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I sympathize with people who want these games on GOG - I think Braid and Thomas Was Alone would fit in well with GOG's catalog - but I see lots of speculation and not a lot of facts on this stuff. Cryptic Twitter messages on one side and nothing from the other side. It's silly to flip out on GOG turning heel with so little to go on, and even so, this is the downside of a curated store in that eventually games you like will get rejected while games you dislike show up. Fortunately the games are readily available elsewhere.
A different approach to the problem mentioned in this kind of threads
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Gamespot's long and in-depth interview with Jonathan Blow
Post edited August 11, 2014 by Barry_Woodward
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Jonathan Blow: Game Design: The medium is the message!
Post edited August 11, 2014 by Barry_Woodward
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LiquidOxygen80: This has to be the biggest overreaction in the history of overreactions. You DO realize that because ONE game that you have zero actual knowledge of WHY it was no longer pursued, isn't worth the completely hyperbolic reaction here, right?
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Neobr10: One game? I don't think you have read the other threads in the first page. And i don't think you have been to the forum that often. GOG rejecting decent games is not something new, you know (they even backtracked in some cases, like with The Cat Lady, for example, whch was refused at first). At least do some research before calling it overreaction, would you?

And if you read my post carefully, i'm not exactly complaining about GOG's rejection of title X or Y. I'm complaining about the total lack of criteria. Stuff like Slender and Surgeon Simulator are accepted, while MUCH better games are not. Heck, we even had an unfinished game here (Dark Matter).
Except this wasn't even a rejection. This was a "we stopped pursuing this property." I honestly think you're missing the point, which was: "guys, if you're going to bitch at GOG for getting properties late, should you really still be bitching at them for NOT getting a game that's already "old" for an indie?" I can perfectly understand why people would be surprised, etc, don't get me wrong, but by the same note, we have absolutely ZERO idea of how well Surgeon Simulator or Slender sold, either.

I know I'm not interested in any of those three properties, but for every guy like me, there could be two or three guys who think one looks hilarious, one looks right up their creepy alley, and well...I'm not gonna say anything about Dark Matter. They clustereffed EVERY storefront with that game, and GOG wasn't the only one that got caught with their pants down either.

Maybe we just need one unified thread for rejections, that way people can sort of vote with their wallets without spamming up the forums? Would that make more sense?
I can see why, actually. I would think that if anyone wanted to play Braid, then they would've done so already. Considering how many times it's been on sale + HIB. Which results in not too many sales.
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spoonwhale: I can see why, actually. I would think that if anyone wanted to play Braid, then they would've done so already. Considering how many times it's been on sale + HIB. Which results in not too many sales.
X-Wing vs Tie-Fighter has had 17 years of sales. That is more than 3 times the time period that Braid has been available for Windows. So if Disney comes knocking on GOG's door in order to get them to sell the game they should refuse them. If Double Fine wants to sell the Grim Fandango remake here they should refuse them since the game is too niche.
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spoonwhale: I can see why, actually. I would think that if anyone wanted to play Braid, then they would've done so already. Considering how many times it's been on sale + HIB. Which results in not too many sales.
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Kristian: X-Wing vs Tie-Fighter has had 17 years of sales. That is more than 3 times the time period that Braid has been available for Windows. So if Disney comes knocking on GOG's door in order to get them to sell the game they should refuse them. If Double Fine wants to sell the Grim Fandango remake here they should refuse them since the game is too niche.
They better not get DOOM on here, I tell you 'whut!
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spoonwhale: I can see why, actually. I would think that if anyone wanted to play Braid, then they would've done so already. Considering how many times it's been on sale + HIB. Which results in not too many sales.
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Kristian: X-Wing vs Tie-Fighter has had 17 years of sales. That is more than 3 times the time period that Braid has been available for Windows. So if Disney comes knocking on GOG's door in order to get them to sell the game they should refuse them. If Double Fine wants to sell the Grim Fandango remake here they should refuse them since the game is too niche.
You are ignoring the compatibility issue. And Grim fandango never was on bundles for instance. The time stretch is not comparable.
Well, I got Braid at the Humble Store when it was on special not so long ago.

Humble Store's gain, GOG's loss.

This is probably of the games that won't require too much GOG magic in the upcoming years. That Jonathan Blow fellow seems to genuinely care about his games not just from a financial perspective. The Linux installer was up-to-date and ran like a charm.
Post edited August 11, 2014 by Magnitus
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Jonathan Blow: Attempting Deep Work
Post edited August 12, 2014 by Barry_Woodward
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Jonathan Blow: Truth In Game Design
Post edited August 12, 2014 by Barry_Woodward
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spoonwhale: I can see why, actually. I would think that if anyone wanted to play Braid, then they would've done so already. Considering how many times it's been on sale + HIB. Which results in not too many sales.
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Kristian: X-Wing vs Tie-Fighter has had 17 years of sales. That is more than 3 times the time period that Braid has been available for Windows. So if Disney comes knocking on GOG's door in order to get them to sell the game they should refuse them. If Double Fine wants to sell the Grim Fandango remake here they should refuse them since the game is too niche.
X-Wing vs Tie-Fighter hasn't been available from the Humble Bundle for 1 cent.
Also, selling a classic game as opposed to an indie title targets different demographics.
I'm not convinced the potential audience for Braid has been exhausted by its inclusion in a few Humble Bundles. As I said earlier, the combined sales of all the Humble Bundles it was featured in isn't as much as you'd think and for at least two of those bundles, you had to pay above the average to get the game.
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Barry_Woodward: I'm not convinced the potential audience for Braid has been exhausted by its inclusion in a few Humble Bundles. As I said earlier, the combined sales of all the Humble Bundles it was featured in isn't as much as you'd think and for at least two of those bundles, you had to pay above the average to get the game.
I'm relatively new to indie gaming (1,5 years?), even more to digital distribution and have never seen Braid in a bundle, I bought it retail though.