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POLE7645: I know about that fix, but what it does is switching from a full-screen game area to a tiny screen (since it was made with 800*600 resolution in mind). Unless it's a different fix that I've never heard of (I used mod lists dating from back in 2009). Does it solve that particular problem?
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Klumpen0815: There are several UI fixes, I was referring to GhostDog's UI as seen right after the (small) intro video here:
https://www.youtube.com/watch?v=4GejCUObcfA
Guess my memory was faulty for not having played Planescape Torment for so long. It is my favorite game of all time, but I have an HUGE backlog of games.

Then again, I'm playing Icewind Dale 2 at the moment and that game didn't get this fix.

Edit: I'd like to add that even though this fix is good, I can see that it got limitations. An UI that's flexible across many resolutions would be preferable (because imagine playing this on 4K). I'm not dissing it, just pointing why it would eventually need a change.

P.S. Let's see how much of my reputation will be ruined after these few posts.
Post edited March 26, 2017 by POLE7645
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Drosa: But... They did nothing with the original companions.
Not by choice. The contract between Beamdog and the owners of Baldur's Gate required that original creative content would go untouched. This meant altering existing BG1 NPCs to have dialogue wouldn't be legal for Beamdog. The best they can do is to make modding companions easier to do.

List of what Beamdog can't do.
Post edited March 27, 2017 by Sabin_Stargem
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Let us also remember the EEs made it easier to mod and play the games on Mac, Linux, Iphones and Androids. While they may not seem worth their price to windows owners, they are very good for other platforms. Besides, I think if they did not give the new content to the PC versions and only to the mobile versions, as King of Dragon Pass is doing, people would've complained about how they did not get the new content.
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craig_ethan_123: Let us also remember the EEs made it easier to mod and play the games on Mac, Linux, Iphones and Androids. While they may not seem worth their price to windows owners, they are very good for other platforms. Besides, I think if they did not give the new content to the PC versions and only to the mobile versions, as King of Dragon Pass is doing, people would've complained about how they did not get the new content.
http://www.gemrb.org/wiki/doku.php?id=start

Nope, still nothing beamdog have done to justify making a ton of money for nothing.
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nightcraw1er.488: http://www.gemrb.org/wiki/doku.php?id=start

Nope, still nothing beamdog have done to justify making a ton of money for nothing.
from that site:
"GemRB is quite complete, especially regarding BG2, BG1 and IWD1 which can be played through. The whole Baldur's Gate saga is completable. There is of course still stuff to be done.

PST is roughly completable (looking for testers), while IWD2 is not1). Both still require a lot more love to reach the level of the other games.

There is also a work-in-progress demo in the repository, but it is currently not much more useful than the included minimal non-gui test demo."

And I still think a native version is better than a community source port.
Oh man... it would be ok if they just patched the original game to be more HD & modern OS friendly, maybe fixed some leftover bugs here and there, but another EE in the usual Beamdog style is not something I'm looking forward to, especially, because most probably, as others have mentioned, that means the original Planescape: Torment will be bundled with the EE and no longer available for separate purchase.
99 little bugs in the code
Take one down, patch it around
117 little bugs in the code
Planescape: Torment is a very mature software product. It has [almost?] no bugs and works on all modern OSes.

I have no philosophical objections to cash grabs, but as long as companies can decide what to do with their IPs, I can see Baldur's Gate needing a fresh coat of lacquer to be a somewhat commercially competitive generic fantasy RPG. A Torment remaster is completely unnecessary white collar welfare, lucky them I guess, but I'm not going to fund it.
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POLE7645: - About the original not being able to be sold separately, I find it to be an incredibly stupid point because that's the case for EVERY single game that has an updated re-release (remakes notwhistanding). And in some cases, we don't even get the originals (like Darksiders II, although it's understandable since the first port was horrible). Broken Sword 1 and 2, System Shock, Monkey Island 1 and 2 (no originals), Day of the Tentacle, Ori and the Blind Forest (no original), Oniken (no original), Strife, Darksiders 1 and 2 and Outcast. All of them have their re-release up front with their original either as a bonus or absent.
The difference is that at least in the case of the older games, there were no alternative versions available on the market anymore. So the 'enhanced' re-releases were better than having nothing at all, an improvement over the state of not being able to buy any version of the game before that, while in the case of IWD and BG, previously available products were intentionally removed from the market because of the re-release. Although you do have to give them credit for still offering the originals as extras, it still makes the game more expensive even for those who aren't interested in the 'enhanced' version. And it's not like people don't complain about the original versions of Monkey Island not being sold separately here.

Btw, Skyrim and the Bioshocks are other examples for games that are still available in their original version, despite the release of remastered versions.
If you look at the URL it don't necessary has to be "planescape". You can also read it as "plan escape", a new game franchise where you do jailbreaks. :p
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227: No. No no no no no no. No no no, no no no no no; no no, no no.

Beamdog injecting their fan fiction characters into the first two Baldur's Gate games was off-putting, but easily ignored for the most part. Them doing the same to Planescape: Torment would be the foulest of heresies and I would never forgive them for it.
Christ alive, haven't they done enough damage already? Do they really have to ass-rape the best game in the "series" as well?

What is the nature of Beamdog? Evil. Utter and pure evil.
The person who was responsible for the horrible "added" writing in both BGEE games, who claimed original BG games had terrible sexist writing and needed to be fixed, has left Beamdog so I am hoping that we wont have a similar disaster for PST.

However, Beamdog still was responsible for a few other things.

1. Classic versions of BG1, BG2 and IWD1 can no longer be bought separately. From my point of view, that was/is a hostile takeover, forcing people to buy their games while they could buy the originals for half price. They were all topseller classics. With that, their store pages are removed too that used to show their ratings, reviews and pictures.

2. Somehow, Beamdog managed to make the game look worse than the originals. Especially character models. And that is even after turning of that terrible blur effect.

3. Bugs. Lots and lots of it. Last time I checked they still had over 2 thousand bugs. I have been playing BG games since they were released and when I heard about that bug amount, I thought people were exaggerating. Until I played BG1:EE myself which is known to be the least bugged of the three. Maps don't work, items don't work, quests don't work, bags don't work...... Final boss not turning hostile....

If they are going to touch PS:T, I hope this time they take it seriously and show it the proper respect it deserves and don't do any of the 4 mistakes I wrote.

Edit: some typo
Post edited March 27, 2017 by Engerek01
Just been looking at the collectors edition over on the store, $124 plus shipping. It only contains the first ee and expansion. They are seriously rolling in the cash over, with an army of fans defending them, unbelievable. Sounds more like a religion each time I hear of it.
I have started up the EE editions, but I haven't actually played them yet. I got the EE editions in order to get the classics and play them over again. I didn't mind getting the EE editions as long as I got the classic versions, and getting them to easily install and work on Win10 is a plus.

I have heard that the EE editions have a very easy mode which makes it so people can't really die and just enjoy the story. I know some hardcore gamers are against that, and though I haven't tried it myself (thus, only heard about it) I think that's actually a really good modern improvement to get more people to actually play the game through and see the entire story (I think there a stat that only 10% of those who have a game ever even finish it, with over 50% giving up after the first few hours...anything that makes it so people don't give up so quickly and/or even finish a game is a win for me).

Edit: As I said though, I have NO experience with the actual EE editions. I admit, I got them purely so I could replay the originals. It seems that the originals didn't really need any EE content as they seem to still be great, and I absolutely think they are awesome, so everything I said is simply stuff I've heard about the EE editions. As I said, I started each up once to check them out, but didn't actually ever play the EE versions. Still love the originals myself.

I have finished all the other IE games, I actually never finished PS:T, the combat was terrible and there was one part where it seems combat was required and I simply could not get past it. If they do EE and it actually enables me to get past that part, I'm all for it.

Someone upthread mentioned other isometric games that people may enjoy. If they enjoy turn based, the Temple of Elemental Evil was a great game. More recent games that I've had an absolute blast from, and to me are some of the best RPG's to come out in the recent years are the Shadow Run games (Returns, Dragonfall, Hong Kong).
Post edited March 28, 2017 by GreywolfLord
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Silverhawk170485: If you look at the URL it don't necessary has to be "planescape". You can also read it as "plan escape", a new game franchise where you do jailbreaks. :p
Or you escape from people who want you to make plans.

Level 1 Your boss wants to know your plan for finnishing that project due tomorrow. ESCAPE!
Level 2 Your girlfriend wants you to help her plan your wedding. ESCAPE!

and so on
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Drosa: But... They did nothing with the original companions.
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Sabin_Stargem: Not by choice. The contract between Beamdog and the owners of Baldur's Gate required that original creative content would go untouched. This meant altering existing BG1 NPCs to have dialogue wouldn't be legal for Beamdog. The best they can do is to make modding companions easier to do.

List of what Beamdog can't do.
To me this is a list of reason of why they should have said no and built something else. For example, an enhanced edition of Anachronox or see if EA would let them put together a new story in the old Ultima universe.