Carradice: Just read in a British newspaper that Cyberpunk took ten (10) years to develop. Ouch.
10 years? So CyberPunkForever, basically? ;)
Carradice: With a cost of literally millions, plus the investment in publicity... Tough decisions for management in any case: hoping for small flaws that can be quickly patched or going safe yet losing the holidays season. Decisions, decisions...
If it were me in charge of such decisions i'd have held off to avoid the bad PR from all the bugs. I mean CDPR makes some good games sometimes, but it's fanbase isn't as loyal as say Bethesda's(with all the fans despite their bug loaded games).