Posted October 06, 2015
If an RPG has heavily randomized loot, I'll generally save-scum to a degree. In several games there are only a small number of opportunities to get a particular item, but if loot's heavily randomized you may get shafted and miss out on something really useful forever.
I also generally save-scum before doing any sort of pickpocketing or stealing. In an absolutely staggering number of games, failing a pickpocket attempt or getting noticed while stealing leads to non-aggressive NPCs becoming hostile permanently, which can effectively be a game over, especially if they cause OTHER non-aggressive NPCs to become hostile. If there's no way to calm down an angry NPC, I won't steal anything without quicksaving first.
I also generally save-scum before doing any sort of pickpocketing or stealing. In an absolutely staggering number of games, failing a pickpocket attempt or getting noticed while stealing leads to non-aggressive NPCs becoming hostile permanently, which can effectively be a game over, especially if they cause OTHER non-aggressive NPCs to become hostile. If there's no way to calm down an angry NPC, I won't steal anything without quicksaving first.