I recently discovered the campaign for
Triggered, a game that is described as being designed, as the crowdfunding pitch puts it, "mirror trauma and mental illness" (judging by the description and title, I imagine that the particular focus is on trauma triggers). In terms of gameplay, it's described as a 2D Metroidvania.
To summarise the storyline description:
"The main character is Jobe, a man who discovers a monster-infested dungeon labyrinth beneath his home town. Intent on protecting his home, he descends into the dungeon. In combating the creatures encountered therein, he grows stronger, and develops powers that aid him in against the monsters of the dungeon.
Powers over which he has little control; powers which lash out at his fellow villagers just as readily as at the monsters of the dungeon."
For myself, I really like the idea. I don't know how well the mechanics might convey the intended experiences of mental illness and trauma, but it seems to me to be at the least worth a shot.
At time of writing the campaign is--if my maths is correct (and depending on the relevant timezones)--about 24 days in, with about 21 days remaining, and has raised $735CAD
of the $12,000 goal--not a great start, but a start, at least. I believe that the project is under Indiegogo's "Flexible Funding" system, so even if it doesn't raise the full amount the money donated does go to the developer, which is something.