Posted January 18, 2023
Darvond: Would it be fair or unfair to compare D&D as the Monopoly (board game) of Pen & Paper systems?
Or am I off base here?
I think the bigger similarity here is that most people don't play Monopoly to play Monopoly, it's more of a cultural phenomenon that facilitates a particular social experience. The same is true for tabletop D&D, most people don't play it for its game mechanics or framework but for a very specific social experience (roleplay and collaborative narrative building). Or am I off base here?
The game mechanics and rules are only there to facilitate said experience, which is why TTRPG groups often gloss over or house rule them to better fit what they're trying to do, or why it's possible (while not ideal) to switch from one game system to another mid-campaign without changing much of anything vital.
At the end of the day it's really less of a 'game' in the traditional sense.
Post edited January 18, 2023 by erephine