Posted March 11, 2015
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When it comes to interest, there are three things you can do - shoot, hit, or throw a hitting weapon to knock someone down, typically someone with a gun, so you can finish them off with an execution before they get back up and start trying to kill you again.
For standard styles, you've got loud and quiet. Melee attacks and silenced weapons are quiet. You can pick people off one or two at a time without alerting everyone.
Loud is, well, loud. Start firing a non-silenced gun and anyone nearby comes running, which can be good if you lure them all out for a slaughter, or bad if they surround you and blow you away before you can kill them all.
The masks are what really help to make the gameplay unique, since everyone will decide what they like best and then run with it.
As for challenge? Oh, it's definitely challenging. It's one hit and you die. And there seems to be a lot more enemies with guns in this one, so it's that much harder to get through.
This one is definitely more story-based than the previous entry, also. Have already played as multiple characters, and I'm looking forward to seeing how all the different perspectives tie together.
Post edited March 11, 2015 by EndreWhiteMane