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mechmouse: I'm really hoping for a co-op multiplayer experience in a same vein as Dying Light.

There is a distinct lack of story driven co-op games.

I don't want some half arsed competitive multiplayer add on.
Haven't played Dying Light, but imo a co-op modus would only be possible if the protagonist you're playing as has a partner throughout the entire game (like the two characters in Divinity Original Sin), which would have a huge impact on gameplay. I haven't followed the news about Cyberpunkt that closely, but so far I haven't seen anything indicating this is the case.
So I don't really see how a multiplayer modus could be closely integrated with the main plot of the game.
Are you sure these are reliable news?

It's really shocking to read such a thing when CD Projekt has recently spoken against including microtransactions in their games:
"I think it's a bad idea to do microtransactions after you release a game. It seems like it's very profitable, though. It's probably a hard decision for the guy that runs the business to decide if we should do it or not. But if everyone hates it, why would we do something like that and lose the goodwill of our customers?"
But they can change their minds, though.
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Lone_Scout: Are you sure these are reliable news?

It's really shocking to read such a thing when CD Projekt has recently spoken against including microtransactions in their games:
"I think it's a bad idea to do microtransactions after you release a game. It seems like it's very profitable, though. It's probably a hard decision for the guy that runs the business to decide if we should do it or not. But if everyone hates it, why would we do something like that and lose the goodwill of our customers?"
But they can change their minds, though.
I don't work for GOG nor CD Projekt, but I hope I can unintentionally share false bad news without attacks on me. Some articles today say opposite of my news share. For Example, PC Gamer, who hates my adblock so I can't link it here, says CD Projekt hasn't confirmed microtransactions in game.

I don't know what's true news of out those two.
Post edited November 25, 2019 by BeatriceElysia
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rjbuffchix: As for anyone arguing that "the multiplayer doesn't affect the singleplayer," when is that ever true? Multiplayer modes, like singleplayer modes, require resources (including time) to develop. Resources going to multiplayer, or microtransactions, or what have you, are resources not going to singleplayer. When the game is meant to be an epic singleplayer experience, it's no wonder users have cause for concern.

There was a game that used to be on this store called Wolcen that appeared to be in development hell. I am paraphrasing a little here, but it eventually got removed when it was clear the developers did not want to make an epic singleplayer RPG as had been previously assumed. So does Cyberpunk still belong on a DRM-free store? And why wasn't this "good news" shared prior to people pre-ordering the game?
Point #1: Mp wont even be touched by the same team until release and DLC is atleast storyboarded. Mp is and wont even hurt the proccess... again i point to Witcher 3 and GWENT nothing suffered.

Point #2: Yes the entire game all DLC and all content is DRM free and will remain forever. MP is as they have stated from day 1 to last weeks phonecall is and will be an add-on that is not required to enjoy the game. CDP and even Mike Pondsmith have stated the SP will not be compromised in any way.

And to note there has be no official confirmation on anything, no news release nothing but this conference call you can listen to if you want.

EDIT: original site is pulling back on the quote of Monetization now and apologizing for misleading the public:
https://www.gry-online.pl/newsroom/cyberpunk-2077-tryb-multiplayer-jest-na-wczesnym-etapie-tworzenia/z31d09e
Post edited November 25, 2019 by Starkrun
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BeatriceElysia: translation of article
Cyberpunk 2077 - multiplayer mode will have micropayments
Wouldn't surprise me. Look at Gwent. That entire game is built around micro-transaction gambling. Which is exactly the reason why I didn't pre-order Cyberpunk. I will wait and see what they actually deliver and whether that is still something I want to support.

GOG has long ago thrown all their principles out of the window, as far as multiplayer is concerned. I don't like it that they did, but as long as the single-player games remain free of DRM and mandatory online components, I continue buying single-player games here. But if their 'monetization' influences the single-player game, then I won't buy it.

So, just wait for the release, read a few reviews. Wait a month longer so that all hidden footfalls come to light and the first few patches are released. And then buy if everything still looks OK.
Apparently, original news was wrong. There was error in understanding.
Post edited November 25, 2019 by BeatriceElysia
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mechmouse: I'm really hoping for a co-op multiplayer experience in a same vein as Dying Light.

There is a distinct lack of story driven co-op games.

I don't want some half arsed competitive multiplayer add on.
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morolf: Haven't played Dying Light, but imo a co-op modus would only be possible if the protagonist you're playing as has a partner throughout the entire game (like the two characters in Divinity Original Sin), which would have a huge impact on gameplay. I haven't followed the news about Cyberpunkt that closely, but so far I haven't seen anything indicating this is the case.
So I don't really see how a multiplayer modus could be closely integrated with the main plot of the game.
Plot wise in DL you play the exact same person, there are key plot points where both players have to get to the sam elocation for the game to progress. And the first and last parts are single player.

Dead Island did it much better, as there are 4 protagonists, and while in single player you only play one, the other 3 turn up at key plot points.

I don't mind the two people playing 1 character, but for immersion it would have been nice to have actually been two characters.
Since, apparently the original news was wrong, all I could say is that if they want to put in microtransactions, the best thing
will to do it in a way that Warframe does it. The mods create skins, and a share of the profit goes to the person who made
the skin.
I would be okay with microtransactions if it's cosmetics, and a share goes to the person that created it.
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BeatriceElysia: I don't work for GOG nor CD Projekt, but I hope I can unintentionally share false bad news without attacks on me.
That was hardly 'an attack'. He was just asking if you're sure the news is reliable.
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BeatriceElysia: I don't work for GOG nor CD Projekt, but I hope I can unintentionally share false bad news without attacks on me.
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TerriblePurpose: That was hardly 'an attack'. He was just asking if you're sure the news is reliable.
Well of course I don't know that since I'm not Polish and can't attest to quality of original source.
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I'm sorry, you lose the right to justify microtransactions when you charge a premium up front for a game.
Post edited November 28, 2019 by ReynardFox
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The problem here boils down to one thing, communication (a running theme) the moment this story went live and was (apparently) incorrect, there should have been a public message pointing out how and where the story was incorrect. Instead, the relative silence has allowed people to interject and begin to build upon a story that may not even be true.


Either way, Microtransactions of any sort would damage the whole good buy image of CDR, but not kill it. I don't support transactions in multplayer games unless the game shows signs of truly going for years and years (i've bought the odd skin in Siege for example), but at launch? nah. There's no telling how long the multiplayer will go for.
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TerriblePurpose: That was hardly 'an attack'. He was just asking if you're sure the news is reliable.
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BeatriceElysia: Well of course I don't know that since I'm not Polish and can't attest to quality of original source.
Why would you post a news story when you're unable to attest to it's veracity? o.O
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richlind33: Why would you post a news story when you're unable to attest to it's veracity? o.O
If you read the first message, the answer is pretty much the first sentence.
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richlind33: Why would you post a news story when you're unable to attest to it's veracity? o.O
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Engerek01: If you read the first message, the answer is pretty much the first sentence.
It's not an answer I consider acceptable when we have access to tools that allow us to check sources in a matter of minutes. But that's me. o.O