GameRager: 1st bit- Oh c'mon.....using a site to make real change would actually be likely to have a good chance at affecting some change....so what if it gives them a few clicks/cents?
(Basically you are making excuses as to why you cannot do this or that, even when it would benefit your side)
You yourself said earlier that "In the end steam and epic will chug on and you and others will have accomplished next to nothing to affect them" (post 96). You then went on to suggest social media as the tool that would accomplish change. I don't mean for this to come off as condescending but do you honestly believe that social media on its own can stop the "chugging on" of bad stores? I sure don't. We may be talking past each other actually because in my view it isn't even about affecting change from these big stores, per se. They are set in their ways and so is most of the market.
I am looking to preserve a niche market which by definition is a minority in the bigger marketplace. Barring some wild hypothetical scandal like Scheme going out of business overnight with no way for people to download their games or business owner getting #metoo'd, social media without that sort of fuel behind it isn't doing jack to get other customers to wake up and demand better out of these companies (the companies obviously won't change on their own unless in response to customer demand, so you have to work the change out via the other customers).
To me it is more about advocating for DRM-free gaming than demanding the big stores themselves change their ways. I do "demand" as a consumer that they change their ways or I won't purchase from them (but since I am in the minority on this point, they couldn't care less). Right now and for the foreseeable future, GOG is where it's at for DRM-free gaming getting a wide audience.
GameRager: 3rd bit- One doesn't know they will be more or less dissatisfied until they try something a bit. Also yes, imo those with such stances would be more happy with more media to enjoy than constantly not playing various games to uphold an ideal. Heck, they;d also be more happy(imo) affecting change with social media/etc movements that got stuff done, as they'd feel they'd made holding their stance worth something other than good feelings. :\
I have played many DRMed games/experienced DRM, so that first sentence here is a nonstarter: I do know. But since you are very insistent about this social media point, maybe you'd be willing to try an experiment. Go organize the "Raise awareness of DRM" facebook page or youtube channel or instagram. Let me know how much change it gets done regarding the big stores' practices. You will find what I posted above, that without some type of out-of-your-control, random, bigger impetus for mainstream market people to be outraged, the DRM juggernauts will keep chugging along. There is nothing else that will get mainstream people to your side in great numbers.
So even if you got a lot of passionate folks like me on board, without some bigger cause/bigger random mainstream impetus, the majority of people, gaming market at large, would not care. They sure haven't yet. What's the term they always brand us as? Ah yes, "vocal minority" (with the implication we don't deserve to be listened to). And it gets worse! Many games are designed around "whales," so even if a majority of the market at large were swayed by your social media, and would openly "revolt" and stop buying the games, the companies could still be trotting out the bad practices!
It is an uncontrollable situation bordering on "no-win" for any consumer that gives a hoot about DRM.
GameRager: And it does more for them to experience more, imho....we all live short lives....why limit ourselves due to self signaling morals to such a degree?
You keep focusing on the self (which again, is perfectly fine as an end unto itself, i.e. not needing more justification). But it goes beyond that. I want people to be able to have the option of DRM-free experiences if they so choose. And ironically, supporting anticonsumer practices that continue to erode this option, takes away potential choice and experience of people going forward.
Something people don't want to believe is that there is not going to be this wonderful utopian marketplace where the consumer has all these choices of streaming or non-streaming, DRM or non-DRM, and you can choose how much or how little DRM you want. The reality of it, based upon already observable reality, is that the companies are going to give you the following "choice": accept DRM, or don't get to play the game at all.
The more support that someone gives to an anticonsumer practice, the more the opposite pro-consumer practice is harmed. The more the anticonsumer practice is hailed, the more the pro-consumer practice is minimized or brushed aside as not relevant. People don't like this patently obvious truth, but it is what shaped the gaming market (particularly the PC gaming market).
GameRager: A better analogy: A person dislike anything suffering and says all plants and animals cannot suffer so they starve to hold their stance. Unreasonable or no? Just pointing out this is incoherent... as your hypothetical person would also be suffering in that example.
GameRager: 5th bit- As I said before: Compromise is key to being successful and most happy in life(imo), and often it is required to get through life in some ways.
Required to get through life in some ways, yes. Key to being most happy, no! Oh man, so many examples of how that's not the case, but perhaps you and I just have very different outlooks on life. Try asking a married couple who "settled" for one another how happy they are. Make sure to grab some popcorn :)
GameRager: 7th bit- I may be participating, but I make my displeasure known. I buy in deep sales and buy used if a game maker does something bad, and voice such using the proper channels. I do more than just sit around like many do and hope the problem will go away or similar(I mean all and not just you who do so or seem to do so).
I don't do nothing. That said, I have very limited power as a consumer who hopes a niche market survives let alone could ever become mainstream.
Moreover, here's the sad truth. Someone "doing nothing" is still doing MORE for DRM-free gaming than someone who buys from a DRMed store, even at deep discount. Yes that means you ;)
These big companies don't care about your displeasure. They already got your support. They already can tell their shareholders that X number of people were "pleased enough" to support them, with you adding +1 to the number.
GameRager: 8th bit- Lastly, you cannot stop or even mostly cut out greed....it's built into humanity along with all the good and bad aspects and nothing short of controlling people's minds somehow would change that.
Of course a company is going to be "greedy," that's part of how it survives as a business. But surely you see how the market of consumers can naturally limit the greed depending on what practices they do/don't accept, to say nothing of there being competition in a market from other companies. Do you see why McDonald's can't realistically make their hamburger cost $20? The answer isn't "someone is mind-controlling their CEO," lol.