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Leroux: Sorry, but I still don't see the problem with this. If you decide your "he" is biologically a male like you imagine him to be, why do you need the game to spell that out for you?
It undermines what it means to be male or female. The implication that I must use a pronoun to identify my character's gender suggests that his gender alone isn't enough to identify him. The pronoun is self-evident based on gender. I can't immerse myself in a game where my gender isn't specific, biological gender is a fundamental part of anyone's identity.

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Leroux: That's a different story. So the actual problem is not a lack of choice in the game but that you don't agree with what you assume is the devs' agenda behind this idea. You're free to not support ideas that you don't believe in by voting with your wallet. But I believe this to be a very personal issue, not something that ruins the game for the average player.
Yes, I'm sure they're hoping that the average player doesn't notice what they're doing by forcing people to play characters with ambiguous genders. People are more intelligent than they're assuming though, a lot of people are seeing through it.
OR "female protagonist" is just another descriptive tag like mecha, visual novel, good soundtrack, etc.
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pmcollectorboy: OR "female protagonist" is just another descriptive tag like mecha, visual novel, good soundtrack, etc.
Well, then there ought to be "male protagonist" tag, if its use is completely benign, shouldn't there? Not to mention that the tag itself appeared around the time of the whole gamergate dustup.

Also, do go into any RPG game's forum that does not have that tag, or *gasp* dares to have a male protagonist instead, and read some of the "arguments."

From where I am standing, it's absolutely a weaponized thing.
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devoras: There's an agenda
they're trying to force that idea
Good grief.
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richlind33: Virtue-signaling is something I find pathetic, because it's no less shallow and ignorant than any other dogma, but heavy on the "righteous" indignation. Lower middle class, white men aren't responsible for the socio-economic policies that wreak havoc in this world, and electoral politics in the Western World offers little to nothing in the way of meaningful choices. Socio-economic policy is insulated from so-called "democratic institutions", and the only way that's ever going to change is if we band together to fight for our common interests.
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DaCostaBR: "Virtue-signaling" accusations are the refuge of those who cannot argue against something and must resort to calling the other person insincere as if it somehow they could know, or if it somehow that refuted their points.

Telling people to stop trying to argue in favor of a cause they believe is right because of some other problem in the world is the "How can you complain when there are kids starving in Africa?" of arguments. Everyone is perfectly capable of tackling more than one problem at once, and to imply differently is just a morally disingenuous way to try and silence someone you disagree with.

Also, your superficial, juvenile nihilism is preposterous. May I suggest Reddit as a better home for it?
So you've stopped rainforest destruction and established a sustainable economy that's able to adequately provide for all of the people of Brazil? Well that's amazing! Please tell us how you did it so we can replicate these incredible successes around the globe!

You're the left wing equivalent of an anti-abortion crusader. Bile, vitriol and "righteous" indignation. And spittle. But nothing in the way of practical solutions to reduce the human misery index. o.O
Post edited April 28, 2018 by richlind33
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devoras: I can't immerse myself in a game where my gender isn't specific, biological gender is a fundamental part of anyone's identity.
That's why I felt like this is a very personal issue, because I think many people don't really have that problem. For one, you don't necessarily have to identify with your character, and then again, you can always use your imagination to fill out the blanks. In this case, all you'd have to do is to confirm in your head that yes, this very "male" looking dude who's referred to by the pronoun "he" is definitely a "male" like you would like to imagine, no doubt and no insecurities about it. Why wouldn't he be a "male" if "he" looks like one and you decide he definitely is? It's your character!

I find it hard to believe that you're not *able* to do that, although I guess such cases exists. But frankly, the vibe that I'm getting here is more that you just don't want to, because you're fundamentally opposed to the idea that others might see their "male" looking dude referred to by the pronoun "he" as a woman or something. Or you just don't want to because you find it more important to challenge the devs' supposed political views than to try playing the game.

If it's all about immersion, I'm curious: Assuming you would be able to choose between "male" or "female" sex but no portraits, would you find it easier to immerse yourself into the game?
Post edited April 29, 2018 by Leroux
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Lukaszmik: I find it silly that people would put value on entertainment experience based on the gender of character presented.

Either it's a fun experience, or it's not. Aside from some serious neurosis, I really don't understand the purpose of such differentiation.

It's like somebody claiming that Ms Pacman is an inferior experience because at the time it came out there was still a lingering societal apprehension toward independent women.

It doesn't help that the "Female Protagonist" tag is being used in a powerful campaign of divisiveness (but I guess that's where the money is).
The problem is that we live in a world where our differences define us, rather than our commonality, and that makes conflict almost inescapable.
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Lukaszmik: I find it silly that people would put value on entertainment experience based on the gender of character presented.

Either it's a fun experience, or it's not. Aside from some serious neurosis, I really don't understand the purpose of such differentiation.
Perhaps I can help. Do you agree that it's basic human nature to want to see ourselves in stories, that it's easier to relate to that way? Would you agree that we like to see people like ourselves triumph and succeed in stories, to see "us" be the good guys?

We like seeing "us" in stories, and we feel good when "we" save the day. So imagine what it's like for demographics that rarely or never encounter such stories. This doesn't apply just on gender lines, but any line. Race/ gender/ sex/ religion/ age/ politics/ orientation/ whatever.... people for whom there's a dearth of positive stories for their group will feel starved for them, and call for them to be made and shared.

But to add insult to injury, people opposed to certain demographics may fight to suppress or block such stories, creating friction. For example, there are still countless millions that oppose gays being shown in stories at all, and certainly never in a positive light, let alone saving the day. What do you suppose it's like living a life without EVER seeing positive role models for your demographic?? To constantly be shown in negative lights and disparaged as villains, but rarely shown in positive lights as heroes?

If you've never once gone hungry, it may be hard to understand why some people can get SO emotional over a single meal. But there is a reason.
What's a ping pong match of toxicity without "tu quoque" eh?
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Leroux: Tbh, I find this issue even weirder. So if you choose that your character should be a "he" and you select a portrait of a male looking dude, you still feel ambiguous about his sex/gender because you're missing the "male" stamp? Why? Are you afraid the character you created yourself is secretly someone else than what you imagine him to be?
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devoras: You can call a woman 'he', that doesn't make her male. A woman could look like a male, you could call her 'he', but if she has the physical characterstics of a woman, she's technically and biologically a woman. The pronoun used to describe someone is based on their gender, not the other way around. There's an agenda behind their use of pronoun instead of gender, an attempt to make genders malleable somehow, as if one could change their physical characteristics and reality at will. And they're trying to force that idea on to others by not giving you a choice of gender.
No, that's not how it works.

A person is a woman if she identifies as such; it doesn't actually matter about her biological characteristics. Plus, biological characteristics can change; a woman who starts injecting testosterone in appropriate amounts will start developing male characteristics like facial hair and strong muscles, and her voice will drop into the range and timbre normally associated with adult men, but if she still identifies as a woman, she is still a woman. (It is likely that someone who decides to take testosterone in this manner will actually identify as a man, and will just be changing his body to match who he really is.)
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amok: as I said, lack of representation in one single game is not racism.
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Shadowstalker16: Out of curiosity, when is lack of representation racism then?
when it is systematic. it is not exactly a lack of games with white male characters...
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amok: I deal with racism when it happens, this is not it. as I said, lack of representation in one single game is not racism.

If it racism then explain to me why Metal Gear Solid is not racist as there are no Inuits there? Or why Resident Evil is not as it do not have any Sami? and so on and so forth.
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Socratatus: Straw man. And no, I won`t explain, use your brain for once and figure it out. You have done nothing on your side to earn that effort from me.
your argument: game x is racist because it does not have y ethnic characters
mine argument: in that case all games are racist, as no game contain all ethnic representations. why is game x racist, and not all others such as game a, b and c
your counterargument: shut up
Post edited April 29, 2018 by amok
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devoras: There's an agenda behind their use of pronoun instead of gender, an attempt to make genders malleable somehow [...]. And they're trying to force that idea on to others by not giving you a choice of gender.
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Leroux: That's a different story. So the actual problem is not a lack of choice in the game but that you don't agree with what you assume is the devs' agenda behind this idea. You're free to not support ideas that you don't believe in by voting with your wallet. But I believe this to be a very personal issue, not something that ruins the game for the average player.
Not only would this not ruin the game for the average player, but for those players who are transgender or gender non-conforming, it is really a nice touch, and will really increase one's enjoyment of the game.

By the way, Shovel Knight: Shovel of Hope has a nice feature called "body swap", which allows you to change the sprites and pronouns of each major character, separately, and the dialog will change appropriately if you change pronouns. For example, you can make it so that the game says "save him" instead of "save her" during the scenes involving Shield Knight, and you can choose to storm Queen Knight's castle. Or, of course, you could have a King Knight who wears a dress (or at least I assume you could) by swapping his body but not his pronouns. I especially enjoyed, in the Battletoads cameo scene, being called a blue lady (IIRC, but it was definitely a feminine term) instead of being called a blue dude.

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devoras: The pronoun is self-evident based on gender. I can't immerse myself in a game where my gender isn't specific, biological gender is a fundamental part of anyone's identity.
Actually, I would say it's the other way around; gender is (typically) self-evident based on pronouns. Gender is a part of many people's identity, but one's gender identity can differ from one's sex assigned at birth.

Also, there is no simple definition of "biological gender" that is suitable here. Whatever definition you can think of, I can find counter-examples that cause the definition to fail (either by mis-classifying someone, or by failing to classify someone).
Post edited April 29, 2018 by dtgreene
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richlind33: The problem is that we live in a world where our differences define us, rather than our commonality, and that makes conflict almost inescapable.
Well, conflict is the core of any decent story. That's pretty much the first thing you learn.

That hardly equates to introducing conflict for its own sake as a good means of storytelling. A story is elements interweaving to produce a coherent narrative. If you put things just "because," it breaks the coherency.

Perhaps I severely misunderstand what you mean, though. My apologies, I've been dealing with somewhat severe poisoning for a few days, and it muddles my thoughts.

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BlueMooner: Perhaps I can help. Do you agree that it's basic human nature to want to see ourselves in stories, that it's easier to relate to that way? Would you agree that we like to see people like ourselves triumph and succeed in stories, to see "us" be the good guys?
Not entirely. We do like to find a reflection of self in stories, but that does not necessarily mean we have to find them in the protagonist of the story, or somebody similar to us in every other way.

I immensely enjoyed The Longest Journey, for instance. The character was hardly comparable to who I am, in both physical and mental presentation. I can enjoy Telltale's Game of Thrones, despite the progression of characters in it (and limited choices) making it hardly possible to identify with most of the protagonists.

Most of the RPGs I play, I pick female characters. If the game has voice-over, I have always found the female voice-over artists much more pleasant (and, for that matter, skilled - looking at you specifically here, male Commander Derpard). I find the female models much more aesthetically pleasing. If the game is set in a world that includes strict division of gender roles (or "racism/speciesism for that matter), I get a kick from my character tweaking their nose and proving it idiotic by personal example.

I am about as similar to those characters as I am to, say, Geralt of Rivia. It does not prevent me from enjoying the games in any way.

I enjoy good stories. I don't care if they are written about a man, a woman, a kitten, or a transitsexual dragon/apache helicopter hybrid, as long as the I find the storytelling itself enjoyable.

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BlueMooner: We like seeing "us" in stories, and we feel good when "we" save the day. So imagine what it's like for demographics that rarely or never encounter such stories. This doesn't apply just on gender lines, but any line. Race/ gender/ sex/ religion/ age/ politics/ orientation/ whatever.... people for whom there's a dearth of positive stories for their group will feel starved for them, and call for them to be made and shared.
My problem is not with finding something that appeals to somebody specifically for whatever reason.

My problem is attacking stories that do not conform to such preferences just because of that. And the "Female protagonist" tag, according to my observation and experience, specifically serves that purpose.

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BlueMooner: But to add insult to injury, people opposed to certain demographics may fight to suppress or block such stories, creating friction.
Well, segregating stories based on such divisive terms hardly helps the situation.

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BlueMooner: For example, there are still countless millions that oppose gays being shown in stories at all, and certainly never in a positive light, let alone saving the day.
Here's my question - why should sexuality of the protagonist matter if it is not part of the overall story? Unless it's specifically stated (which a lot of games do not do), you are welcome to imagine that character however you want.

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BlueMooner: What do you suppose it's like living a life without EVER seeing positive role models for your demographic?? To constantly be shown in negative lights and disparaged as villains, but rarely shown in positive lights as heroes?
Yet you do not see an issue with exactly this type of demonization going on right now in both directions?

People are quite literally demanding that games be made in certain way, regardless of the scope and intent of original design, simply to address some often imaginary wrongs.

Games in fictional settings have long been quite open, at least in racial terms. We're getting there in terms of sexuality, but demanding "representation quotas" is about the most idiotic way to go about it that I can think of. On the other hand, demanding modern mixed race representation in places like medieval Bohemia is just idiotic, yet Vavra took a lot of flak for daring to defend such absence in his pseudo-historical game.

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BlueMooner: If you've never once gone hungry, it may be hard to understand why some people can get SO emotional over a single meal. But there is a reason.
Not a good example. I don't need to be run through with a sword, for instance, to have an empathic response to presentation of such action in fiction (even if mostly it's ignored - Dragon Age: Origin had a nice scene with the Human Noble origin that played on it).

The problem is that, as far as my personal perception is concerned, there is a divisive agenda being pushed on creators under the excuse of "equal rights." And if the demand does not come from the desire to truly achieve egalitarian approach to such things, then it makes such demands all the more damned in my eyes.
Post edited April 29, 2018 by Lukaszmik
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Lukaszmik: I find it silly that people would put value on entertainment experience based on the gender of character presented.

Either it's a fun experience, or it's not. Aside from some serious neurosis, I really don't understand the purpose of such differentiation.
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BlueMooner: Perhaps I can help. Do you agree that it's basic human nature to want to see ourselves in stories, that it's easier to relate to that way? Would you agree that we like to see people like ourselves triumph and succeed in stories, to see "us" be the good guys?

We like seeing "us" in stories, and we feel good when "we" save the day. So imagine what it's like for demographics that rarely or never encounter such stories. This doesn't apply just on gender lines, but any line. Race/ gender/ sex/ religion/ age/ politics/ orientation/ whatever.... people for whom there's a dearth of positive stories for their group will feel starved for them, and call for them to be made and shared.

But to add insult to injury, people opposed to certain demographics may fight to suppress or block such stories, creating friction. For example, there are still countless millions that oppose gays being shown in stories at all, and certainly never in a positive light, let alone saving the day. What do you suppose it's like living a life without EVER seeing positive role models for your demographic?? To constantly be shown in negative lights and disparaged as villains, but rarely shown in positive lights as heroes?

If you've never once gone hungry, it may be hard to understand why some people can get SO emotional over a single meal. But there is a reason.
This. I don't usually quote a post just to say I agree with it, but this post is spot on. (Also, +1.)
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dtgreene: A person is a woman if she identifies as such; it doesn't actually matter about her biological characteristics. Plus, biological characteristics can change; a woman who starts injecting testosterone in appropriate amounts will start developing male characteristics like facial hair and strong muscles, and her voice will drop into the range and timbre normally associated with adult men, but if she still identifies as a woman, she is still a woman. (It is likely that someone who decides to take testosterone in this manner will actually identify as a man, and will just be changing his body to match who he really is.)
Oh, bullshit.

We are affected by our physicality far more than most realize. As far as current technology level is concerned, somebody having gone through the most extensive transgender procedures would still retain heavy dose of their original biological characteristics. Which would absolutely make them differentiable from a person born into the desired gender (the reproductive capacity completely aside).

Until we can "reformat" the entire body, AND make appropriate changes to the brain itself to simulate years of growth under the "wrong" gender, self-identification is a social construct, not a biological one. With appropriate limitations to its applicability.

I can empathise with people born with the "wrong" body, but it hardly changes the reality of things. Gender is a biological definition.