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Ixamyakxim: "I totally don't already know the answer" ?

;)
XD

That should not be this funny.
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dedoporno:
Would you call me bonkers for up to this moment thinking you are a player? O_P I almost called you a "might be the cult leader".
IF (and that's a big if at this point) I am interpreting the deprogrammer's role correctly, it might not matter if Bookwrym names a target. If the target is cult, they die. If not, they live. In that case, Bookwrym's claim could not be verified.

I initially said that outing the tracker was a bad idea. I'm beginning to rethink my position.

We still need to decide who to lynch. I don't think no-lynch is a viable option. I'm still suspicious of flubucket and bookwrym.
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docbear1975: We still need to decide who to lynch. I don't think no-lynch is a viable option. I'm still suspicious of flubucket and bookwrym.
What about Flub bothers you?
Unvote No Lynch, Vote flubbucket

Because of reasons.
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Fantasysci5: Because of reasons.
Those are brilliant reasons! Very insightful.
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docbear1975: We still need to decide who to lynch. I don't think no-lynch is a viable option. I'm still suspicious of flubucket and bookwrym.
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Bookwyrm627: What about Flub bothers you?
I wish I could point to something specific. It's just a vibe I'm getting, which is why I'm not voting for anything at the moment. I need to ponder this more and go back and reread flub's posts, particularly his exchange with RWarehall.
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Fantasysci5: Unvote No Lynch, Vote flubbucket

Because of reasons.
Do you have any specific reasons?
Post edited July 05, 2016 by docbear1975
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Dessimu: Would you call me bonkers for up to this moment thinking you are a player? O_P I almost called you a "might be the cult leader".
You know what they say...
Dang it! I forgot about the whole posting within 10 minutes thing and that my two posts to bookwrym and fantasysci5. Completely unintentional
It's nothing personal against flubbucket, I agreed with some things they said. But the multiple voting and unvoting, and then one post being bolded weirdly just made me curious.
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docbear1975: Dang it! I forgot about the whole posting within 10 minutes thing and that my two posts to bookwrym and fantasysci5. Completely unintentional
Bam! U ded.

JK, as far as I saw nothing changed and the 2 posts only merged, so I think you'll get a free pass this time. Try not to do it again, though. I won't be able to keep Lift's thirst for blood constrained next time.
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docbear1975: Dang it! I forgot about the whole posting within 10 minutes thing and that my two posts to bookwrym and fantasysci5. Completely unintentional
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dedoporno: Bam! U ded.

JK, as far as I saw nothing changed and the 2 posts only merged, so I think you'll get a free pass this time. Try not to do it again, though. I won't be able to keep Lift's thirst for blood constrained next time.
Damn. I was so looking forward to my first modkill! Now I have been restrained by my co-mod. But allright. New players get a non-lethal warning. ;-)
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Lifthrasil: Damn. I was so looking forward to my first modkill! Now I have been restrained by my co-mod.
You can always mod-kill the co-mod, though not sure if he will notice it....
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JMich: You can always mod-kill the co-mod, though not sure if he will notice it....
I can't be killed. Only shut down. Meat.
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Bookwyrm627: ............<snip>................
I can appreciate your posting the "intent" of the cult leader surviving Day One, it is not fact. Plausible but still not proven. I also have more questions than answers.


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Bookwyrm627: So the plausible alternative is that the cult already consists of 25% of the starting players (roughly normal starting numbers for a mafia team, right?), and they start with an ability that is better than the standard mafia NK. And if the CL is lynched D1, the deprogrammer suddenly becomes vanilla.
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JMich: I've no idea how the cult recruiting will work. Is it a 100% chance of recruiting or a smaller chance?
As for normal mafia numbers, the normal mafia isn't in danger of being killed at night, or at least it's been quite a while since we had an unlimited vigilante in our games.

So yes, depending on balancing, I could see a 3 person cult team as a starting point, since a 2 person team would make it too weak if the CL got lynched on D1. And I do find that much more plausible than the CL being unkillable during D1.
A three person cult team is unlikely.

9 and 3 Day One; with No Lynch or townie lynch, Day Two would start with 8 and 4....that's a bit over powered don't you think??

10 and 2 Day One; with No Lynch or townie lynch, Day Two would start with 9 and 3.....still not quite a balanced start for town.

However what if the cult leader was to hit the deprogrammer on Night One?? If the game starts with only the cult leader that really wouldn't make much sense.....well it would at least be weird.