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I am boycotting Bethesda until they get the Fallouts back on GOG.
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omega64: Why? xD
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OldOldGamer: To help GOG save terabyte from useless thread about F4 ... and why not, anyway?
Fair enough.
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ScotchMonkey: They never fixed that one quest bug in Skyim that forced me to rage quit after 124 hours.
Which bug was this?
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ScotchMonkey: They never fixed that one quest bug in Skyim that forced me to rage quit after 124 hours.

Assholes.
Which one? Have you tried fixing the quest with the console? Does it even matter (since almost all quests in Skyrim are identical)?
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OldOldGamer: Then someone make it sticky.
You might want to rephrase that...
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timppu: I hope at least Morrowind is better because I've been looking forward to play it ever since its original release.
Good choice, Morrowind is in my opinion the only good game from Bethesda (I didn’t try Arena, Redguard or Fallout 4 yet).
How dare GOG and Bethesda bring those old gems here, they distract my wallet from other less important things.
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budejovice: I am boycotting Bethesda until they get the Fallouts back on GOG.
face it - WILL NEVER HAPPEN!
my opinion is that there are far worse pubs and devs, before bethesda. so why complain about bethesda?
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toxicTom: They never made Morrowind 2.

There, I complained.

Seriously, I thought the usual (and valid) complaints about BethSoft and their games are so well-known and repeated over and over that they evoke an irresistible urge to yawn in every one.
Although there are some fully fleshed total conversions, on which you start in morrowind, they say your papers got mixed up and send you down to Vivic... and then the ship crashes and you have to swim to safety. Then you never go back to morrowind (half the island is missing in the actual map).

The largest limitation in Morrowind seems to be that they use floats for 3d coordinates rather than doubles. When in an interior or inside Morrowind area it seems to be fine, but much outside that area and the math starts getting really janky and garbled due to the rounding math. Probably why the expansion Tribunal was entirely done with internal cells which got around that, and added an invisible ceiling not letting you leave Tribunal to go to the mainland.

Perhaps my biggest complaint is they should take a month and fix all the bugs present in the Morrowind engine that they are aware of and add little fixes that the unofficial patches do. Although changing the physics engine would probably be a bad thing, so leaving it nearly physics-less is best.
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rtcvb32: Although there are some fully fleshed total conversions, on which you start in morrowind, they say your papers got mixed up and send you down to Vivic... and then the ship crashes and you have to swim to safety. Then you never go back to morrowind (half the island is missing in the actual map).
You're telling a German Morrowind fan that there are total conversions of Morrowind...

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rtcvb32: The largest limitation in Morrowind seems to be that they use floats for 3d coordinates rather than doubles. When in an interior or inside Morrowind area it seems to be fine, but much outside that area and the math starts getting really janky and garbled due to the rounding math. Probably why the expansion Tribunal was entirely done with internal cells which got around that, and added an invisible ceiling not letting you leave Tribunal to go to the mainland.
This bug is taken care of by the OpenMW engine.
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rtcvb32: Perhaps my biggest complaint is they should take a month and fix all the bugs present in the Morrowind engine that they are aware of and add little fixes that the unofficial patches do.
I thought you would already know about OpenMW ;)
Complaint: There has been no word, since E3, about Elder Scrolls Legends.
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ScotchMonkey: They never fixed that one quest bug in Skyim that forced me to rage quit after 124 hours.

Assholes.
Which?

I have over 2k hours and other than screwing the game up with mods that conflict, I can't think of anything that was that broken...

Oh, Guess I owe a complaint... Uhhh ... Where is ES6? I have money to throw!

Taking too long!
Post edited November 17, 2015 by Cyberevil
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ScotchMonkey: They never fixed that one quest bug in Skyim that forced me to rage quit after 124 hours.
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pi4t: Which bug was this?
The reunifacation of Skyrim Quest

At various points throughout the questline, Legate Rikke may not give you the next mission or will not acknowledge you "reporting for duty".

The next part simply does not start. Previous saves do not work and attacking her or other fixes do not work either.
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ScotchMonkey: They never fixed that one quest bug in Skyim that forced me to rage quit after 124 hours.

Assholes.
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0Grapher: Which one? Have you tried fixing the quest with the console? Does it even matter (since almost all quests in Skyrim are identical)?
I played it on the 360 so no console commands. Its permanently fucked.

Legate Rikke is now my most hated enemy. She is the new Kenny.
Post edited November 17, 2015 by ScotchMonkey