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Yeah, even with some of the changes since I joined I still have a soft spot for this place, thanks GOG team!

Also:
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T.Hodd: EDIT: Why don't italics work GOG?
For me it seems to be that they don't work on paragraphs. You need to italicize each line unfortunately
Post edited June 28, 2017 by X-com
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Timboli: Personally, I think GoG should make a slight name change ... only one additional letter, and sure to bring many more customers to their shore ... I mean store.

GroG

;)
The two words are linked in my head, thanks to Monkey Island, of course. It has also affected the way I pronounce GOG... and now it's unlikely to change.
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Timboli: [...]
Treat your customers with respect, and they will reward you. That might not happen overnight, but it will happen eventually, I promise you.
[...]
This.

And welcome to the community. :)
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X-com: Yeah, even with some of the changes since I joined I still have a soft spot for this place, thanks GOG team!

Also:
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T.Hodd: EDIT: Why don't italics work GOG?
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X-com: For me it seems to be that they don't work on paragraphs. You need to italicize each line unfortunately
They work on paragraphs just fine; they just don't work beyond manual line breaks. The only type of GOG forum tag that does work across such line breaks is the quote tags (both specific -- i.e., linking to another user's post in the same thread -- and generic).
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HunchBluntley: They work on paragraphs just fine; they just don't work beyond manual line breaks. The only type of GOG forum tag that does work across such line breaks is the quote tags (both specific -- i.e., linking to another user's post in the same thread -- and generic).
Ok, is it because I copy pasted a paragraph that maybe it didn't italicize? I made a long post just earlier with copy pasted text and paragraphs and none of it got italicized until I manually did it line by line.
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Tauto:
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thomq: And that's why most of those posts from members that sound like complaints
ARE!
deleted
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HunchBluntley: They work on paragraphs just fine; they just don't work beyond manual line breaks. The only type of GOG forum tag that does work across such line breaks is the quote tags (both specific -- i.e., linking to another user's post in the same thread -- and generic).
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X-com: Ok, is it because I copy pasted a paragraph that maybe it didn't italicize? I made a long post just earlier with copy pasted text and paragraphs and none of it got italicized until I manually did it line by line.
No, an OS's "copy text" function is not formatting-sensitive (not in Windows, anyway); so, unless there are visible (copiable) GOG-forums-style formatting tags in the text you're copying, you'll have to add bold, underline, hyperlink (etc.) tags yourself before posting.

Also, I've found that the longer, more complicated (tags-wise) the post, the easier it is to botch one or more of the tags (forget to close one, for example, or put an opening tag where a closing one should go). ;)
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bhrigu: And welcome to the community. :)
Thanks! :)
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Caesar.: The two words are linked in my head, thanks to Monkey Island, of course. It has also affected the way I pronounce GOG... and now it's unlikely to change.
Alas, such is life ... things could be worse.

First GroG Beer is on me. :)

They could always do a sideline business ... the beer to drink while gaming ... GroG.
Post edited June 29, 2017 by Timboli
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HunchBluntley: No, an OS's "copy text" function is not formatting-sensitive (not in Windows, anyway); so, unless there are visible (copiable) GOG-forums-style formatting tags in the text you're copying, you'll have to add bold, underline, hyperlink (etc.) tags yourself before posting.

Also, I've found that the longer, more complicated (tags-wise) the post, the easier it is to botch one or more of the tags (forget to close one, for example, or put an opening tag where a closing one should go). ;)
Ok thanks
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Timboli: penalizing all their customers, for the small number who get something for free. They cannot abide someone getting something for free, so they penalize us all, rather than trust that the greater majority will do the right thing, and that the bad folk don't really matter in the overall scheme of things.
I agree that DRM-free is great.

Your post seems to imply that DRM punishes pirates too, but it doesn't. DRM has literally zero effect on pirates. Cracking groups remove DRM from DRM-infested games. Therefore, pirates play their games DRM-free.

I don't agree that pirates are "bad folk." There are a lot of reasons why good people may pirate, i.e.

- piracy is often the only way to acquire games that are off the market (some people will rebut this with things like "buy an old retail copy on eBAY," but that's not really viable because a lot of old games either aren't on eBAY at all, or the ones on eBAY are in questionable/used condition, or the ones on eBAY are set at price-gouging prices, etc.)

- game companies don't release demos any more even though that used to be standard practice

- pirated versions are often the only way to play the game DRM-free

- a lot of games are way too short and/or of bad quality to be worth their retail price

- some people are poor and can't afford full priced games,

- etc.
Post edited June 29, 2017 by Ancient-Red-Dragon
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Timboli: penalizing all their customers, for the small number who get something for free. They cannot abide someone getting something for free, so they penalize us all, rather than trust that the greater majority will do the right thing, and that the bad folk don't really matter in the overall scheme of things.
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Ancient-Red-Dragon: I agree that DRM-free is great.

Your post seems to imply that DRM punishes pirates too, but it doesn't. DRM has literally zero effect on pirates. Cracking groups remove DRM from DRM-infested games. Therefore, pirates play their games DRM-free.

I don't agree that pirates are "bad folk." There are a lot of reasons why good people may pirate, i.e.

- piracy is often the only way to acquire games that are off the market (some people will rebut this with things like "buy an old retail copy on eBAY," but that's not really viable because a lot of old games either aren't on eBAY at all, or the ones on eBAY are in questionable/used condition, or the ones on eBAY are set at price-gouging prices, etc.)

- game companies don't release demos any more even though that used to be standard practice

- pirated versions are often the only way to play the game DRM-free

- a lot of games are way too short and/or of bad quality to be worth their retail price

- some people are poor and can't afford full priced games,

- etc.
Don't forget the original versions. Piracy is more and more the only way to get the original versions.
Take Doom 3 for example (BFG Edition seems to have changed the gameplay completely), then there's the broken compatibility in remasters that don't come with the original files (Noctropolis, Turok, Turok 2, Grandia 2, Uprising 2, BattleZone 98, Requiem, etc...) and don't even get me started on Beamdog forcing people to buy their versions if they want to have the originals which were on sales for about a dollar each around here beforehand, if I remember correctly.
This isn't only important for playing on older systems and having the original experience but also for sheer art preservation.

I still don't pirate since I have what I need (including most old original disc versions) but just wanted to have that reason mentioned too.
Post edited June 29, 2017 by Klumpen0815
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Timboli: While I am in the process of praising GoG, I would like others here who use their services, to reflect on just how lucky we all are. In light of modern times and ever more pervasive DRM, GoG is an unusual institution, that we need more of.

I see complaints from time to time here, because PC Game Support is an imperfect business, and so things go wrong. It could be a lot worse, there could be no GoG.

Please reflect on just how lucky we are, even though you cannot get a game to work properly, or on Win 64 bit, or it is missing some mission pack, or has some online issue or limitation, etc. Things could be a hell of a lot worse.

Time generally fixes most things, and really, all the consoles out there, many now defunct, all came into being, because nearly every PC is different, and so many games need to be adjusted to work on each and every PC, and sometimes they just fail to do so. If you cannot cope with that, then perhaps you should use or stick to consoles.

Long Live GoG!
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fables22
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As for the option being opted in as default - after careful consideration, we've decided to go with this because we believe that it's easier for an experienced user to uncheck the box than it would be for a new user to figure out how to turn the feature on.
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At GOG, new users are special. Very, very special.

So be thankful, Mr. New User. Be very, very thankful. o.O
Post edited June 29, 2017 by richlind33
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bhrigu: And welcome to the community. :)
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Timboli: Thanks! :)
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Caesar.: The two words are linked in my head, thanks to Monkey Island, of course. It has also affected the way I pronounce GOG... and now it's unlikely to change.
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Timboli: Alas, such is life ... things could be worse.

First GroG Beer is on me. :)

They could always do a sideline business ... the beer to drink while gaming ... GroG.
When playing Baldur's Gate, I still prefer Hobgoblin.
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Ancient-Red-Dragon: I agree that DRM-free is great.

Your post seems to imply that DRM punishes pirates too, but it doesn't. DRM has literally zero effect on pirates. Cracking groups remove DRM from DRM-infested games. Therefore, pirates play their games DRM-free.

I don't agree that pirates are "bad folk." There are a lot of reasons why good people may pirate, i.e.

- piracy is often the only way to acquire games that are off the market (some people will rebut this with things like "buy an old retail copy on eBAY," but that's not really viable because a lot of old games either aren't on eBAY at all, or the ones on eBAY are in questionable/used condition, or the ones on eBAY are set at price-gouging prices, etc.)

- game companies don't release demos any more even though that used to be standard practice

- pirated versions are often the only way to play the game DRM-free

- a lot of games are way too short and/or of bad quality to be worth their retail price

- some people are poor and can't afford full priced games,

- etc.
I agree with some of what you said, but not all ... certainly not quite in the same way anyway. :)

Even those who pirate are punished, for they must work to overcome DRM, and then as others have said, they have to do much of it again, if a bugfix is released, upgrades, patches, etc. And as well as that, I don't see quite the proliferation of cracked games since the advent of Steam ... especially over time. So while I did not exactly mean they get punished too, I think it obvious that they have been. And I guess some get found out and penalized ... in particular, using Online play can be a hard nut to crack for a pirate. So it is not all rosy in Pirate Land.

I strongly agree about availability & price, though of course, many have a counter argument, which I don't agree with at all. I believe in being fair, and if companies don't follow that ethical & moral rule, then it is open slather in my view.

The only pirates I call bad really, are those that want monetary recompense. But I wasn't talking about my view of pirates, rather the view held by retailers or those who create and sell games.

DRM has become more and more ridiculous and imposing over the years. Those who impose DRM have their head so far stuck up their nether region, that they can no longer see the wood for the trees.

And like someone else here said ... It's only a game for dog's sake. But the same applies to music, movies, ebooks, etc. While I believe in supporting creators, and do so heaps, the lengths that some go to with DRM is just so stupid it is truly boggling. These aren't the necessities of life, they are just fun & entertainment. For every creator that makes megabucks, there are hundreds (if not thousands) who make diddly squat.

So from my perspective, it is Good (us) versus Evil (DRM).

Long Live GoG!
Post edited July 02, 2017 by Timboli