EverNightX: Please explain how galaxy is malicious software & how it forces you into DRM. Galaxy existing does not remove offline installers. And it doesn't prevent you from running the game with no internet access if you are paranoid. I am not following you.
Galaxy is pernicious in the sense that it entices developers to gate certain features like multiplayer and achievements (admittedly, I care about the former and not so much the later) behind a third-party centralized server.
Suddenly, developers with limited resources have en 'easy' way to implement those features with the Galaxy bindings, but are unlikely to go the extra mile of implementing them drm-free as well (which would essentially increase the multiplayer integration time as they'd now have to support drm-free AND Galaxy).
I understand why GOG developed Galaxy services as a response to Steam who was already doing this and luring many games to being locked with Steam (at least for the multiplayer/achievement part, if not the whole game).
What I have a harder time understanding is why they didn't also implement an optional self-hosted server support in their Galaxy bindings to make it frictionless for devs to implement a drm-free alternative for those features. If they had been really gun-oh about their drm-free policy, that's the route they should have adopted.
Heck, if they had done the above, I'd probably be embracing Galaxy installers that also support a self-hosted server with open arms. They could really have unified their community with this instead of dividing it in two camps: The hardline anti-drm and the drm-tolerant.