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Breja: I'm seriously sick of even hearing about G2A. "Affiliated" developers? No one should be affiliated with that wretched hive of scum and villainy. I'd seriously rather have people just pirate the games than buy on G2A. Seems more fair somehow. At least no one is making money off of that, no thieves and no grey market. And at least some people who pirated it might later buy the game if they liked, unlike if they used G2A and consider themselves proud owners of a legal copy. Unless of course their key gets revoked, in which case "waaah, GOG is teh worst ever, I hope GOG peopels gets hit a truck full of cancer!"
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richlind33: For all we know G2A is run by people who steal CC#'s for a living.
As much as I hate G2A and their shaddy business, is there any proof of that? Because there's prison for carding, unless they're living in Russia or some shithole where FBI can't take them from.
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reative00: As much as I hate G2A and their shaddy business, is there any proof of that? Because there's prison for carding, unless they're living in Russia or some shithole where FBI can't take them from.
The phrase "for all we know" is used to indicate that the speaker has no proof one way or the other.
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rtcvb32: 10 whole percent... and the likelihood of actually that being enough to cancel out the chargebacks, I wonder...

I'd hope it's more like 30% or more, and G2A pays the fees for all chargebacks. But I don't see this happening.
Up to 10%. And they don't say 10% of what. 10% of gross revenue, or 10% of G2A's take? Or of a nebulous "net"?
Post edited June 29, 2016 by Barefoot_Monkey
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Barefoot_Monkey: Up to 10%. And they don't say 10% of what. 10% of gross revenue, or 10% of G2A's take? Or of a nebulous "net"?
Considering the totals would have been 450k, then up to say 45k would have been still a kick in the gut. (and that's on the high end). It's bad no matter which one is used.
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rtcvb32: Considering the totals would have been 450k, then up to say 45k would have been still a kick in the gut. (and that's on the high end). It's bad no matter which one is used.
That's the thing about getting yourself affiliated with G2A. No matter how bad the deal seems, it's actually worse than that.
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Barefoot_Monkey: That's the thing about getting yourself affiliated with G2A. No matter how bad the deal seems, it's actually worse than that.
Yeah... quite glad I never have done anything with them. My purchases are primarily through GoG and HB, keeps this BS to a minimum for me.
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paladin181: G2A doesn't sell codes. The sellers sell through G2A much like sellers on EBay or Amazon. The insurance you buy is to protect you from the douchebags out there that sell bogus codes.
What "sellers"? Are you familiar with the idea of copyright and how it applies to digital goods? The sale should be authorized by the copyright owner, anyhing else is copyright infringement and fucking illegal.

Here are some offers from Amazon:

FINAL FANTASY XIV: Heavensward [Online Game Code]
by Square Enix
Sold by Amazon Digital Services LLC.

LEGO Star Wars: The Force Awakens Deluxe - PS3 [Digital Code]
by Warner Bros.
Sold by Amazon Digital Services LLC.

Tom Clancy's The Division Underground - Xbox One Digital Code
by Ubisoft
Sold by Amazon Digital Services LLC.

Notice how all of those are sold by "Amazon Digital Services LLC" and not by bumfuck_cockmongler_666?

Otherwise, anyone can sell access to copies: "paypal me $10 and I'll link you to my Mega folder". There, a better deal than G2A.
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richlind33: Are you telling me that you can buy a bundle, download what you want, and get your money back for the rest?

And what do you think they're going to give you for "free" games?
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ZFR: Not in case of bundles. But again this works exactly like with physical goods where when you buy bundled stuff (or buy-one-get-one-free or similar) you can't return a single item to the shop you bought it from, but you can sell it on ebay. So again I reiterate my point: resale of digital games should not be treated differently from physical games/goods. If you bought a code legitimately that's not redeemed you should be able to resell it to someone else.
It should if you're concerned about the proliferation of DRM and want alternatives. If that's not an issue for you then do as you see fit. But I would say that you're on pretty thin ice as far as ethicality is concerned.
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ZFR: "earn $$$ while working from home" or Nigerian prince emails
THOSE ARE FAKE?!
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ZFR: Not in case of bundles. But again this works exactly like with physical goods where when you buy bundled stuff (or buy-one-get-one-free or similar) you can't return a single item to the shop you bought it from, but you can sell it on ebay. So again I reiterate my point: resale of digital games should not be treated differently from physical games/goods. If you bought a code legitimately that's not redeemed you should be able to resell it to someone else.
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richlind33: It should if you're concerned about the proliferation of DRM and want alternatives. If that's not an issue for you then do as you see fit. But I would say that you're on pretty thin ice as far as ethicality is concerned.
On the contrary, I feel that being pro-DRM-free is all the more reason to be for the freedom of doing with the code you bought whatever you want. Otherwise the whole "on steam you're only renting" rhetoric loses its meaning. DRM-free proponents themselves often emphasize that the strong point of DRM-free is being able to own the game just like you would own a physical copy. So you should be able to sell it to someone else.

And how is that ethically thin ice? It might be legally thin ince, since technically you're violating the terms of service, but ethically it's same as selling a toaster on ebay that you bought but don't want (or a toaster that you got as part of a spend-100$-and-get-a-free-toaster promotion). Is that ethically thin ice too? To be clear: I'm talking about unredeemed codes, so there is no question of you downloading a DRM-free copy and then selling it to someone else.
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catpower1980: Affiliated devs would get 10% royalties on transactions on their games. Naturally, it's a bit weird to get 10% on some digital goods acquired via fraudulent means......

http://www.eurogamer.net/articles/2016-06-28-g2a-to-give-developers-royalties-on-third-party-auctions
G2A and its friends ( the other shitty marketplaces ) still don't give a fuck about tax laws . Avoid them .
low rated
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richlind33: It should if you're concerned about the proliferation of DRM and want alternatives. If that's not an issue for you then do as you see fit. But I would say that you're on pretty thin ice as far as ethicality is concerned.
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ZFR: On the contrary, I feel that being pro-DRM-free is all the more reason to be for the freedom of doing with the code you bought whatever you want. Otherwise the whole "on steam you're only renting" rhetoric loses its meaning. DRM-free proponents themselves often emphasize that the strong point of DRM-free is being able to own the game just like you would own a physical copy. So you should be able to sell it to someone else.

And how is that ethically thin ice? It might be legally thin ince, since technically you're violating the terms of service, but ethically it's same as selling a toaster on ebay that you bought but don't want (or a toaster that you got as part of a spend-100$-and-get-a-free-toaster promotion). Is that ethically thin ice too? To be clear: I'm talking about unredeemed codes, so there is no question of you downloading a DRM-free copy and then selling it to someone else.
Do you know what GOG's profit margin is? How about the game developers? Do you know what their overhead is?

You don't sound like someone that has much life experience under their belt.
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richlind33: Do you know what GOG's profit margin is? How about the game developers? Do you know what their overhead is?

You don't sound like someone that has much life experience under their belt.
I'm a game developer, been for 5 years now. I've been writing programs for a living since 2006. So yes I'd say I got plenty of experience under my belt. No, I wouldn't mind my software being resold.

Now, how about you actually give me even a single argument about why a digital game should be treated differently from a physical one, instead of personal attacks? Because otherwise "Hey, do you know what a car producer's profit margin is? or the dealer's. You don't sound like someone that has much life experience under their belt. Selling second hand cars should be forbidden!"
The only reason software is different from a car is that you can easily make multiple copies, but we are talking about unredeemed keys here, so this doesn't apply.
Post edited June 29, 2016 by ZFR
So let me get this straight:
-If I buy a new amd/nvidia videocard and it comes with some free PC videogame in the form of a keycode inside the box then it's illegal/immoral/shady if I want to sell that unredeemed keycode?
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Starmaker: What "sellers"? Are you familiar with the idea of copyright and how it applies to digital goods? The sale should be authorized by the copyright owner, anyhing else is copyright infringement and fucking illegal.

Here are some offers from Amazon:

FINAL FANTASY XIV: Heavensward [Online Game Code]
by Square Enix
Sold by Amazon Digital Services LLC.

LEGO Star Wars: The Force Awakens Deluxe - PS3 [Digital Code]
by Warner Bros.
Sold by Amazon Digital Services LLC.

Tom Clancy's The Division Underground - Xbox One Digital Code
by Ubisoft
Sold by Amazon Digital Services LLC.

Notice how all of those are sold by "Amazon Digital Services LLC" and not by bumfuck_cockmongler_666?

Otherwise, anyone can sell access to copies: "paypal me $10 and I'll link you to my Mega folder". There, a better deal than G2A.
They are selling keys that they obtained, usually legally. The people are not selling the game, they are selling their unused license, which is perfectly legal. It's like selling a car I bought. There isn't a duplicated license here, there isn't a magically generated copy. It's a person selling their unused key. Unless the person is selling a key obtained fraudulently, which is not uncommon there.

I think it's pretty accurate to say it's similar to ebay for digital game codes. They simply need better protection against fraud.
Post edited June 30, 2016 by paladin181
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mobutu: So let me get this straight:
-If I buy a new amd/nvidia videocard and it comes with some free PC videogame in the form of a keycode inside the box then it's illegal/immoral/shady if I want to sell that unredeemed keycode?
If the contract that comes with said game says you can't transfer it - then yes, it's technically illegal. Not necessarily immoral though.