paladin181: I just completed a quest where I killed a Hydra and that was epic! scaling one of its necks and chopping off its head was pretty awesome! So far the game seems pretty easy (I had some difficulty killing lizardmen in the well) combat is rewarding. The skills for fighter are delightfully over-the-top as well (launching enemies into the sky with an uppercut strike is boss). I've never seen a playthrough or played the game before, rather I'd only heard how awesome it is. I preordered it and have put about 10 or so hours into it thus far. Very nice game with some tight controls. Some of the combat lacks the weight of battles like in dark Souls, but as a good RPG with a lot of atmosphere, it really rocks thus far. The pawns make the world feel alive (ironically since they're supposed to be emotionless clones). Very well done game as far as I can tell, even if the graphics are a little dated (Maybe there will be some Tex packs or some other mod improvements down the line. If not it's still a great game).
The game doesn't have level scaling, but the game never blocks your path, so if you want more challenge you can just go to places too high level for you. I did it the last time, it took me a lot of tries but it sure is rewarding when you succeed.
It's not like Dark Souls, I don't get why people keep comparing it to that game, just because it's a medieval RPG made by a japanese developer? Dragon's Dogma's combat has launchers, air combos, and pause combos, so no, it doesn't have weight like Dark Souls. If anything, it's a very simplified version of an action game like Devil May Cry, which makes sense since it has the same director.
Starkrun: Thinking about it... i had flashbacks of Kingdoms of Amalur more then anything while traveling the world. Not really fair to compare it to other games though. Its completely worth the $30 price tag, but don't expect a story for the ages.
I thought about Kingdoms of Amalur when I played it too, but for completely different reasons.
I thought about how Amalur wouldn't let me jump down a two feet high ledge without the proper contextual command, and I was so happy that in Dogma you can jump just about anywhere. I got a treasure chest by jumping from the church to the roof of another house once.