linuxvangog: Galaxy integration is a process of putting Galaxy-specific features, such as achievements or multiplayer authentication into the game. This is being done by a game developer (who gets access to the Galaxy API and help from our side, if needed).
In some rare occurrences, development decisions made during this process result in issues that make
releasing Linux version on GOG not possible.
Like I said before, we aim to minimize the number of such situations.
I really don't understand the issue here, at least for games where a native Linux version exists.
If there is a working Linux build out there (without Galaxy support, obviously) why can't it peacefully co-exist with the Windows/Galaxy build? It's just a matter of providing the binaries, no? Just like it is done with the existing multi-platform games.
Of course if there is no Linux version, and Galaxy is deeply integrated into the game, I get that a developer would want to support two very different branches (the same problem with games with heavy Steam integration not getting a DRM-free version).
But the oddly specific wording you used (see bolded part) sounds like there is a Linux version, but you can't release it because there is another (Windows) version with Galaxy support and those somehow don't go together? Makes me go *wtf*, but maybe I got it wrong.