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!!! PLEASE READ BEFORE POSTING !!!

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (see below)

Where can I find Galaxy logs on my computer?
On Windows 7 or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Mac OS X: /Users/Shared/GOG.com/Galaxy/Logs

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- throttling max download speed is not yet possible
- notifications related to incoming chat messages and friend requests does not always disappear instantly when consumed and may require reloading Store page
- games imported from existing installations will auto-update once, even if updating is disabled
- Moving Galaxy from /Applications on Mac OS X will stop the app from working
- Galaxy cannot be launched by other users on the same computer
Post edited October 03, 2016 by Liosan
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Hi Everyone,

Below you can find the changelog of GOG Galaxy.

Changelog 1.1.15 (September 7th, 2016):
Changes / Improvements:
• Added Wallet button in dropdown menu under user's avatar
• Performance improvements on UI speed and a little on CPU usage
• Enabled copying text in Galaxy forums
• History will now remember only the 100 most recent pages in history
Bugfixes:
• Fix for "Disk access problem" bug, which broke installation and updates of games. (Bug happened on Windows only, but general mechanism is better on OS X as well)
• Fix for Verify/Repair, which did not work in some scenarios (The above bug for example)
• Fix for "Server problem" while downloading backup installers or other goodies. They will now work, even if temporary download folder is same as destination folder
• Fixed situations in which Store page sometimes did not load properly after waking up computer

Changelog 1.1.16 (September 19th, 2016):
Improvements:
• Galaxy now supports H.264 codecs
• Much better handling of paying using third party processors (PayPal, paysafecard etc.)
• Friends and chat window now scale with the system scaling factor
• New and prettier GOG Eula will be used in games
• Better handling of loading timeouts

Bugfixes:
• "INSTALLED" label will appear all pages of the library now
• Fixed a bug with game time tracking for some games. Galaxy will now register more than one minute:)
• Fixed a bug in which Galaxy in rare cases could not be able to update the game (bug rather existed in rollbacks)
• Galaxy will no longer show a little bit of bare code upon launching
• Fixed blurred images in sidebar expanded list mode

Changelog 1.1.17(hotfix September 20th, 2016):
• Fixed crashes and 'Disk Access Problem' caused by updating Galaxy from 1.1.12 (and earlier versions) to 1.1.16

Changelog 1.1.18 (October 19th, 2016):
Improvements:
• More accurate game time tracking mechanism
• Improved mechanism showing current online status between friends

Bugfixes:
• Fixed a bug which caused Galaxy to stop tracking game time

Changelog 1.1.19 (October 25th, 2016):
Improvements:
• We have removed download size from Galaxy updater. It showed faulty data, as Galaxy Updater doesn't download > 100mb each time and only downloads differences. It will come back in nearest future, when it will show correct data:)
• The first check for game updates will be done 15s after Galaxy starts, instead of 5 minutes.
• OSX: Improved mechanism responsible for removing old files left by Galaxy updates
• OSX: Improved the way Galaxy handles installing games into protected locations like /Applications; you will receive a password prompt about a "Helper tool" installation

Bugfixes:
• Fixed "Essential components missing" error which sometimes appeared after fresh installation
• Fixed a situation where failure in Updater could lead to Galaxy not being able to launch
• Fixed self-update on OSX to properly delete leftover files
• Fixed friends window losing functionality after network loss and reconnect
• Fixed blurry Windows 10 Galaxy tray icon
• Galaxy will remember maximised window status

Changelog 1.1.20(November 2nd, 2016)
Bugfixes:
• Fixed installing XNA4 and other msi-based dependencies.
• Store page won't be reloaded twice upon logging in

Changelog: 1.1.21 (November 17th, 2016)
Improvements / changes:
• Added "with preview updates" suffix to Galaxy window title
• Small optimizations with memory and Galaxy loading time
• Small improvements with updater, it should fail less

Bugfixes:
• Fixed a bug with Galaxy refreshing pages
• Fixed occasional crashes

Changelog 1.1.22 (November 22nd, 2016)
Bugfixes:
• Galaxy will no longer freeze when downloading a game update and checking another game in library
• Galaxy should crash even less now:)

Changelog 1.1.23 (November 28th, 2016)
Bugfixes:
• Galaxy will be now able to reconnect to internet correctly, if computer was put to sleep and then woken up without (initially) Internet connection
• Downloading of games/updates should have less impact on starting other installations

Changelog 1.1.24(December 6th, 2016)
Bugfixes:
• Downloading an installer with Galaxy and using it to install the game should not result in redownloading the whole game again
• Updater should no longer report over 100% progress on download

Adjustments:
• Increased timeout for failures during sign in
• Increased timeout for "Loading Timeout"

Changelog 1.1.25 (December 20th, 2016)
Bugfixes:
• Fixed a crash when trying to install certain games (Game affected was 1979 Revolution: Black Friday).

Changelog 1.1.26 (December 23rd, 2016, Preview only)
Changes:
• Introduced new downloading mechanism

Changelog 1.1.27 (January 26th, 2017, Preview)
Bugfixes:
• Aborting or pausing downloads will be smoother (They will stop faster)
• Pausing downloads will no longer cause memory usage to go super high

Changelog 1.1.27 (January 31th, 2017)
Changes:
• Introduced new downloading mechanism
Bugfixes:
• Aborting or pausing downloads will be smoother (They will stop faster)
• Pausing downloads will no longer cause memory usage to go super high

Changelog 1.1.28 (March 10th, 2017)
Changes / Improvements:
- Better support for differential patches. They are now seperate depending on game's language and system bitness
- Italian & Japanese partial support + more Spanish translations
- Improved checking for new available updates of the games
- We'll sort available DLCs alphabetically
Bugfixes:
- Fixed a crash when Galaxy doesn't have permissions to the logs directory
- Fixed showing empty grey page after a while of inactivity
- Fixed infinite spinner after going to support page
- Fixed displaying of prices in cart when they were over 999 (Bug caused by a comma in the price)
- MacOS: Popup windows (for example chat) will no longer open as a tab but as a separate window instead
- MacOS: Fixed memory leak (~30MB upon GOG Galaxy launch)
- MacOS: Fixed memory leak while playing a game

Changelog 1.1.29 (March 14nd, 2017)
Changes:
- Changes in downloading mechanism, which allows for better control over download's flow
Bugfixes:
- Fixed displaying progress of differential patches (It did not display the "Extracting" status)

Changelog 1.1.30 (March 16th, 2017)
Bugfixes:
- Fixed a crash within games downloading mechanism

== PREVIEW UPDATES* ===

HOW TO ENABLE PREVIEWS?
Go to your Galaxy settings and check the option to receive preview updates.

HOW TO DISABLE PREVIEW?
- Uninstall Galaxy
- Download current installer from gog.com/galaxy
- Install Galaxy
- Import your games

Changelog 1.2.0 (March 22nd, 2017)
Changes and improvements:
- Cloud saves backup and syncing (supported games only)
- Screenshot capture with F12 (supported games only)
- In-game overlay with FPS counter and notifications (supported games only)
- Greatly improved chat, also in overlay
- Ability to enable or disable achievements, game time tracking, auto-updating games and more
- Desktop and in-game notifications system
- Ability to set bandwidth limit and scheduler
- New settings window
- Rarity information in achievements
- Abort button next to installation status
- Only one Galaxy Updater window will be shown in most cases
- GOG Galaxy updates will be downloaded in the background
- Games are now downloaded directly to their install directory, instead of a temporary location
- Galaxy changelog is displayed in Galaxy

Bugfixes:
- Fixed game time tracking issues
- Initial size of Galaxy Client window will respect Windows scaling
- Improved Windows 10 Galaxy tray icon
- Fixed a bug which caused Galaxy to redownload whole data in case of a failure of installation/update
- Thumbnail highlighting in media gallery now works properly
- Decreased client's network and CPU usage (especially for a lot of games)
- MacOS: Fixed situation when Galaxy Client could downloading due to App Nap
- MacOS: Fixed crash when logging out with "New post" popup open
- MacOS: Fixed game processes not being properly cleaned up after exiting
Post edited March 22, 2017 by TheTomasz
high rated
For everyone who has a problem with missing api-ms-crt dlls in Client's versions post 1.1.5:
Please install one of those windows update: https://support.microsoft.com/en-us/kb/2999226 https://support.microsoft.com/en-us/kb/3118401
You may need to update Windows to meet the requirements for these:
For Windows 8.1 and for Windows Server 2012: https://support.microsoft.com/en-us/kb/2919355
For Windows 7 and for Windows Server 2008 R2: https://support.microsoft.com/en-us/kb/976932

You can also try reinstalling Microsoft Visual C++ Redistributables 2015 (x86) if you meet above requirements.
Available here: https://www.microsoft.com/en-us/download/details.aspx?id=48145

If above instructions doesn't work for you, create a separate issue on mantis.gog.com and we'll try to help you individually.

Please note that this solution only helps with the missing api-ms-crt dlls.


========================================================================================


Answering this question: Why 1.1 doesn't work after updating to 1.2?

This is happening probably due to incompatible database from version 1.2, please delete this folder:
%ALLUSERSPROFILE%\GOG.com\Galaxy\storage
usually
C:\ProgramData\GOG.com\storage\

Then you'll have to use scan&import (menu under the top Galaxy logo) function to see your games back in Galaxy Client.
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Post edited March 27, 2017 by TheTomasz
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If you read carefully then you will find that you answered your own question.

I can't help you if you think it needs further clarification. But I can and will assure you that those that are capable of providing an answer, namely the GOG Galaxy development team, will unquestionably know exactly what I'm asking.
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usePowerToolz: If you read carefully then you will find that you answered your own question.

I can't help you if you think it needs further clarification. But I can and will assure you that those that are capable of providing an answer, namely the GOG Galaxy development team, will unquestionably know exactly what I'm asking.
You know if your going to come here asking questions and seeking help, it would work so much better for you without you being an ass. The dev team hardly ever answers anything... good luck with that.
I installed WITCHER free DLCs using Galaxy. My cart still not empty after this. But only in Galaxy (even after a several restarts):
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Post edited May 19, 2015 by edd_k
When should we expect new functions, like in-game overlay or download pausing? ctrl+F would be great too.
And are witcher 2 achievements broken on Galaxy side or it's not yet implemented by devs? (It shows achievements' list in Galaxy but non of them are working)
Post edited May 19, 2015 by IDeivis
Change logs for 1.0.2.955 and 1.0.2.958 please.
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PalZer0: Change logs for 1.0.2.955 and 1.0.2.958 please.
For the last 2 patches are so we had? I believe this is the right one.

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Venom: We've released Galaxy 1.0.2, with a couple of new features:
- localisation: you can now change the language to english, german, french and russian
- games change logs are now available on the game view (for selected games only)
- you can now access not compatible games from library, so you will always be able to download backup installers and extras
- self update improvements and bug fixes
- various minor bug fixes

We might push another small update today or tomorrow, as we need to squash one more minor bug that might affect users who are not logged in.
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Venom: Some of the known issues fixed with 1.0.2 update:
- placing game installation folders inside Galaxy Client installation folder can cause loss of data on update or uninstall
- games not compatible with your current operating system cannot be accessed from the Library page
- when starting with the OS, Client doesn’t start minimised
- UI is currently available in English only but occasional quirks may happen where “download extras” list is displayed in another language
- option to change currency and some other settings aren’t yet accessible in the Galaxy
- PayPal payment window sometimes does not show properly on Windows
Post edited May 19, 2015 by user deleted
I don't want to clog the front page with more Witcher 3 threads, and it's Galaxy related, so I'm gonna ask this here.


The Witcher 3 is one of few games I have installed through Galaxy. Most of my other games I imported. Witcher 3 is also the first game that after installing through Galaxy I tried to launch, and it did something weird. Instead of launching the game... it launched Galaxy instead, and brought me directly to the Witcher 3 page inside Galaxy. I tried replicating this several times, and it's always the same. Clicking my desktop icon for The Witcher 3 always just launches Galaxy and brings it to the game page. Then I have to click the "play" button in Galaxy to actually launch the game.

Is it suppose to do this? Is this unique to The Witcher 3, or does this happen with all games installed freshly through Galaxy? And finally, is there any way to make it stop? I want my desktop launchers to actually launch the games, thank you.
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Eldur: After installing via GOG Galaxy, the install files are deleted completely - but then you'll get an option to download the installer files (practically: again) plus the extras files (but no one click for all option).
Actually, Galaxy syncs an already installed version when you choose "Install" and then runs a cleanup script/app to set up the game after. It doesn't download the installer and then delete it after as you suggest. The question has come up before earlier in this thread and GOG developers have clarified it as I mention. Hope this helps.
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EckoShy: I don't want to clog the front page with more Witcher 3 threads, and it's Galaxy related, so I'm gonna ask this here.

The Witcher 3 is one of few games I have installed through Galaxy. Most of my other games I imported. Witcher 3 is also the first game that after installing through Galaxy I tried to launch, and it did something weird. Instead of launching the game... it launched Galaxy instead, and brought me directly to the Witcher 3 page inside Galaxy. I tried replicating this several times, and it's always the same. Clicking my desktop icon for The Witcher 3 always just launches Galaxy and brings it to the game page. Then I have to click the "play" button in Galaxy to actually launch the game.

Is it suppose to do this? Is this unique to The Witcher 3, or does this happen with all games installed freshly through Galaxy? And finally, is there any way to make it stop? I want my desktop launchers to actually launch the games, thank you.
Sounds like the shortcut is set to the a Galaxy launcher exe for Witcher 3 rather than the direct exe for the game. I do know some games have both, one for Galaxy and one for the actual game. Fix this by changing the target of the shortcut to the game exe or just create a new one.

Manually go to your Witcher 3 game folder and find the exe that launches the game directly, right click and create a new shortcut to it. Move it to desktop if needed.
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USERNAME:EckoShy#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:1089#Q&_^Q&Q#I don't want to clog the front page with more Witcher 3 threads, and it's Galaxy related, so I'm gonna ask this here.

The Witcher 3 is one of few games I have installed through Galaxy. Most of my other games I imported. Witcher 3 is also the first game that after installing through Galaxy I tried to launch, and it did something weird. Instead of launching the game... it launched Galaxy instead, and brought me directly to the Witcher 3 page inside Galaxy. I tried replicating this several times, and it's always the same. Clicking my desktop icon for The Witcher 3 always just launches Galaxy and brings it to the game page. Then I have to click the "play" button in Galaxy to actually launch the game.

Is it suppose to do this? Is this unique to The Witcher 3, or does this happen with all games installed freshly through Galaxy? And finally, is there any way to make it stop? I want my desktop launchers to actually launch the games, thank you.#Q&_^Q&Q#LINK:1089#Q&_^Q&Q#
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Yeah, this sounds like an inadvertent shortcut bug. Someone who encounters it should file a bug with support or mention it in the update thread so the next update has it fixed.
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USERNAME:deadfloat#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:1053#Q&_^Q&Q#Hey look, here is some sage advice from... well, you.

"How how about understanding it's a damn beta and it's in progress, features aren't added in an hour... Jeez. "#Q&_^Q&Q#LINK:1053#Q&_^Q&Q#
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What you just said belongs in the same boat as the pause/resume issue. The galaxy client should be smart enough to check the data installed in the game folder and not re-download it. Being able to download a game without errors and excessive bandwidth usage is the very first thing this client should have been able to do. Every other client function is dependent on that first one.
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USERNAME:EckoShy#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:1089#Q&_^Q&Q#I don't want to clog the front page with more Witcher 3 threads, and it's Galaxy related, so I'm gonna ask this here.

The Witcher 3 is one of few games I have installed through Galaxy. Most of my other games I imported. Witcher 3 is also the first game that after installing through Galaxy I tried to launch, and it did something weird. Instead of launching the game... it launched Galaxy instead, and brought me directly to the Witcher 3 page inside Galaxy. I tried replicating this several times, and it's always the same. Clicking my desktop icon for The Witcher 3 always just launches Galaxy and brings it to the game page. Then I have to click the "play" button in Galaxy to actually launch the game.

Is it suppose to do this? Is this unique to The Witcher 3, or does this happen with all games installed freshly through Galaxy? And finally, is there any way to make it stop? I want my desktop launchers to actually launch the games, thank you.#Q&_^Q&Q#LINK:1089#Q&_^Q&Q#
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Thank you, I've got it all fixed now, don't know why I didn't think of that before.

Took some time to find the EXE for the game though. It wasn't in the main folder like normal (Or at least not like I'm use to), it was stuffed into the BIN x64 folder for some reason.

And I'll file a quick bug report, hopefully it won't have to happen to too many more people.
It's the 3rd day in a row now, that I launch Galaxy and it keeps telling me "not connected." Pressing the Connect button attempts to connect for a few seconds, but then reverts to the "not connected" status. My internet is obviously working or I wouldn't be posting this right now, so... any ideas? Thanks in advance :)
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deadfloat: What you just said belongs in the same boat as the pause/resume issue. The galaxy client should be smart enough to check the data installed in the game folder and not re-download it. Being able to download a game without errors and excessive bandwidth usage is the very first thing this client should have been able to do. Every other client function is dependent on that first one.
Not saying it's not a valid complaint, but it's not a deal breaker... you can exit the client and pick up where you left off on restart. So it can somewhat do this. My point was it's also not a feature they have had months to work on and get right like the update system. Should they have had that in by now? Probably but it is what it is.
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Venom: You can use Galaxy to download backup installers. Navigate to your Library, choose a game and go to "More" -> "Get Backup & Extras". You can download a standalone installer for each game and all the goodies.
Thank you for renaming this, it's now less confusing.

BTW, do we have a single place for the changelogs? Galaxy has been updated thrice since the beta release if I'm not mistaken. And the only place I've found them is several post from you in this thread. But it's tiresome to look for them here as this thread is frequently updated. Can we probably have a separate sticky thread with changelogs only?