CarrionCrow: Not a problem. One thing I didn't mention but I think others have is that they also included a fair bit of replay value to each map with the challenges. Each section has five of varying difficulty level, so a completionist will get that much more out of the game.
ElTerprise: But it has a story/campaign mode, right? But i what i read in your impression about dodging and jumping sounds really great for a game of that genre (played from that pseudo-isometric perspective(?))
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Alright folks. I think i'm going to sleep now. Good Night and see you all tomorrow :).
Yes, it absolutely has the story mode. The challenges are integrated into that.
Say you start a new level and the challenge is to kill everything without taking any damage.
If you take damage, it'll say you've failed and need to restart the map to retry the challenge.
But that has no effect on the story progression. It's up to the player whether or not they want to try for 100 percent challenge completion, or just do the story.
Have a good night, sleep well. =)