CarrionCrow: The sameyness is at ridiculous levels since there's a method to defeating enemies that's most advantageous, so I've already done this dance almost identically 7 times now for most things.
It's getting pretty godsdamned old, quite frankly.
But on the bright side, I have Grim Fandango, Valkyria Chronicles, Cyberia and Volgarr to play after.
And continuing Super Meat Boy. And finishing my Dragonfall asshole run. And doing a Sith run for KOTOR. And the two Bit Trip Runner games. And so on, seemingly into infinity. -laughs-
You'd probably really dislike Volgarr in that case, since everything I've seen comments on how headsmashingly difficult it is. So I'm figuring it'll be harder than Castlevania 1.
adaliabooks: Lol. Sorry you're still struggling with it, at least the end is in sight (and you've got some good games lined up to play afterwards)
I'd really like to give Valkyria Chronicles a go, I love tactical RPGs and have heard loads of good stuff about it. It's on my wishlist when I get a bit of cash again (admittedly I'd prefer if it came here, but I know that's a slim chance).
Yeah, I'd imagine so... although I was surprised at how much I enjoyed Rogue Legacy which is kind of similar I suppose... still, I think I'll steer clear of that one.
Well, I'm 164 hours into it now. I know myself. If I were to stop, I'd do so for a few months, or a year, but eventually I'd go back to it and start the whole deranged cycle again.
I also would prefer that, but at the same time I have to be pragmatic about things. Change will come slowly in a lot of cases, if ever, and Valkyria was on sale for ten dollars.
That beats the everloving crap out of spending roughly 300 dollars on a PS 3 and then tracking the title down on Amazon.
I think your gut response is a smart one, since Rogue Legacy and Volgarr look like very different animals ultimately.
With Rogue Legacy (to me, anyway), it feels like a gradual building up of your character pool, slowly gaining strength via coin through multiple runs.
Volgarr, on the other hand, has none of those mechanics. It's just you, your ability, the few power-ups made available, and your own level of patience in the face of being murdered numerous times.