Posted February 17, 2016
Maybe you'd get more useful answers when asking people about their preferences regarding the amount of games they play and whether they set greater store in gameplay or story and progression. E.g. there are some players who just play a couple of games but love to replay them, be it MMOs, MOBAs, sims and strategy games or even particular CRPGs, like Baldur's Gate or Dragon Age. And there are others who distribute their time among a wide range of games and who like to experience as many new things as possible, learn new stories, or at least decrease their backlog. The first group might not care about story all that much and instead aim to master the gameplay, the second group might be more willing to make concessions to gameplay, as long as there's a story to motivate them and the illusion of constant progress and constant changes. A theory could be that the first group is more likely to accept permadeath as a fun concept than the latter who'd be more likely to consider it a waste of their time.
Post edited February 17, 2016 by Leroux