I have a little time now, so I’m going to try and add something a little better.
Crewdroog: @Yogsloth: is it common for you to blab information? if so, that is scummy. Perhaps trentonlf is right. and were doing it to get some info out of us? would be an easy thing, especially with new people.
Well, I might take offense to the term “blab”, but yes it’s quite common for me to get people to start comparing information. I can’t stand RVS. While it’s occasionally humorous, for the most part, it’s just boring. The longer it drags the more people lose interest. How much can you talk about breakfast cereal or buttpickles or Shia Laboof before people just wander away? I very much like to play the “meat and potatoes” of the game, and I very much like to win, and that involves getting people to talk and react. You have to start somewhere, and unfortunately for those who just Tourette’s bark “SCUM” at any mention of a PM, that’s the only place. What do I know that you don’t? What do you know that I don’t? It’s a giant puzzle, and it fits together in a certain way, and the one thing the bad guys have to deal with is that they don’t fit. We just finished a game where Town was able to add just enough information in Day 1 to correctly identify how Scum didn’t fit, without giving them enough information to successfully fake it. To me, the real fun is the sleuthing. Not every game is going to go as perfectly as the last one, but you have to at least give it a try.
But guess what? You know who I’m not going to be after Today, unless something interesting changes? trentonlf and Krypsyn. drealmer7, pay attention here, it will help you. I’m the guy that was getting chucked under the bus, but it didn’t harsh my mellow, because there are so many nuances in play here.
I never got the chance to analyze a wagon as I promised last game because, you know, adalia smashed my face in with a crowbar and stuffed me in a dryer… but I can do a little on my own wagon Today.
1: trentonlf votes #12. We’ve played lots of games together and it’s clear trent follows a strict “LAY” (Lynch All Yogs) policy. He always votes for me in the first six minutes. I wouldn’t know where I was if he didn’t. It’s his policy to vote for those who reveal anything in a PM, no matter how helpful to Town it ends up being. So be it. He also unvotes later. Verdict: entirely consistent with his meta. No threats detected.
2: Krypsn votes #20. RVS vote left over from me lynching him over and over again. :)
3: Krypsn votes #30. Ten whole posts later, he re-votes, just to let you know he’s serious this time. No explanation though. I’ve played enough with him to also believe this is consistent behavior from him, and I can even make a reasonable guess why he voted, although I doubt it’s solely the actual line he quoted in this post. I’m trying not to be brain-dead LAMIST here, but this vote isn’t going to stick for various reasons, I don’t really blame him for it or have an OMGUS response, and it ultimately seems pro-Town enough for me to not react harshly.
4: Vitek votes #66. Another RVS vote (although he later does note that I do not ever vote RVS, which is true, other than my very first game when I was just following protocol and trying not to mess up). I’m not very concerned about this vote, either.
5: Ix votes #125. Now this one stinks, and welcome to your first healthy glass of WIFOM. Ix jumps on at the 4th position in a (relatively) meaningless wagon that is nevertheless at full roll… for no real reason whatsoever. He declines to give any further explanation. Scum trying to see if the wagon will fly? Town seeing what other reactions he can provoke? I don’t know either, but all I can give this one is “worth watching”.
6: Vitek votes #163. Again. This seems like a deliberate attempt to provoke a reaction… but not from me. I actually approve of this vote… for the most part, lol. It’s part of the gentle push-and-pull to see who reacts to what… and who doesn’t react. And it’s working, isn’t it? Vitek is essentially at neutral position to me, but he’s helping the cause more than hurting, and that’s good news, especially given that I’ve been unable to provoke much myself this time around.
None of these people get a free pass, but none of them give a big ping on the Scumdar either.
I think this game setup is great so far. I would guess there are going to be some real twists in it, and just like so many other games, I think the key to winning is going to be figuring out the background mechanics (but not the story as much as drealmer is trying to go that way) and how it all works. The way to win is always to force the bad guys to lie as soon as possible, and you can’t do that without forcing them to talk. As I chew on it, it’s probably going to take until Day 2 when we will have enough info to feel comfortable with, though. There wasn’t enough time for a Night Zero. So for now, we just keep gently pushing each other to see what spills out.
There are certainly some players I want to hear more from. We have no deadline yet, so those players who prefer to play by not playing can coast along for a while yet.