NoNewTaleToTell: Hey there! Sorry about your shoulder pain, hopefully life is treating you well otherwise!
Got a couple of questions, if you don't mind? Can I play/enjoy the new Mad Max game without having seen the new movie, and will it spoil the new movie? I mean, I played Constantine long before I watched its movie and there was enough difference that the movie wasn't spoiled for me.
Also, you mentioned a week or two ago that Dragon's Dogma has a terrible save system, what's the deal with that? I'm REALLY interested in Dragon's Dogma but a bad system can eventually single handily ruin a game for me.
Hello! Thanks, and no worries, the shoulder acts up a lot (torn labrum and rotator cuff) but overall is still more functional than not, so all is pretty much well. When it's being cranky, I just take occasional breaks to lie on my back to relax it and avoid kb/m and other activities that seem to agitate it. I actually picked up a Steam Controller in a deal along with XCOM 2 just so I could play XCOM 2 and some other casual / turn-based kb/m games with a controller instead to give my shoulder a rest. That controller is clumsy and clunky as hell, but it was worth the discounted price just to have a better way to play some games for a while.
As for Mad Max, good news: the new game is set in the Mad Max universe, but is completely separate from the new movie. The star of the new movie isn't even in the game, so they exist alongside each other nicely. I was originally disappointed by this, as I adored the new Mad Max movie, and was hoping the game would be based on that story, but as silly as the game's story can be at times, it really was good and fun. Plus, a near-perfect save system, wherein if you die, you just either return to near where you were, or to your nearest stronghold and can retry whatever you failed.
As for Dragon's Dogma and save systems, yeesh... I'll explain the best I can. The game has 2 save files, one that it auto-updates with auto-saves (involuntary) and one that holds either your last quicksave or a save from the last time you rested at an inn. I can't even tell if it consistently chooses one over the other. But what this means while playing is that, if you're doing an escort quest and realize it's much harder than you can take on, and the person you are escorting dies, you have to either exit the game without saving and hope that it reloads before you started that quest so you can avoid it until later, or reload your last save, which may possibly be hours of playtime back, if you weren't busy quicksaving after each rest at an inn. And sometimes you'll be in the middle of a quest that's just hard as hell and you'll try to reload last save, but since the game has auto-saved since you started the quest, it will reload you to somewhere in the middle of the wilderness, forever stuck trying to complete or eventually abandon/fail the quest you'd found too hard or messed up on. I haven't played it in weeks just because playing it feels like a commitment, I need minimal distractions so I don't f*ck everything up... but so far I've been lucky enough to complete all quests so far in my playthrough, and have lucked out when backing out of nasty situations with a reload. The gameplay is quite fantastic though, and very challenging, especially as a caster (casters are handled in a very interesting way, with bigger spells taking much longer to cast, so you have to play very carefully, but it's a great system) so I do think it's worth playing. It's just that the save system is stressfull as all get-out.
:)
j0ekerr: Good moaning how are you doing Fred Dwellers?
Good morning! Thanks for the laugh, but also for sharing the info! My Firefox has been acting up like nobody's business lately, and it sounds like this is at least worth trying, and a likely fix.
**Okay, I'm off to watch a bit of morning tv with the lady before we officially get started with our day of Doing Actual Things. I hope you all have a lovely day!