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They have always been, with some optimizations and restrictions.
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timppu: I guess, but it seems nowadays the games are overlapping much more than back in the PS2 and PSOne days. That can be considered both as a positive and a negative thing, I guess. Positive, as nowadays you don't need to own several gaming devices that much (in order not to miss lots of games you might enjoy).
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teceem: And what do you consider negative about it?
For PC game(r)s, consolidizadizidasion is one thing, ie. they have to design games so that they are playable both on PCs and consoles, also concerning controls, graphics etc.

Maybe consoles are being hurt somewhat as well, like more games appearing on consoles which don't necessarily sit that well on them. I feel e.g. FPS games are mostly like that. I mean, FPS games with a gamepad, can you believe that?!?

Not sure if genre diversity has also suffered a bit due to this on both consoles and PCs. At least I felt that back in the PSX and PS2 times those consoles seemed to have more "special" games than nowadays.
Post edited April 03, 2020 by timppu
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nightcraw1er.488: It’s ok, as pcs are becoming consoles, what with all the clientwares and restrictions (resolution, keymapping, modding).
Did you see these guys ignore that? You should think about that. Even now they will ignore my reply to avoid cognitive dissonance.
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timppu: I guess, but it seems nowadays the games are overlapping much more than back in the PS2 and PSOne days. That can be considered both as a positive and a negative thing, I guess. Positive, as nowadays you don't need to own several gaming devices that much (in order not to miss lots of games you might enjoy).
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teceem: And what do you consider negative about it?
Are you joking?
Post edited April 03, 2020 by Crevurre
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timppu: For PC game(r)s, consolidizadizidasion is one thing, .
To me, that's a good thing and a bad thing. It's not that far fetched that if console and PC games had kept growing apart... that a big part of "pc gaming" would've turned into multiplayer shooters, MMOs, etc... (at least what concerns AA/AAA games)
It's all "alternative history" now... I can't say what would've happened. I do know that at some point, (point&click) adventures "died out" on PC, while different variations of the same concept were pretty big on the Playstation 2.
Post edited April 03, 2020 by teceem
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teceem: It's all "alternative history" now...
Now look at this. These console players and some of the pc game community who aren't resilient are now acting defeatist and condemning PC gaming totally, without irony or any emotive aspect that would show anything like remorse. This is what you PC gamers all watched happen and now the creeping mold is covering everything.
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teceem: It's all "alternative history" now...
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Crevurre: Now look at this. These console players and some of the pc game community who aren't resilient are now acting defeatist and condemning PC gaming totally, without irony or any emotive aspect that would show anything like remorse. This is what you PC gamers all watched happen and now the creeping mold is covering everything.
My batman is better than your superman! Are you a teenager or do you actually have an argument, even if it is a personal one?
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teceem: And what do you consider negative about it?
When traditionally PC genres like Western RPGs and first-person shooters went to console there was a long period where the genres were severely impacted by console-focused design. Smaller areas, much worse user interfaces, poor mouse movement, etc. etc. Also since a lot of these genres were "new" to a lot of console gamers, the games were often made simpler and less complex to a fault. This was a long, irritating road that left a lot of older PC gamers bitter.

However it's mostly much better today, in my opinion. Since around when Dishonored and Deus Ex: Human Revolution came out PC versions of "AAA" games have been much better, and genre complexity has improved somewhat in the "AAA" space and much improved overall thanks to indies and smaller projects. I don't complain too much about console impact now-a-days.
Post edited April 03, 2020 by StingingVelvet
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ChristophWr: There is not really a point for having a cheaper pc if you want to play on 4k ultra settings so im more into gaming rigs but that was not my question because many pc gamers also play on consoles because of exclusives
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StingingVelvet: I'm sure there are people who have a PS4 sitting on top of a gaming PC, hooked up to the same monitor, to play exclusives on, who would like mouse control. However I'm also sure this is a very small number of people relative to the market, and that's why developers don't focus on them.
I’m pretty sure it’s a lot which also play on console because of exclusives but probably less playing on a monitor but if they make mouse and keyboard more accessible for consoles probably more would leave their tv for that.
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KingofGnG: You're wrong: console are ALREADY a variation of the modern PC architecture since PS4 and XbOne adopted an AMD SoC with a x86 CPU inside.

PS5 and Xbox Series Shit will be "more of the same", while the PC architecture will be many times more powerful a few months after the ninth generation consoles debut.

And there's nothing wrong with all of this. The PC master race won, and that's all :-P
Sure pcs will always be the best way to play games and if you look at hardcore console gamers which switched to pc they will never go back.But there should be options for people which less money and i have to admit that ps gave me great experiences especially with bloodborne. Everything needs pc hardware after all but consoles always have the cheapest variant inside.Im so hyped what pcs can do in let’s say 15 years they can probably bring us to other planets:)
Post edited April 03, 2020 by ChristophWr
You just noticed?

This started When the 90s, back when the Dreamcast was able to run a bastardized version of Windows CE.

And then things only went downhill from there.
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StingingVelvet: I'm sure there are people who have a PS4 sitting on top of a gaming PC, hooked up to the same monitor, to play exclusives on, who would like mouse control. However I'm also sure this is a very small number of people relative to the market, and that's why developers don't focus on them.
My monitor sits on my PS4, but yes, this exact set-up.
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timppu: Maybe consoles are being hurt somewhat as well, like more games appearing on consoles which don't necessarily sit that well on them. I feel e.g. FPS games are mostly like that. I mean, FPS games with a gamepad, can you believe that?!?
I'm genuinely surprised by the success of shooters on consoles. It's not that you can't play a FPS on console but when I played Far Cry 5 on PS4 I had to lower the difficulty one notch from what I would normally play on just because of the relatively poor aiming with a gamepad. Maybe I just need to get used to a pad or git gud but racing games, fighting games, platformers etc. play much better on console than FPS do.
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teceem: To me, that's a good thing and a bad thing. It's not that far fetched that if console and PC games had kept growing apart... that a big part of "pc gaming" would've turned into multiplayer shooters, MMOs, etc... (at least what concerns AA/AAA games)
True, it is quite possible that modern consoles have also helped AAA games to arrive to PC, ie. in many cases it wouldn't have been profitable (enough) to release an expensive AAA game only on PC, at least at some point of time. Maybe nowadays PC gaming could hold its own again, but now the publishers are so accustomed to making cross-platform games, and the tools for cross-platform development are also nowadays much better, I presume.
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paladin181: My monitor sits on my PS4, but yes, this exact set-up.
I already said you exist. You're just in a small niche.
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Will it be cheaper than a similar pc?
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Genocide2099: Will this be a PC master race thread? lol
No such thing. Only the PC disaster race exists.
It's going to take serious changes to the market and hardware to put PC gaming back where it should be.