viperfdl: Oblivion: I liked Morrowind but Oblivion was a disappointment.
My first introduction to the Eldre Scrolls and Bethesda games was Oblivion. And not cause I'm so young. My youngest brother turned me on to it after he played it on whatever console he had. He said, "Here's a game where you can look around and see a mountain peak way off in the distance, and you can say Hey I am going to go there, and then you can walk all the way there. It will take like 20 minutes but then you'll be on that mountain and you can look back where you came from."
So I wasn't disappointed when I played, In fact I was impressed because there was so much more to the game than he had told me, on top of the actually very neat experience of walking across the map. And then I learned about mods, and I became a member of the bethesda oblivion modding forum community. And it was there that I learned about Morrowind and its fabled status among gamers.
Since then I have played (although not completed) Daggerfall and Morrowind. And... I prefer Skyrim. Oblivion does have a shite leveling system and a shite enemy scaling system. But I knew that just by playiing the game, not by having played Morrowind before. And I used mods to change it, and the n the game isn't nearly so bland or boring. But, Morrowind is more exotic and hand-crafted. And the factions are more interesting.
But Morrowind's combat sucks ass. Even if Oblivion's combat is just click on the enemy until he's dead. Morrowind's is worse. And Morrowind's skill system sucks, too. And it is a pretty boring game. And it is less free movement around the world than Oblivion. And as exotic as the landscape is, the characters are ugly.
And Skyrim fixes so much from both games. And I like it very much, thank you.
Daggerfall is kind of neat but god who wants to be lost in a boring dungeon for that long? That's pretty much the overriding impression of playing Daggerfall. All other details about the game get swallowed up by the boring lost in a dungeon experience.