for the random vote. Interesting how they each claim to be voting for the other based on the other's reaction to the poking.

All this meta-reading, ugh. Makes it hard to get straight talk out of anyone. Everything is guts and feelings.

I am having a lot of difficulty getting a read on SirPrimalform. He's said nothing that could be taken wrong. Which is in itself suspicious.

SirPrimalform becomes a 4.

Reasons: saying nothing.
avatar
P1na: At the time of writing, you and ZFR were tied with 2 votes each. Unvoting ZFR would make you lead the lynching list.
That's true, but you unvoting would not have triggered a lynch. Leading only matters at the EoD and at the time of writing we hadn't even had the decision bell. The only time your concern would have been valid is if we were near the end of phase 2. If you'd unvoted and then the day had suddenly ended then what you said could have happened, but not otherwise.

avatar
agentcarr16: I am having a lot of difficulty getting a read on SirPrimalform. He's said nothing that could be taken wrong. Which is in itself suspicious.
It's my natural charm. Just ask the players in game #53.
Unhappy with Ixamyakxim's poor reading skills. He manages to see that he's self voting, but he doesn't notice the bolded "It is now Phase 2" right above it? Town needs to be reading the thread carefully. It's often a scumtell when a player is frequently missing or misreading posts.

I'm on the edge of pushing supplementscene to a 1 on my patented Scum-O-Meter. If he's not actually scum, he's at least pretending to be scum. Either way, he needs to be lynched.

On that note:
avatar
supplementscene: Agent, rightly or wrongly voted on my established wagon.
Care to explain how a single vote is an established wagon? By that definition, I am currently on my own "established wagon" because I'm not voting.

Don't worry, I'll rectify that.

I want to lynch supplementscene, but it seems like that's not happening today. My second strongest read is JoeSapphire, for reasons explained above. Hence,

Vote JoeSapphire
Eeeegh. Rough night.

avatar
P1na: heh, there even was a time I got killed before I could even post.


Basically, I have a very hard time reading the veteran team. Not only do they know the game way better than I do, which makes it easy for me to be fooled, I can't rule out the possibility of them playing in a certain way to throw their meta off and do better next game, for example. I know I might do something like that if I was a regular player.

And then there's people like cristi and muddy, which I don't recall talking to before in the forum, so I seem to constantly forget about their existence. Sorry about that.
1. lol

2. Hmmm. Ok, forget the vote part - who are you putting in the "veteran team" there? Who specifically are you having trouble reading? You don't recall cristi played in the last game you played in here (and her team won, flawlessly)? Albeit, as I recall she did lurk through D1 and you didn't stick around beyond that ;)

But the first question holds - can you be more specific there?

avatar
cristigale: snip
If either of these may occur, generally, the discussion should be avoided.
That. As much as the urge is always there, it definitely requires delicate handling.

avatar
agentcarr16: I am having a lot of difficulty getting a read on SirPrimalform. He's said nothing that could be taken wrong. Which is in itself suspicious.
avatar
SirPrimalform: It's my natural charm. Just ask the players in game #53.
Maybe this is my illusion from a limited data set, but my perception is that this is your standard D1 and that, while the basic model persists, you get more polished as the game goes on and you become more informed.

Would you say that's a fair assessment, or no?
______

As for the double vote question, it's the brig all over again imo. Ultimately I think if we played with this feature 100 times, agent would be proved to be correct statistically. Whether it could work to town's advantage in a single game?

As he notes, it can easily be manipulated D1 (albeit this was yogs, and the game balance was out of whack but note how well yogs manipulated the brig on D3 in game #53 to maf advantage)

I'm going to repeat this again, but Parity Cop is not a normal cop and really needs time to work, esp in this setup. Things that shorten the game lessen the value of the role siiiignificantly.

And I actually miscalculated earlier - while yes, it's only possible for 4 people to die in a single cycle, I neglected the lyncher. Up to 5 people could leave the game in a single cycle (lyncher target co-lynched, lyncher wins/leaves, vengeful lynched, venged, NK). D3 could start with 5 people standing if we double-lynch twice.

So if the consensus is that we're double lynching all the way, just be aware that if it does go bad, it could be really bad.

But if you're an optimist who likes to go for the glory, or just like dramatic swingy moments, then...ok?


Given the unusual voting structure (not unlike MU), combined with the ambiguous deadline (unlike MU), I think the more immediate question is how claims should get handled. For once I ask the question with no clear opinion.
avatar
bler144: Maybe this is my illusion from a limited data set, but my perception is that this is your standard D1 and that, while the basic model persists, you get more polished as the game goes on and you become more informed.

Would you say that's a fair assessment, or no?
I'd say that's pretty fair. I usually feel extremely lost at the beginning of the game because the unknown nature of... pretty much everything means that I'm overwhelmed with data that I have no way of sorting. The later we get in the game, the more I have a framework within which to analyse the data.

I imagine this goes for most people, but I think I might feel it more acutely than most.