I would like to find out how deep the simulation goes. In terms of soil characteristics (and fertilization), climate, weather during the campaign, behaviour of the grape variety under different conditions of the factors mentioned and more like resistance to plagues and so on.
Then, the wine-making operations and what feasible options do you have according to the conditions of the grape juice and environmental ones.... This could be fascinating. Also I trust that there will be different levels of difficulty, allowing for some factors taken out of the simulation (just like in flight simulators).
Machinery, energy consumption, personnel, brand management....
Wishlisted and will be waiting for reviews!
Lone_Scout: Now we just need a wine drinking simulator.
WinterSnowfall: I was just thinking that it's probably a better idea to start a vineyard if this game appeals to you :P. But it does look like a tempting wine tycoon game.
I have a strong suspicion that starting with this simulator might be a somewhat less daring financial proposition. Possibly :-)
Wolfram_von_Thal: Thematically I'd be very interested, but... why the abstract graphic style?
Apparently, the winemakers in the game wear no clothes, which is OK. Most likely, their wines will be organica and free from sulphites and sacarose. Cheers!