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Please develop gog app for Linux, is better now because flatpck
Release the GOG Galaxy client for linux is the #1 most-voted community wishlist entry for GOG Galaxy, but feel free to add your vote if you haven't already.
Please don’t. I don’t want to see DRM creeping into Linux releases using this piece of malware as its Trojan horse.

At least I know I have to be careful only when buying Windows games, that would no longer be the case if Galaxy were available for Linux.
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mathpfvr: Please develop gog app for Linux, is better now because flatpck
Flatpaks suck, requiring a bloated framework that is no better than going to Uncle Randy's Download Barn and hoping you can trust them. I'd sooner an Appimage, which at the least is self-contained and self-sandboxing.
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Darvond: I'd sooner an Appimage, which at the least is self-contained and self-sandboxing.
Seconded, to be honest.

But no point to argue about anything, because Galaxy on Linux is nothing but a pipe dream at this point. I never plan to use Galaxy, but its lack of availability on Linux has been quoted as the reason many games with Linux versions elsewhere do not package them on GOG. So even its very existence would be useful, serving as a platform for multiplayer, achievements and all those other... "nice" things which are all the rage today. At least it would increase the number of games available for Linux and we'd still get offline installers, so whatever, I guess.
Post edited January 01, 2023 by WinterSnowfall
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WinterSnowfall: Seconded, to be honest.

But no point to argue about anything, because Galaxy on Linux is anything but a pipe dream at this point. I never plan to use Galaxy, but its lack of availability on Linux has been quoted as the reason many games with Linux versions elsewhere do not package them on GOG. So even its very existence would be useful, serving as a platform for multiplayer, achievements and all those other... "nice" things which are all the rage today. At least it would increase the number of games available for Linux and we'd still get offline installers, so whatever, I guess.
Don't forget that'd it also be able to provide them with more useful user metrics than easily spoofed user agent tags. I'm sure I'm alarming someone when I visit on Lynx sometimes.
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vv221: Please don’t. I don’t want to see DRM creeping into Linux releases using this piece of malware as its Trojan horse.

At least I know I have to be careful only when buying Windows games, that would no longer be the case if Galaxy were available for Linux.
True. However, I'd love for them to improve their game with the offline collection management.

Atm, we have community developed and maintained clients to manage our collection using an unofficial api (which occasionally breaks).

I'd love for them to move that concern in-house, for the following reasons:
- They wouldn't be so cavalier about breaking the offline user experience if they had to maintain those clients themselves
- They could add automated reporting for things like broken download links or games magically disappearing from our accounts which atm we have to file a support requests for (and in one case, I had to get in touch with the developer to get the broken links fixed)
- If they were the ones who had to manage the client interaction with the god awful browser api (to call that api badly optimized for collection backup use-cases would be a gross understatement) that they have for offline installers, they might feel more inclined to actually improve it and make it on par with the Galaxy api
Post edited December 31, 2022 by Magnitus
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mathpfvr: Please develop gog app for Linux, is better now because flatpck
It's called Galaxy ... or GOG Galaxy, but never just GOG. GOG by itself is just the store.

As suggested, vote for a Linux version of Galaxy, along with the rest of us who kind of want that. Though to be completely honest we want a much leaner or Lite variant, more like the old GOG Downloader, though I guess some will want Achievements and Multiplayer support, things I personally don't care for. The rest of the bloat can go though.
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vv221: Please don’t. I don’t want to see DRM creeping into Linux releases using this piece of malware as its Trojan horse.

At least I know I have to be careful only when buying Windows games, that would no longer be the case if Galaxy were available for Linux.
Please explain how galaxy is malicious software & how it forces you into DRM. Galaxy existing does not remove offline installers. And it doesn't prevent you from running the game with no internet access if you are paranoid. I am not following you.
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mathpfvr: Please develop gog app for Linux, is better now because flatpck
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Timboli: It's called Galaxy ... or GOG Galaxy, but never just GOG. GOG by itself is just the store.

As suggested, vote for a Linux version of Galaxy, along with the rest of us who kind of want that. Though to be completely honest we want a much leaner or Lite variant, more like the old GOG Downloader, though I guess some will want Achievements and Multiplayer support, things I personally don't care for. The rest of the bloat can go though.
The only thing I would like is achievements. I do like having something to track that I've checked all the boxes on games I really enjoy. It gives me a goal and other reason to replay them.
Post edited January 01, 2023 by EverNightX
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EverNightX: Please explain how galaxy is malicious software & how it forces you into DRM. Galaxy existing does not remove offline installers. And it doesn't prevent you from running the game with no internet access if you are paranoid. I am not following you.
Galaxy is pernicious in the sense that it entices developers to gate certain features like multiplayer and achievements (admittedly, I care about the former and not so much the later) behind a third-party centralized server.

Suddenly, developers with limited resources have en 'easy' way to implement those features with the Galaxy bindings, but are unlikely to go the extra mile of implementing them drm-free as well (which would essentially increase the multiplayer integration time as they'd now have to support drm-free AND Galaxy).

I understand why GOG developed Galaxy services as a response to Steam who was already doing this and luring many games to being locked with Steam (at least for the multiplayer/achievement part, if not the whole game).

What I have a harder time understanding is why they didn't also implement an optional self-hosted server support in their Galaxy bindings to make it frictionless for devs to implement a drm-free alternative for those features. If they had been really gun-oh about their drm-free policy, that's the route they should have adopted.

Heck, if they had done the above, I'd probably be embracing Galaxy installers that also support a self-hosted server with open arms. They could really have unified their community with this instead of dividing it in two camps: The hardline anti-drm and the drm-tolerant.
Post edited January 03, 2023 by Magnitus
I definitely think GoG should release a Linux version of GoG Galaxy. I'm currently a Windows user who has been using Galaxy for a while, and I recently made the decision to move to Linux...

With its Proton service, Steam is starting to look more and more compelling to me as someone who will be using Linux soon.

If GoG would at least release a Linux version of their Galaxy app, I would at least buy the games I like that have Linux versions through Galaxy instead of through Steam.
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EverNightX: Please explain how galaxy is malicious software & how it forces you into DRM. Galaxy existing does not remove offline installers. And it doesn't prevent you from running the game with no internet access if you are paranoid. I am not following you.
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Magnitus: Galaxy is pernicious in the sense that it entices developers to gate certain features like multiplayer and achievements (admittedly, I care about the former and not so much the later) behind a third-party centralized server.
Offering devs choice on their platform has nothing to do with being malicious or DRM. There's no way a dev that didn't already want to make user hosting work is going to do so just because galaxy doesn't exist. Not when Steam and Epic exist. You'd just not get the game at all or a version with no multiplayer.

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temps: If GoG would at least release a Linux version of their Galaxy app, I would at least buy the games I like that have Linux versions through Galaxy instead of through Steam.
You could try the Heroic game launcher https://heroicgameslauncher.com/ or buy the game from GOG and run it from the steam client by adding it as a non-steam game if you really feel you need it.
Post edited January 03, 2023 by EverNightX
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mathpfvr: Please develop gog app for Linux, is better now because flatpck
I have big doubt that appearing of new app format with its own flaws will be driving factor for it.
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Ice_Mage: Release the GOG Galaxy client for linux is the #1 most-voted community wishlist entry for GOG Galaxy, but feel free to add your vote if you haven't already.
GOG removed the state "in progress" of it after many years, I think it's telling and comprehensive answer.
If it's just to install your Windows games on Linux, there is some unofficial client to do it, or you can use Lutris or Heroic Game Launcher to install your offline installer. If you want cloud save and achievements, i don't think there is any client to do it but Heroic Game Launcher are trying to bring in their launcher.
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EverNightX: Offering devs choice on their platform has nothing to do with being malicious or DRM. There's no way a dev that didn't already want to make user hosting work is going to do so just because galaxy doesn't exist. Not when Steam and Epic exist. You'd just not get the game at all or a version with no multiplayer.
I think you underestimate how time constrained some devs are to deliver their games.

If there is no multiplayer, they might implement multiplayer if they think it is an attractive proposition (and the most expedient way to do that if you are starting from scratch is drm-free).

If there is an existing multiplayer implementation, they are likely to use it and not look back just because it checks that box and saves time.

I think its very telling that there isn't a single platform out there, GOG included, that gave devs a convenient way to implement multiplayer without being locked on their servers.

Honestly, I expect such things from Steam and Epic. Those guys probably go to bed at night rubbing their hands and salivating at the idea of locking the entire gaming industry in a massive walled garden under their command.

But GOG toeing that same line given how they started and who their community was, that was disappointing and a definite departure from their base.
Post edited January 03, 2023 by Magnitus